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082109bGalen Wolfe-Pauly
docs/system/arvo.mdnew file+150
@@ -0,0 +1,150 @@
1+---
2+sort: 3
3+---
4+
5+Arvo
6+====
7+
8+Our operating system.
9+
10+arvo is composed of modules called vanes:
11+
12+<list dataPreview="true"></list>
13+
14+<hr></hr>
15+
16+At a high level `%arvo` takes a mess of unix io events and turns them
17+into something clean and structured for the programmer.
18+
19+`%arvo` is designed to avoid the usual state of complex event networks:
20+event spaghetti. We keep track of every event's cause so that we have a
21+clear causal chain for every computation. At the bottom of every chain
22+is a unix io event, such as a network request, terminal input, file
23+sync, or timer event. We push every step in the path the request takes
24+onto the chain until we get to the terminal cause of the computation.
25+Then we use this causal stack to route results back to the caller.
26+
27+`++ducts`
28+---------
29+
30+The `%arvo` causal stack is called a `++duct`. This is represented
31+simply as a list of paths, where each path represents a step in the
32+causal chain. The first element in the path is the first letter of
33+whichever vane handled that step in the computation, or the empty span
34+for unix.
35+
36+Here's a duct that was recently observed in the wild:
37+
38+ ~[
39+ /g/a/~zod/4_shell_terminal/u/time
40+ /g/a/~zod/shell_terminal/u/child/4/main
41+ /g/a/~zod/terminal/u/txt
42+ /d/term-mess
43+ //term/1
44+ ]
45+
46+This is the duct the timer vane receives when "timer" sample app asks
47+the timer vane to set a timer. This is also the duct over which the
48+response is produced at the specified time. Unix sent a terminal
49+keystroke event (enter), and arvo routed it to %dill(our terminal),
50+which passed it on to the %gall app terminal, which sent it to shell,
51+its child, which created a new child (with process id 4), which on
52+startup asked the timer vane to set a timer.
53+
54+The timer vane saves this duct, so that when the specified time arrives
55+and unix sends a wakeup event to the timer vane, it can produce the
56+response on the same duct. This response is routed to the place we
57+popped off the top of the duct, i.e. the time app. This app produces the
58+text "ding", which falls down to the shell, which drops it through to
59+the terminal. Terminal drops this down to dill, which converts it into
60+an effect that unix will recognize as a request to print "ding" to the
61+screen. When dill produces this, the last path in the duct has an
62+initial element of the empty span, so this is routed to unix, which
63+applies the effects.
64+
65+This is a call stack, with a crucial feature: the stack is a first-class
66+citizen. You can respond over a duct zero, one, or many times. You can
67+save ducts for later use. There are definitely parallels to Scheme-style
68+continuations, but simpler and with more structure.
69+
70+Making Moves
71+------------
72+
73+If ducts are a call stack, then how do we make calls and produce
74+results? Arvo processes "moves" which are a combination of message data
75+and metadata. There are two types of moves. A `%pass` move is analogous
76+to a call:
77+
78+ [duct %pass return-path=path vane-name=@tD data=card]
79+
80+Arvo pushes the return path (preceded by the first letter of the vane
81+name) onto the duct and sends the given data, a card, to the vane we
82+specified. Any response will come along the same duct with the path
83+`return-path`.
84+
85+A `%give` move is analogous to a return:
86+
87+ [duct %give data=card]
88+
89+Arvo pops the top path off the duct and sends the given card back to the
90+caller.
91+
92+Vanes
93+-----
94+
95+As shown above, we use arvo proper to route and control the flow of
96+moves. However, arvo proper is rarely directly responsible for
97+processing the event data that directly causes the desired outcome of a
98+move. This event data is contained within a card, which is simply a
99+`(pair term noun)`. Instead, arvo proper passes the card off to one of
100+its vanes, which each present an interface to clients for a particular
101+well-defined, stable, and general-purpose piece of functionality.
102+
103+As of this writing, we have seven vanes, which each provide the
104+following services:
105+
106+- `%ames` name of both our network and the vane that communicates over
107+ it
108+- `%clay` version-controlled, referentially- transparent, and global
109+ filesystem
110+- `%dill` terminal driver. Unix sends keyboard events to `%dill` from
111+ either the console or telnet, and `%dill` produces terminal output.
112+- `%eyre` http server. Unix sends http messages to `%eyre`, and
113+ `%eyre` produces http messages in response
114+- `%ford` handles resources and publishing
115+- `%gall` manages our userspace applications.. `%gall` keeps state and
116+ manages subscribers
117+- `%time` a simple timer
118+
119+Cards
120+-----
121+
122+Cards are the vane-specific portion of a move. Each vane defines a
123+protocol for interacting with other vanes (via arvo) by defining four
124+types of cards: kisses, gifts, notes, and signs.
125+
126+When one vane is `%pass`ed a card in its `++kiss`, arvo activates the
127+`++call` gate with the card as its argument. To produce a result, the
128+vane `%give`s one of the cards defined in its `++gift`. If the vane
129+needs to request something of another vane, it `%pass`es it a `++note`
130+card. When that other vane returns a result, arvo activates the `++take`
131+gate of the initial vane with one of the cards defined in its `++sign`.
132+
133+In other words, there are only four ways of seeing a move: (1) as a
134+request seen by the caller, which is a ++note. (2) that same request as
135+seen by the callee, a `++kiss`. (3) the response to that first request
136+as seen by the callee, a `++gift`. (4) the response to the first request
137+as seen by the caller, a `++sign`.
138+
139+When a `++kiss` card is passed to a vane, arvo calls its `++call` gate,
140+passing it both the card and its duct. This gate must be defined in
141+every vane. It produces two things in the following order: a list of
142+moves and a possibly-modified copy of its context. The moves are used to
143+interact with other vanes, while the new context allows the vane to save
144+its state. The next time arvo activates the vane it will have this
145+context as its subject.
146+
147+This overview has detailed how to pass a card to a particular vane. To
148+see the cards each vane can be `%pass`ed as a `++kiss` or return as a
149+`++gift` (as well as the semantics tied to them), each vane's public
150+interface is explained in detail in its respective overview.
docs/system/arvo/ames.md+3−5
@@ -1,4 +1,6 @@
1−<div class="short">
1+---
2+sort: 1
3+---
2
4
3`%ames`
5`%ames`
4=======
6=======
@@ -22,8 +24,4 @@ routing is handled entirely in `%ames`. Finally, the actual `%ames`
22protocol itself, including how to route incoming packets to the correct
24protocol itself, including how to route incoming packets to the correct
23vane or app, is defined in `%ames`.
25vane or app, is defined in `%ames`.
24
26
25−</div>
26−
27−<hr>
28−</hr>
29<list></list>
27<list></list>
docs/system/arvo/ames/commentary.md+1−1
@@ -1812,4 +1812,4 @@ XXX
1812 ++ name ,[p=@t q=(unit ,@t) r=(unit ,@t) s=@t] :: first mid/nick last
1812 ++ name ,[p=@t q=(unit ,@t) r=(unit ,@t) s=@t] :: first mid/nick last
1813
1813
1814This is the given name, possible middle name/initial, possible nickname,
1814This is the given name, possible middle name/initial, possible nickname,
1815−and surname of a user.
1815+and surname of a user.
docs/system/arvo/behn.mdnew file+21
@@ -0,0 +1,21 @@
1+---
2+sort: 2
3+---
4+
5+`%behn`
6+=======
7+
8+Our simple timer.
9+
10+It allows vanes and applications to set and timer events, which are
11+managed in a simple priority queue. `%behn` produces effects to start
12+the unix timer, and when the requested `%behn` passes, unix sends wake
13+events to `%behn`, which time routes back to original sender. We don't
14+guarantee that a timer event will happen at exactly the `%behn` it was
15+set for, or even that it'll be particularly close. A timer event is a
16+request to not be woken until after the given time.
17+
18+`%eyre` uses `%behn` for timing out sessions, and `%clay` uses `%behn`
19+for keeping track of time-specified file requests. `%ames` should
20+probably use `%behn` to keep track of things like network timeouts and
21+retry timing, but it currently uses its own alarm system.
docs/system/arvo/clay.md+3−5
@@ -1,4 +1,6 @@
1−<div class="short">
1+---
2+sort: 3
3+---
2
4
3`%clay`
5`%clay`
4=======
6=======
@@ -20,8 +22,4 @@ zuse. Second is the write, query, and subscription logic. Finally, there
20is the logic for communicating requests to, and receiving requests from,
22is the logic for communicating requests to, and receiving requests from,
21foreign ships.
23foreign ships.
22
24
23−</div>
24−
25−------------------------------------------------------------------------
26−
27<list></list>
25<list></list>
docs/system/arvo/dill.md+4−6
@@ -1,4 +1,6 @@
1−<div class="short">
1+---
2+sort: 4
3+---
2
4
3`%dill`
5`%dill`
4=======
6=======
@@ -20,8 +22,4 @@ password), which duct to produce effects on, and so forth. Second, it
20handles terminal events, keystroke by keystroke. Most characters are
22handles terminal events, keystroke by keystroke. Most characters are
21simply pushed onto the buffer and blitted to the screen, but some
23simply pushed onto the buffer and blitted to the screen, but some
22characters, including control-modified keys, arrow keys, etc. require
24characters, including control-modified keys, arrow keys, etc. require
23−special handling. Most of the readline functionality is in `%dill`.
25+special handling. Most of the readline functionality is in `%dill`.
24−
25−</div>
26−
27−------------------------------------------------------------------------
docs/system/arvo/eyre.md+3−8
@@ -1,4 +1,6 @@
1−<div class="short">
1+---
2+sort: 5
3+---
2
4
3`%eyre`
5`%eyre`
4=======
6=======
@@ -16,10 +18,6 @@ essentially stateless, like functional publishing with `%ford`.
16Additionally, there's a fairly significant component that handles
18Additionally, there's a fairly significant component that handles
17`%gall` messaging and subscriptions, which must be stateful.
19`%gall` messaging and subscriptions, which must be stateful.
18
20
19−</div>
20−
21−------------------------------------------------------------------------
22−
23HTTP Methods
21HTTP Methods
24============
22============
25
23
@@ -57,7 +55,4 @@ Unsubscribe from stream `[stream]` on a foreign Urbit.
57urb.js
55urb.js
58======
56======
59
57
60−
61−<hr>
62−</hr>
63<list></list>
58<list></list>
docs/system/arvo/ford.md+19−36
@@ -1,4 +1,7 @@
1−<div class="short">
1+---
2+sort: 6
3+---
4+
2
5
3`%ford`
6`%ford`
4=======
7=======
@@ -19,16 +22,10 @@ while `%gall` uses `%ford` to control the execution of applications.
19`%clay` is intended to use `%ford` to managed marked data, but this is
22`%clay` is intended to use `%ford` to managed marked data, but this is
20not yet reality.
23not yet reality.
21
24
22−</div>
23−
24−------------------------------------------------------------------------
25−
26<list></list>
25<list></list>
27
26
28−------------------------------------------------------------------------
29−
30Cards
27Cards
31−=====
28+-----
32
29
33`%ford` accepts just one card, `%exec`. This is misleading, however,
30`%ford` accepts just one card, `%exec`. This is misleading, however,
34since there are fourteen different `silk`s that may be used with it. In
31since there are fourteen different `silk`s that may be used with it. In
@@ -39,90 +36,76 @@ dependencies.
39Silks may autocons, so that the product of a cell of silks is a cell of
36Silks may autocons, so that the product of a cell of silks is a cell of
40the product of the two silks.
37the product of the two silks.
41
38
42−`%bake`
39+### `%bake`
43−================
44
40
45Tries to functionally produce the file at a given beam with the given
41Tries to functionally produce the file at a given beam with the given
46mark and heel. It fails if there is no way to translate at this level.
42mark and heel. It fails if there is no way to translate at this level.
47
43
48−`%boil`
44+### `%boil`
49−================
50
45
51Functionally produces the file at a given beam with the given mark and
46Functionally produces the file at a given beam with the given mark and
52heel. If there is no way to translate at this beam, we pop levels off
47heel. If there is no way to translate at this beam, we pop levels off
53the stack and attempt to bake there until we find a level we can bake.
48the stack and attempt to bake there until we find a level we can bake.
54This should almost always be called instead of `%bake`.
49This should almost always be called instead of `%bake`.
55
50
56−`%call`
51+### `%call`
57−================
58
52
59Slams the result of one silk against the result of another.
53Slams the result of one silk against the result of another.
60
54
61−`%cast`
55+### `%cast`
62−================
63
56
64Translates the given silk to the given mark, if possible. This is one of
57Translates the given silk to the given mark, if possible. This is one of
65the critical and fundamental operations of ford.
58the critical and fundamental operations of ford.
66
59
67−`%diff`
60+### `%diff`
68−================
69
61
70Diffs the two given silks (which must be of the same mark), producing a
62Diffs the two given silks (which must be of the same mark), producing a
71cage of the mark specified in `++mark` in `++grad` for the mark of the
63cage of the mark specified in `++mark` in `++grad` for the mark of the
72two silks.
64two silks.
73
65
74−`%done`
66+### `%done`
75−================
76
67
77Produces exactly its input. This is rarely used on its own, but many
68Produces exactly its input. This is rarely used on its own, but many
78silks are recursively defined in terms of other silks, so we often need
69silks are recursively defined in terms of other silks, so we often need
79a silk that simply produces its input. A monadic return, if you will.
70a silk that simply produces its input. A monadic return, if you will.
80
71
81−`%dude`
72+### `%dude`
82−================
83
73
84Computes the given silk with the given tank as part of the stack trace
74Computes the given silk with the given tank as part of the stack trace
85if there is an error.
75if there is an error.
86
76
87−`%dune`
77+### `%dune`
88−================
89
78
90Produces an error if the cage is empty. Otherwise, it produces the value
79Produces an error if the cage is empty. Otherwise, it produces the value
91in the unit.
80in the unit.
92
81
93−`%mute`
82+### `%mute`
94−================
95
83
96Takes a silk and a list of changes to make to the silk. At each wing in
84Takes a silk and a list of changes to make to the silk. At each wing in
97the list we put the value of the associated silk.
85the list we put the value of the associated silk.
98
86
99−`%pact`
87+### `%pact`
100−================
101
88
102Applies the second silk as a patch to the first silk. The second silk
89Applies the second silk as a patch to the first silk. The second silk
103must be of the mark specified in `++mark` in `++grad` for the mark of
90must be of the mark specified in `++mark` in `++grad` for the mark of
104the first silk.
91the first silk.
105
92
106−`%plan`
93+### `%plan`
107−================
108
94
109Performs a structured assembly directly. This is not generally directly
95Performs a structured assembly directly. This is not generally directly
110useful because several other silks perform supersets of this
96useful because several other silks perform supersets of this
111functionality. We don't usually have naked hoods outside ford.
97functionality. We don't usually have naked hoods outside ford.
112
98
113−`%reef`
99+### `%reef`
114−================
115
100
116Produces a core containing the entirety of zuse and hoon, suitable for
101Produces a core containing the entirety of zuse and hoon, suitable for
117running arbitrary code against. The mark is `%noun`.
102running arbitrary code against. The mark is `%noun`.
118
103
119−`%ride`
104+### `%ride`
120−================
121
105
122Slaps a twig against a subject silk. The mark of the result is `%noun`.
106Slaps a twig against a subject silk. The mark of the result is `%noun`.
123
107
124−`%vale`
108+### `%vale`
125−================
126
109
127Validates untyped data from a ship against a given mark. This is an
110Validates untyped data from a ship against a given mark. This is an
128extremely useful function.
111extremely useful function.
docs/system/arvo/gall.md+21−50
@@ -1,4 +1,7 @@
1−<div class="short">
1+---
2+sort: 7
3+---
4+
2
5
3`%gall`
6`%gall`
4=======
7=======
@@ -20,27 +23,19 @@ applications. Eyre exposes `%gall`'s interface over http, and ames does
20the same over the ames network. `%gall` uses ford to compile and run the
23the same over the ames network. `%gall` uses ford to compile and run the
21applications.
24applications.
22
25
23−</div>
24−
25−------------------------------------------------------------------------
26−
27Cards
26Cards
28−=====
27+-----
29
28
30`%gall` accepts the following cards. The first three are the most
29`%gall` accepts the following cards. The first three are the most
31commonly used, while the others are primarily used internally.
30commonly used, while the others are primarily used internally.
32
31
33−`%mess`
32+### `%mess`
34−================
35
33
36Sends a message to an app. This will result in a call to the app's
34Sends a message to an app. This will result in a call to the app's
37`++poke` arm. The response is exactly one of a `%nice` if the action
35`++poke` arm. The response is exactly one of a `%nice` if the action
38succeeded or a `%mean` if not.
36succeeded or a `%mean` if not.
39
37
40−------------------------------------------------------------------------
41−
42−`%show`
38+### `%show`
43−================
44
39
45Subscribes to a stream from an app. This will result in a call to the
40Subscribes to a stream from an app. This will result in a call to the
46app's either `++peek` or `++peer` arm. The first response will always be
41app's either `++peek` or `++peer` arm. The first response will always be
@@ -51,36 +46,26 @@ either a differntial or full update to the data stream. There may be a
51`%mean`, which indicates that the subscription has been canceled and no
46`%mean`, which indicates that the subscription has been canceled and no
52more responses will be received along this stream.
47more responses will be received along this stream.
53
48
54−------------------------------------------------------------------------
55
49
56−`%nuke`
50+### `%nuke`
57−================
58
51
59Unsubscribes the current duct from its stream. This receives a response
52Unsubscribes the current duct from its stream. This receives a response
60of either a `%nice` or a `%mean`. Note that a response of `%nice` does
53of either a `%nice` or a `%mean`. Note that a response of `%nice` does
61not imply that the current duct was in fact subscribed to any stream.
54not imply that the current duct was in fact subscribed to any stream.
62
55
63−------------------------------------------------------------------------
64−
65−`%init`
56+### `%init`
66−================
67
57
68Initializes a ship's apps. This should be called exactly once for each
58Initializes a ship's apps. This should be called exactly once for each
69ship on the pier. This produces no moves in response.
59ship on the pier. This produces no moves in response.
70
60
71−------------------------------------------------------------------------
72−
73−`%sire`
61+### `%sire`
74−================
75
62
76Instantiates a child app. The app will be at path `[p parent-path]`, and
63Instantiates a child app. The app will be at path `[p parent-path]`, and
77it will be an instance of the `q` app. The only response will be `%gone`
64it will be an instance of the `q` app. The only response will be `%gone`
78when the child dies.
65when the child dies.
79
66
80−------------------------------------------------------------------------
81
67
82−`%rote`
68+### `%rote`
83−================
84
69
85Signifies a remote request from ames. `r` should be of type `rook`. This
70Signifies a remote request from ames. `r` should be of type `rook`. This
86how an app on a foreign ship may send a `%mess`, `%show`, or `%nuke`
71how an app on a foreign ship may send a `%mess`, `%show`, or `%nuke`
@@ -90,10 +75,8 @@ should use `%rote` and `%roth` is ames. Formally, the response is either
90a `%nice` or a `%mean`, which ames uses to give a positive or negative
75a `%nice` or a `%mean`, which ames uses to give a positive or negative
91ack. A logical response comes by passing a `%roth` card.
76ack. A logical response comes by passing a `%roth` card.
92
77
93−------------------------------------------------------------------------
94
78
95−`%roth`
79+### `%roth`
96−================
97
80
98Gives the response received from a remote request. `r` should be of type
81Gives the response received from a remote request. `r` should be of type
99`roon`. This is how an app responds to a foreign request with a `%rush`,
82`roon`. This is how an app responds to a foreign request with a `%rush`,
@@ -102,10 +85,8 @@ Gives the response received from a remote request. `r` should be of type
102need to acknowledge these responses since they're really independent
85need to acknowledge these responses since they're really independent
103one-way messages.
86one-way messages.
104
87
105−------------------------------------------------------------------------
106
88
107−`%wipe`
89+### `%wipe`
108−================
109
90
110Wipes the given app from memory. This is generally considered a hack,
91Wipes the given app from memory. This is generally considered a hack,
111but it is sometimes useful during development to wipe the state of an
92but it is sometimes useful during development to wipe the state of an
@@ -113,10 +94,8 @@ app. We don't guarantee that this actually completely wipes the app.
113Generally, you want to use a `%cide` card if you actually want to kill
94Generally, you want to use a `%cide` card if you actually want to kill
114an app. This gives no response.
95an app. This gives no response.
115
96
116−------------------------------------------------------------------------
117
97
118−`%cide`
98+### `%cide`
119−================
120
99
121Kills an app and all its children. Even though it's not technically a
100Kills an app and all its children. Even though it's not technically a
122part of `%gall`'s interface since it's not in `++kiss` and can't be
101part of `%gall`'s interface since it's not in `++kiss` and can't be
@@ -124,38 +103,30 @@ called from the outside, it's worth mentioning `%cide`, which may be
124called from within `%gall` apps. It should call `++part` to allow the
103called from within `%gall` apps. It should call `++part` to allow the
125app any last words. This gives no response.
104app any last words. This gives no response.
126
105
127−------------------------------------------------------------------------
128−
129Service Gates
106Service Gates
130−=============
107+-------------
131
108
132−[`++poke`]()
109+### `++poke`
133−============
134
110
135Handles incoming messages. Most commonly with an associated `%logo`. For
111Handles incoming messages. Most commonly with an associated `%logo`. For
136example `++poke-json` handles an incoming JSON request from `%eyre`.
112example `++poke-json` handles an incoming JSON request from `%eyre`.
137
113
138−[`++peer`]()
114+### `++peer`
139−============
140
115
141Handles incoming subscriptions.
116Handles incoming subscriptions.
142
117
143−[`++pull`]()
118+### `++pull`
144−============
145
119
146Handles dropping subscribers.
120Handles dropping subscribers.
147
121
148−[`++pour`]()
122+### `++pour`
149−============
150
123
151Handles responses to `%pass` moves.
124Handles responses to `%pass` moves.
152
125
153−[`++park`]()
126+### `++park`
154−============
155
127
156Save state on update.
128Save state on update.
157
129
158−[`++prep`]()
130+### `++prep`
159−============
160
131
161Load state on update.
132Load state on update.
docs/system/hoon.mdnew file+9
@@ -0,0 +1,9 @@
1+---
2+sort: 2
3+---
4+
5+# Hoon
6+
7+Hoon is our programming language.
8+
9+<list></list>
docs/system/hoon/cheet-sheets.md+3−4
@@ -1,7 +1,6 @@
1−References
1+Quick references
2−==========
2+================
3
3
4−Aside from the runes and standard library there are a few things worth
4+These are designed to live by your side while programming. Short, simple references for the average hoon programmer.
5−knowing about the hoon language. You can find those here.
6
5
7<list></list>
6<list></list>
docs/system/hoon/runes.md−6
@@ -1,5 +1,3 @@
1−<div class="short">
2−
3Runes
1Runes
4=====
2=====
5
3
@@ -12,10 +10,6 @@ find documentation on each individual category, follow these links:
12
10
13<list></list>
11<list></list>
14
12
15−<search/>
16−
17−</div>
18−
19------------------------------------------------------------------------
13------------------------------------------------------------------------
20
14
21Introduction
15Introduction
docs/system/interpreter.mdnew file+1576
@@ -0,0 +1,1576 @@
1+---
2+sort: 4
3+---
4+
5+# Interpreter
6+
7+## u3: noun processing in C
8+
9+`u3` is the C library that makes Urbit work. If it wasn't called
10+`u3`, it might be called `libnoun` - it's a library for making
11+and storing nouns.
12+
13+What's a noun? A noun is either a cell or an atom. A cell is an
14+ordered pair of any two nouns. An atom is an unsigned integer of
15+any size.
16+
17+To the C programmer, this is not a terribly complicated data
18+structure, so why do you need a library for it?
19+
20+One: nouns have a well-defined computation kernel, Nock, whose
21+spec fits on a page and gzips to 340 bytes. But the only
22+arithmetic operation in Nock is increment. So it's nontrivial
23+to compute both efficiently and correctly.
24+
25+Two: `u3` is designed to support "permanent computing," ie, a
26+single-level store which is transparently snapshotted. This
27+implies a specialized memory-management model, etc, etc.
28+
29+(Does `u3` depend on the higher levels of Urbit, Arvo and Hoon?
30+Yes and no. `u3` expects you to load something shaped like an
31+Arvo kernel, and use it as an event-processing function. But you
32+don't need to use this feature if you don't want, and your kernel
33+doesn't have to be Arvo proper - just Arvo-compatible. Think of
34+`u3` as the BIOS and Arvo as the boot kernel. And there are no
35+dependencies at all between Hoon the language and `u3`.)
36+
37+## c3: C in Urbit
38+
39+Under `u3` is the simple `c3` layer, which is just how we write C
40+in Urbit.
41+
42+When writing C in u3, please of course follow the conventions of
43+the code around you as regards indentation, etc. It's especially
44+important that every function have a header comment, even if it
45+says nothing interesting.
46+
47+But some of our idiosyncrasies go beyond convention. Yes, we've
48+done awful things to C. Here's what we did and why we did.
49+
50+### c3: integer types
51+
52+First, it's generally acknowledged that underspecified integer
53+types are C's worst disaster. C99 fixed this, but the `stdint`
54+types are wordy and annoying. We've replaced them with:
55+
56+ /* Good integers.
57+ */
58+ typedef uint64_t c3_d; // double-word
59+ typedef int64_t c3_ds; // signed double-word
60+ typedef uint32_t c3_w; // word
61+ typedef int32_t c3_ws; // signed word
62+ typedef uint16_t c3_s; // short
63+ typedef int16_t c3_ss; // signed short
64+ typedef uint8_t c3_y; // byte
65+ typedef int8_t c3_ys; // signed byte
66+ typedef uint8_t c3_b; // bit
67+
68+ typedef uint8_t c3_t; // boolean
69+ typedef uint8_t c3_o; // loobean
70+ typedef uint8_t c3_g; // 5-bit atom for a 32-bit log.
71+ typedef uint32_t c3_l; // little; 31-bit unsigned integer
72+ typedef uint32_t c3_m; // mote; also c3_l; LSB first a-z 4-char string.
73+
74+ /* Bad integers.
