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unity8/tests/mocks/Unity/Application
1 folder, 24 files
../ resources/Sidestage load/unload redesign Application.qmltypesUpdate qmltypes ApplicationInfo.cppFix the mess I made with the lifecycle of the mock Unity.Application singletons ApplicationInfo.hFix tst_SurfaceContainer ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppFix typo in comment ApplicationManager.hFix the mess I made with the lifecycle of the mock Unity.Application singletons CMakeLists.txtSurface-based window management MirSurface.cppfix closing surfaces in tests under high cpu load MirSurface.hFix ownership of QML singletons MirSurfaceItem.cppAdded handling of active focus on consumesInput change MirSurfaceItem.hAdded handling of active focus on consumesInput change MirSurfaceListModel.cppSurface-based window management MirSurfaceListModel.hSurface-based window management ObjectListModel.hSurface-based window management SurfaceManager.cppFix ownership of QML singletons SurfaceManager.hFix ownership of QML singletons UbuntuKeyboardInfo.cppFix the mess I made with the lifecycle of the mock Unity.Application singletons UbuntuKeyboardInfo.hFix the mess I made with the lifecycle of the mock Unity.Application singletons VirtualKeyboard.cppFix ownership of QML singletons VirtualKeyboard.hFix ownership of QML singletons plugin.cppFix the mess I made with the lifecycle of the mock Unity.Application singletons plugin.hAdd override to override functions qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot