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unity8/plugins/Cursor
1 folder, 11 files
../ 3rd_party/Have unity8 drawing its own cursor CMakeLists.txtMake system includes as such Cursor.qmlCursor: Let AnimatedSprite run only on animated cursors and while the display is on CursorImageInfo.cppSimplify solution CursorImageInfo.hSimplify solution CursorImageProvider.cppCustom cursor name just have to start with "cursor" CursorImageProvider.hSupport animated cursors MousePointer.cppMerge MousePointer.hEnsure mouse and window movement are pixel-aligned plugin.cppSupport animated cursors plugin.hHave unity8 drawing its own cursor qmldirSupport animated cursors