75+ */
76+ typedef char c3_c; // does not match int8_t or uint8_t
77+ typedef int c3_i; // int - really bad
78+ typedef uintptr_t c3_p; // pointer-length uint - really really bad
79+ typedef intptr_t c3_ps; // pointer-length int - really really bad
80+
81+Some of these need explanation. A loobean is a Nock boolean -
82+Nock, for mysterious reasons, uses 0 as true (always say "yes")
83+and 1 as false (always say "no").
84+
85+Nock and/or Hoon cannot tell the difference between a short atom
86+and a long one, but at the `u3` level every atom under `2^31` is
87+direct. The `c3_l` type is useful to annotate this. A `c3_m` is
88+a *mote* - a string of up to 4 characters in a `c3_l`, least
89+significant byte first. A `c3_g` should be a 5-bit atom. Of
90+course, C cannot enforce these constraints, only document them.
91+
92+Use the "bad" - ie, poorly specified - integer types only when
93+interfacing with external code that expects them.
94+
95+An enormous number of motes are defined in `i/c/motes.h`. There
96+is no reason to delete motes that aren't being used, or even to
97+modularize the definitions. Keep them alphabetical, though.
98+
99+### c3: variables and variable naming
100+
101+The C3 style uses Hoon style TLV variable names, with a quasi
102+Hungarian syntax. This is weird, but works really well, as long
103+as what you're doing isn't hideously complicated. (Then it works
104+badly, but we shouldn't need anything hideous in u3.)
105+
106+A TLV variable name is a random pronounceable three-letter
107+string, sometimes with some vague relationship to its meaning,
108+but usually not. Usually CVC (consonant-vowel-consonant) is a
109+good choice.
110+
111+You should use TLVs much the way math people use Greek letters.
112+The same concept should in general get the same name across
113+different contexts. When you're working in a given area, you'll
114+tend to remember the binding from TLV to concept by sheer power
115+of associative memory. When you come back to it, it's not that
116+hard to relearn. And of course, when in doubt, comment it.
117+
118+Variables take pseudo-Hungarian suffixes, matching in general the
119+suffix of the integer type:
120+
121+ c3_w wor_w; // 32-bit word
122+
123+Unlike in standard Hungarian, there is no change for pointer
124+variables. C structure variables take a `_u` suffix.
125+
126+### c3: loobeans
127+
128+The code (from `defs.h`) tells the story:
129+
130+ # define c3y 0
131+ # define c3n 1
132+
133+ # define _(x) (c3y == (x))
134+ # define __(x) ((x) ? c3y : c3n)
135+ # define c3a(x, y) __(_(x) && _(y))
136+ # define c3o(x, y) __(_(x) || _(y))
137+
138+In short, use `_()` to turn a loobean into a boolean, `__` to go
139+the other way. Use `!` as usual, `c3y` for yes and `c3n` for no,
140+`c3a` for and and `c3o` for or.
141+
142+## u3: land of nouns
143+
144+The division between `c3` and `u3` is that you could theoretically
145+imagine using `c3` as just a generic C environment. Anything to do
146+with nouns is in `u3`.
147+
148+### u3: a map of the system
149+
150+There are two kinds of symbols in `u3`: regular and irregular.
151+Regular symbols follow this pattern:
152+
153+ prefix purpose .h .c
154+ -------------------------------------------------------
155+ u3a_ allocation i/n/a.h n/a.c
156+ u3e_ persistence i/n/e.h n/e.c
157+ u3h_ hashtables i/n/h.h n/h.c
158+ u3i_ noun construction i/n/i.h n/i.c
159+ u3j_ jet control i/n/j.h n/j.c
160+ u3m_ system management i/n/m.h n/m.c
161+ u3n_ nock computation i/n/n.h n/n.c
162+ u3r_ noun access (error returns) i/n/r.h n/r.c
163+ u3t_ profiling i/n/t.h n/t.c
164+ u3v_ arvo i/n/v.h n/v.c
165+ u3x_ noun access (error crashes) i/n/x.h n/x.c
166+ u3z_ memoization i/n/z.h n/z.c
167+ u3k[a-g] jets (transfer, C args) i/j/k.h j/[a-g]/*.c
168+ u3q[a-g] jets (retain, C args) i/j/q.h j/[a-g]/*.c
169+ u3w[a-g] jets (retain, nock core) i/j/w.h j/[a-g]/*.c
170+
171+Irregular symbols always start with `u3` and obey no other rules.
172+They're defined in `i/n/u.h`. Finally, `i/all.h` includes all
173+these headers (fast compilers, yay) and is all you need to
174+program in `u3`.
175+
176+### u3: noun internals
177+
178+A noun is a `u3_noun` - currently defined as a 32-bit `c3_w`.
179+
180+If your `u3_noun` is less than `(1 << 31)`, it's a direct atom.
181+Every unsigned integer between `0` and `0x7fffffff` inclusive is
182+its own noun.
183+
184+If bit `31` is set in a `u3_noun`, bit `30` is always set - this
185+bit is reserved. Bit `29` is `1` if the noun is a cell, `0` if
186+it's an atom. Bits `28` through `0` are a word pointer into the
187+loom - see below. The structures are:
188+
189+ typedef struct {
190+ c3_w mug_w;
191+ c3_w len_w;
192+ c3_w buf_w[0]; // actually [len_w]
193+ } u3a_atom;
194+
195+ typedef struct {
196+ c3_w mug_w;
197+ u3_noun hed;
198+ u3_noun tel;
199+ } u3a_cell;
200+
201+The only thing that should be mysterious here is `mug_w`, which
202+is a 31-bit lazily computed nonzero short hash (FNV currently,
203+soon Murmur3). If `mug_w` is 0, the hash is not yet computed.
204+We also hijack this field for various hacks, such as saving the
205+new address of a noun when copying over.
206+
207+Also, the value `0xffffffff` is `u3_none`, which is never a valid
208+noun. Use the type `u3_weak` to express that a noun variable may
209+be `u3_none`.
210+
211+### u3: reference counts
212+
213+The only really essential thing you need to know about `u3` is
214+how to handle reference counts. Everything else, you can skip
215+and just get to work.
216+
217+u3 deals with reference-counted, immutable, acyclic nouns.
218+Unfortunately, we are not Apple and can't build reference
219+counting into your C compiler, so you need to count by hand.
220+
221+Every allocated noun (or any allocation object, because our
222+allocator is general-purpose) contains a counter which counts the
223+number of references to it - typically variables with type
224+`u3_noun`. When this counter goes to 0, the noun is freed.
225+
226+To tell `u3` that you've added a reference to a noun, call the
227+function `u3a_gain()` or its shorthand `u3k()`. (For your
228+convenience, this function returns its argument.) To tell `u3`
229+that you've destroyed a reference, call `u3a_lose()` or `u3z()`.
