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unity8/tests/mocks/Unity/Application
1 folder, 21 files
../ resources/merge trunk and fix it again ApplicationInfo.cppuse app name instead of window title for icons ApplicationInfo.hRemove stage property from Application ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppfix bad merge ApplicationManager.hFix the mess I made with the lifecycle of the mock Unity.Application singletons CMakeLists.txtMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack MirSurface.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack MirSurface.hMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack MirSurfaceItem.cppmerge trunk MirSurfaceItem.hFix splashscreen orientation when app rotates own contents MirSurfaceListModel.cppmerge trunk MirSurfaceListModel.hFix Z-ordering of prompt surfaces ObjectListModel.hSurface-based window management SurfaceManager.cppFix ownership of QML singletons SurfaceManager.hFix ownership of QML singletons VirtualKeyboard.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack VirtualKeyboard.hMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.hAdd override to override functions qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot