2title = "Creating a Development Ship"
6To do work with Hoon and with the system, we recommended using a "fake" ship -- one not connected to the network.
8Because such a ship has no presence on the network, you don't need an Azimuth identity for its purposes. You just need to have [installed our software](./docs/getting-started/installing-urbit.md).
10To create a fake ship named `~zod`, run the command below. You can replace `zod` with any valid Urbit ship-name.
16Now you should see a block of boot messages, starting with the Urbit version number. Welcome!
20Welcome to your ship! There's a few things you should do to become oriented.
24Let's try out the Dojo, the Arvo command line and Hoon REPL:
27~sample-planet:dojo> (add 2 2)
41Your ship's filesystem being "mounted" means that its filesystem can be interacted with through Unix. This makes things much easier for you.
43The Arvo filesystem isn't mounted to Unix by default. Switch to the Dojo prompt and run:
46~sample-planet:dojo> |mount %
56which indicates that the command was processed.
58`|mount %` will cause a `home/` directory to appear inside your _pier_ folder in Unix (the "pier" is our shorthand for the directory whose name corresponds to your Azimuth point). Changes to these files are automatically synced into your ship.
60### Shutting Down and Restarting
62You can turn your ship off with `ctrl-d` from the Talk or Dojo prompts.
64To restart your ship, simply pass the name of your pier:
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