230+
231+(If you screw up by decrementing the counter too much, `u3` will
232+dump core in horrible ways. If you screw up by incrementing it
233+too much, `u3` will leak memory. To check for memory leaks,
234+set the `bug_o` flag in `u3e_boot()` - eg, run `vere` with `-g`.
235+Memory leaks are difficult to debug - the best way to handle
236+leaks is just to revert to a version that didn't have them, and
237+look over your code again.)
238+
239+(You can gain or lose a direct atom. It does nothing.)
240+
241+### u3: reference protocols
242+
243+*THIS IS THE MOST CRITICAL SECTION IN THE `u3` DOCUMENTATION.*
244+
245+The key question when calling a C function in a refcounted world
246+is what the function will do to the noun refcounts - and, if the
247+function returns a noun, what it does to the return.
248+
249+There are two semantic patterns, `transfer` and `retain`. In
250+`transfer` semantics, the caller "gives" a use count to the
251+callee, which "gives back" any return. For instance, if I have
252+
253+ {
254+ u3_noun foo = u3i_string("foobar");
255+ u3_noun bar;
256+
257+ bar = u3f_futz(foo);
258+ [...]
259+ u3z(bar);
260+ }
261+
262+Suppose `u3f_futz()` has `transfer` semantics. At `[...]`, my
263+code holds one reference to `bar` and zero references to `foo` -
264+which has been freed, unless it's part of `bar`. My code now
265+owns `bar` and gets to work with it until it's done, at which
266+point a `u3z()` is required.
267+
268+On the other hand, if `u3f_futz()` has `retain` semantics, we
269+need to write
270+
271+ {
272+ u3_noun foo = u3i_string("foobar");
273+ u3_noun bar;
274+
275+ bar = u3f_futz(foo);
276+ [...]
277+ u3z(foo);
278+ }
279+
280+because calling `u3f_futz()` does not release our ownership of
281+`foo`, which we have to free ourselves.
282+
283+But if we free `bar`, we are making a great mistake, because our
284+reference to it is not in any way registered in the memory
285+manager (which cannot track references in C variables, of
286+course). It is normal and healthy to have these uncounted
287+C references, but they must be treated with care.
288+
289+The bottom line is that it's essential for the caller to know
290+the refcount semantics of any function which takes or returns a
291+noun. (In some unusual circumstances, different arguments or
292+returns in one function may be handled differently.)
293+
294+Broadly speaking, as a design question, retain semantics are more
295+appropriate for functions which inspect or query nouns. For
296+instance, `u3h()` (which takes the head of a noun) retains, so
297+that we can traverse a noun tree without constantly incrementing
298+and decrementing.
299+
300+Transfer semantics are more appropriate for functions which make
301+nouns, which is obviously what most functions do.
302+
303+In general, though, in most places it's not worth thinking about
304+what your function does. There is a convention for it, which
305+depends on where it is, not what it does. Follow the convention.
306+
307+### u3: reference conventions
308+
309+The `u3` convention is that, unless otherwise specified, *all
310+functions have transfer semantics* - with the exception of the
311+prefixes: `u3r`, `u3x`, `u3z`, `u3q` and `u3w`. Also, within
312+jet directories `a` through `f` (but not `g`), internal functions
313+retain (for historical reasons).
314+
315+If functions outside this set have retain semantics, they need to
316+be commented, both in the `.h` and `.c` file, with `RETAIN` in
317+all caps. Yes, it's this important.
318+
319+### u3: system architecture
320+
321+If you just want to tinker with some existing code, it might be
322+enough to understand the above. If not, it's probably worth
323+taking the time to look at `u3` as a whole.
324+
325+`u3` is designed to work as a persistent event processor.
326+Logically, it computes a function of the form
327+
328+ f(event, old state) -> (actions, new state)
329+
330+Obviously almost any computing model - including, but not limited
331+to, Urbit - can be defined in this form. To create the illusion
332+of a computer that never loses state and never fails, we:
333+
334+- log every event externally before it goes into u3
335+- keep a single reference to a permanent state noun.
336+- can abort any event without damaging the permanent state.
337+- snapshot the permanent state periodically, and/or prune logs.
338+
339+### u3: the road model
340+
341+`u3` uses a memory design which I'm sure someone has invented
342+somewhere before, because it's not very clever, but I've never
343+seen it anywhere in particular.
344+
345+Every allocation starts with a solid block of memory, which `u3`
346+calls the `loom`. How do we allocate on the loom? You're
347+probably familiar with the Unix heap-stack design, in which the
348+stack grows downward and the heap (malloc arena) grows upward:
349+
350+ 0 brk ffff
351+ | heap | stack |
352+ |------------#################################+++++++++++++|
353+ | | |
354+ 0 sp ffff
355+
356+A road is a normal heap-stack system, except that the heap
357+and stack can point in *either direction*. Therefore, inside
358+a road, we can nest another road in the *opposite direction*.
359+
360+When the opposite road completes, its heap is left on top of
361+the opposite heap's stack. It's no more than the normal
362+behavior of a stack machine for all subcomputations to push
363+their results on the stack.
364+
365+The performance tradeoff of "leaping" - reversing directions in
366+the road - is that if the outer computation wants to preserve the
367+results of the inner one, not just use them for temporary
368+purposes, it has to *copy them*.
369+
370+This is a trivial cost in some cases, a prohibitive cost in
371+others. The upside, of course, is that all garbage accrued
372+in the inner computation is discarded at zero cost.
373+
374+The goal of the road system is the ability to *layer* memory
375+models. If you are allocating on a road, you have no idea
376+how deep within a nested road system you are - in other words,
377+you have no idea exactly how durable your result may be.
378+But free space is never fragmented within a road.
379+
380+Roads do not reduce the generality or performance of a memory
381+system, since even the most complex GC system can be nested
382+within a road at no particular loss of performance - a road
383+is just a block of memory.
384+
385+Each road (`u3a_road` to be exact) uses four pointers: `rut` is
386+the bottom of the arena, `hat` the top of the arena, `mat` the
387+bottom of the stack, `cap` the top of the stack. (Bear in mind
388+that the road "stack" is not actually used as the C function-call
389+stack, though it probably should be.)
390+
391+A "north" road has the stack high and the heap low:
392+
393+ 0 rut hat ffff
394+ | | | |
395+ |~~~~~~~~~~~~-------##########################+++++++$~~~~~|
396+ | | | |
397+ 0 cap mat ffff
398+
399+A "south" road is the other way around:
400+
401+ 0 mat cap ffff
402+ | | | |
403+ |~~~~~~~~~~~~$++++++##########################--------~~~~~|
404+ | | | |
405+ 0 hat rut ffff
406+
407+Legend: `-` is durable storage (heap); `+` is temporary storage
408+(stack); `~` is deep storage (immutable); `$` is the allocation
409+frame `#` is free memory.
