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unity8/qml/Dash
3 folders, 24 files
../ Previews/Move from Theme colour to direct UbuntuColors.orange for activity indicator and preview buttons ScopeSettings/More changes graphics/Use a single white pixel instead of the heavier checkers image. CardCarousel.qmlMake the other Card* async too CardGrid.qmlMake async, after all we're creating more than we really need to see so it's better if it's async CardHorizontalList.qmlMerge CardTool.qmlFix qml warnings CardVerticalJournal.qmlThe Journal doesn't like items changing size, so let's not make it async Dash.qmlMerge DashApplication.qmlAdd -windowgeometry option to the Dash and drop any user-visible mentions of Dash DashBackground.qmlnewline DashCategoryBase.qmlMove Base.qml to DashCategoryBase DashContent.qmlMerge DashContentTabBarStyle.qml DashNavigation.qmlnext try DashNavigationButton.qmlRevert lp:~unity-team/unity8/flickables-speed-workaround to avoid risk in RTM. DashNavigationList.qmlRevert lp:~unity-team/unity8/flickables-speed-workaround to avoid risk in RTM. DashRenderer.qmlDon't create the whole current scope delegates, just height * 3 GenericScopeView.qmlMerge PageHeader.qmlMerge PreviewListView.qmlRevert lp:~unity-team/unity8/flickables-speed-workaround to avoid risk in RTM. PullToRefreshScopeStyle.qmlDon't refresh until scope is back in place to avoid a scope-settling bug ScopeListView.qmlRevert lp:~unity-team/unity8/flickables-speed-workaround to avoid risk in RTM. ScopeSettingsPage.qmlRevert lp:~unity-team/unity8/flickables-speed-workaround to avoid risk in RTM. ScopesList.qmlDisable searh for now ScopesListCategory.qmlTry to use the mascot if there's no art set ScopesListCategoryItem.qmlAdd some spacing where the item is going to be dropped