410+
411+Pointer restrictions: pointers stored in `+` can point anywhere.
412+Pointers in `-` can only point to `-` or `~`; pointers in `~`
413+only point to `~`.
414+
415+To "leap" is to create a new inner road in the `###` free space.
416+but in the reverse direction, so that when the inner road
417+"falls" (terminates), its durable storage is left on the
418+temporary storage of the outer road.
419+
420+`u3` keeps a global variable, `u3_Road` or its alias `u3R`, which
421+points to the current road. (If we ever run threads in inner
422+roads - see below - this will become a thread-local variable.)
423+Relative to `u3R`, `+` memory is called `junior` memory; `-`
424+memory is `normal` memory; `~` is `senior` memory.
425+
426+### u3: explaining the road model
427+
428+But... why?
429+
430+We're now ready to understand why the road system works so
431+logically with the event and persistence model.
432+
433+The key is that *we don't update refcounts in senior memory.*
434+A pointer from an inner road to an outer road is not counted.
435+Also, the outmost, or `surface` road, is the only part of the
436+image that gets checkpointed.
437+
438+So the surface road contains the entire durable state of `u3`.
439+When we process an event, or perform any kind of complicated or
440+interesting calculation, *we process it in an inner road*. If
441+its results are saved, they need to be copied.
442+
443+Since processing in an inner road does not touch surface memory,
444+(a) we can leave the surface road in a read-only state and not
445+mark its pages dirty; (b) we can abort an inner calculation
446+without screwing up the surface; and (c) because inner results
447+are copied onto the surface, the surface doesn't get fragmented.
448+
449+All of (a), (b) and (c) are needed for checkpointing to be easy.
450+It might be tractable otherwise, but easy is even better.
451+
452+Moreover, while the surface is most definitely single-threaded,
453+we could easily run multiple threads in multiple inner roads
454+(as long as the threads don't have pointers into each others'
455+memory, which they obviously shouldn't).
456+
457+Moreover, in future, we'll experiment more with adding road
458+control hints to the programmer's toolbox. Reference counting is
459+expensive. We hypothesize that in many - if not most - cases,
460+the programmer can identify procedural structures whose garbage
461+should be discarded in one step by copying the results. Then,
462+within the procedure, we can switch the allocator into `sand`
463+mode, and stop tracking references at all.
464+
465+### u3: rules for C programming
466+
467+There are two levels at which we program in C: (1) above the
468+interpreter; (2) within the interpreter or jets. These have
469+separate rules which need to be respected.
470+
471+### u3: rules above the interpreter
472+
473+In its relations with Unix, Urbit follows a strict rule of "call
474+me, I won't call you." We do of course call Unix system calls,
475+but only for the purpose of actually computing.
476+
477+Above Urbit, you are in a normal C/Unix programming environment
478+and can call anything in or out of Urbit. Note that when using
479+`u3`, you're always on the surface road, which is not thread-safe
480+by default. Generally speaking, `u3` is designed to support
481+event-oriented, single-threaded programming.
482+
483+If you need threads which create nouns, you could use
484+`u3m_hate()` and `u3m_love()` to run these threads in subroads.
485+You'd need to make the global road pointer, `u3R`, a thread-local
486+variable instead. This seems perfectly practical, but we haven't
487+done it because we haven't needed to.
488+
489+### u3: rules within the interpreter
490+
491+Within the interpreter, your code can run either in the surface
492+road or in a deep road. You can test this by testing
493+
494+ (&u3H->rod_u == u3R)
495+
496+ie: does the pier's home road equal the current road pointer?
497+
498+Normally in this context you assume you're obeying the rules of
499+running on an inner road, ie, "deep memory." Remember, however,
500+that the interpreter *can* run on surface memory - but anything
501+you can do deep, you can do on the surface. The converse is by
502+no means the case.
503+
504+In deep memory, think of yourself as if in a signal handler.
505+Your execution context is extremely fragile and may be terminated
506+without warning or cleanup at any time (for instance, by ^C).
507+
508+For instance, you can't call `malloc` (or C++ `new`) in your C
509+code, because you don't have the right to modify data structures
510+at the global level, and will leave them in an inconsistent state
511+if your inner road gets terminated. (Instead, use our drop-in
512+replacements, `u3a_malloc()`, `u3a_free()`, `u3a_realloc()`.)
513+
514+A good example is the different meaning of `c3_assert()` inside
515+and outside the interpreter. At either layer, you can use
516+regular assert(), which will just kill your process. On the
517+surface, `c3_assert()` will just... kill your process.
518+
519+In deep execution, `c3_assert()` will issue an exception that
520+queues an error event, complete with trace stack, on the Arvo
521+event queue. Let's see how this happens.
522+
523+### u3: exceptions
524+
525+You produce an exception with
526+
527+ /* u3m_bail(): bail out. Does not return.
528+ **
529+ ** Bail motes:
530+ **
531+ ** %exit :: semantic failure
532+ ** %evil :: bad crypto
533+ ** %intr :: interrupt
534+ ** %fail :: execution failure
535+ ** %foul :: assert failure
536+ ** %need :: network block
537+ ** %meme :: out of memory
538+ ** %time :: timed out
539+ ** %oops :: assertion failure
540+ */
541+ c3_i
542+ u3m_bail(c3_m how_m);
543+
544+Broadly speaking, there are two classes of exception: internal
545+and external. An external exception begins in a Unix signal
546+handler. An internal exception begins with a call to longjmp()
547+on the main thread.
548+
549+There are also two kinds of exception: mild and severe. An
550+external exception is always severe. An internal exception is
551+normally mild, but some (like `c3__oops`, generated by
552+`c3_assert()`) are severe.
553+
554+Either way, exceptions come with a stack trace. The `u3` nock
555+interpreter is instrumented to retain stack trace hints and
556+produce them as a printable `(list tank)`.
557+
558+Mild exceptions are caught by the first virtualization layer and
559+returned to the caller, following the behavior of the Nock
560+virtualizer `++mock` (in `hoon.hoon`)
561+
562+Severe exceptions, or mild exceptions at the surface, terminate
563+the entire execution stack at any depth and send the cumulative
564+trace back to the `u3` caller.
565+
566+For instance, `vere` uses this trace to construct a `%crud`
567+event, which conveys our trace back toward the Arvo context where
568+it crashed. This lets any UI component anywhere, even on a
569+remote node, render the stacktrace as a consequence of the user's
570+action - even if its its direct cause was (for instance) a Unix
571+SIGINT or SIGALRM.
572+
573+### u3: C structures on the loom
574+
575+Normally, all data on the loom is nouns. Sometimes we break this
576+rule just a little, though - eg, in the `u3h` hashtables.
577+
578+To point to non-noun C structs on the loom, we use a `u3_post`,
579+which is just a loom word offset. A macro lets us declare this
580+as if it was a pointer:
581+
582+ typedef c3_w u3_post;
583+ #define u3p(type) u3_post
584+
585+Some may regard this as clever, others as pointless. Anyway, use
586+`u3to()` and `u3of()` to convert to and from pointers.
587+
588+When using C structs on the loom - generally a bad idea - make
589+sure anything which could be on the surface road is structurally
590+portable, eg, won't change size when the pointer size changes.
591+(Note also: we consider little-endian, rightly or wrongly, to
592+have won the endian wars.)
593+
594+## u3: API overview by prefix
595+
596+Let's run through the `u3` modules one by one. All public
597+functions are commented, but the comments may be cryptic.
598+
599+### u3m: main control
600+
601+To start `u3`, run
602+
603+ /* u3m_boot(): start the u3 system.
604+ */
605+ void
606+ u3m_boot(c3_o nuu_o, c3_o bug_o, c3_c* dir_c);
607+
608+`nuu_o` is `c3y` (yes, `0`) if you're creating a new pier,
609+`c3n` (no, `1`) if you're loading an existing one. `bug_o`
610+is `c3y` if you want to test the garbage-collector, `c3n`
611+otherwise. `dir_c` is the directory for the pier files.
612+
613+`u3m_boot()` expects an `urbit.pill` file to load the kernel
614+from. It will try first `$dir/.urb.urbit.pill`, then `U3_LIB`.
615+
616+Any significant computation with nouns, certainly anything Turing
617+complete, should be run (a) virtualized and (b) in an inner road.
618+These are slightly different things, but at the highest level we
619+bundle them together for your convenience, in `u3m_soft()`:
620+
621+ /* u3m_soft(): system soft wrapper. unifies unix and nock errors.
622+ **
623+ ** Produces [%$ result] or [%error (list tank)].
624+ */
625+ u3_noun
626+ u3m_soft(c3_w sec_w, u3_funk fun_f, u3_noun arg);
627+
628+`sec_w` is the number of seconds to time out the computation.
629+`fun_f` is a C function accepting `arg`.
630+
631+The result of `u3m_soft()` is a cell whose head is an atom. If
632+the head is `%$` - ie, `0` - the tail is the result of
633+`fun_f(arg)`. Otherwise, the head is a `term` (an atom which is
634+an LSB first string), and the tail is a `(list tank)` (a list of
635+`tank` printables - see `++tank` in `hoon.hoon`). Error terms
636+should be the same as the exception terms above.
637+
638+If you're confident that your computation won't fail, you can
639+use `u3m_soft_sure()`, `u3m_soft_slam()`, or `u3m_soft_nock()`
640+for C functions, Hoon function calls, and Nock invocations.
641+Caution - this returns just the result, and asserts globally.
642+
643+All the `u3m_soft` functions above work *only on the surface*.
644+Within the surface, virtualize with `u3m_soft_run()`. Note that
645+this takes a `fly` (a namespace gate), thus activating the `11`
646+super-operator in the nock virtualizer, `++mock`. When actually
647+using the `fly`, call `u3m_soft_esc()`. Don't do either unless
648+you know what you're doing!
649+
650+For descending into a subroad *without* Nock virtualization,
651+use `u3m_hate()` and `u3m_love` respectively. Hating enters
652+a subroad; loving leaves it, copying out a product noun.
653+
654+Other miscellaneous tools in `u3m`: `u3m_file()` loads a Unix
655+file as a Nock atom; `u3m_water()` measures the boundaries of
656+the loom in current use (ie, watermarks); and a variety of
657+prettyprinting routines, none perfect, are available, mainly for
658+debugging printfs: `u3m_pretty()`, `u3m_p()`, `u3m_tape()` and
659+`u3m_wall()`.
660+
661+It's sometimes nice to run a mark-and-sweep garbage collector,
662+`u3m_grab()`, which collects the world from a list of roots,
663+and asserts if it finds any leaks or incorrect refcounts. This
664+tool is for debugging and long-term maintenance only; refcounts
665+should never err.
666+
667+### u3j: jets
668+
669+The jet system, `u3j`, is what makes `u3` and `nock` in any sense
670+a useful computing environment. Except perhaps `u3a` (there is
671+really no such thing as a trivial allocator, though `u3a` is
672+dumber than most) - `u3j` is the most interesting code in `u3`.
673+
674+Let's consider the minor miracle of driver-to-battery binding
675+which lets `u3j` work - and decrement not be `O(n)` - without
676+violating the precisely defined semantics of pure Nock, *ever*.
677+
678+It's easy to assume that jets represent an architectural coupling
679+between Hoon language semantics and Nock interpreter internals.
680+Indeed such a coupling would be wholly wrongtious and un-Urbit.
681+But the jet system is not Hoon-specific. It is specific to nock
682+runtime systems that use a design pattern we call a `core`.
683+
684+#### u3j: core structure
685+
686+A core is no more than a cell `[code data]`, in which a `code` is
687+either a Nock formula or a cell of `code`s, and `data` is anything.
688+In a proper core, the subject each formula expects is the core
689+itself.
690+
691+Except for the arbitrary decision to make a core `[code data]`,
692+(or as we sometimes say, `[battery payload]`), instead of `[data
693+code]`, any high-level language transforming itself to Nock would
694+use this design.
695+
696+So jets are in fact fully general. Broadly speaking, the jet
697+system works by matching a C *driver* to a battery. When the
698+battery is invoked with Nock operator `9`, it must be found in
699+associative memory and linked to its driver. Then we link the
700+formula axis of the operation (`a` in `[9 a b]`) to a specific
701+function in the driver.
702+
703+To validate this jet binding, we need to know two things. One,
704+we need to know the C function actually is a perfect semantic
705+match for the Nock formula. This can be developed with driver
706+test flags, which work, and locked down with a secure formula
707+hash in the driver, which we haven't bothered with just yet.
708+(You could also try to develop a formal method for verifying
709+that C functions and Nock formulas are equivalent, but this is
710+a research problem for the future.)
711+
712+Two, we need to validate that the payload is appropriate for the
713+battery. We should note that jets are a Nock feature and have no
714+reference to Hoon. A driver which relies on the Hoon type system
715+to only pair it with valid payloads is a broken driver, and
716+breaks the Nock compliance of the system as a whole. So don't.
717+
718+Now, a casual observer might look at `[battery payload]` and
719+expect the simplest case of it to be `[formula subject]`. That
720+is: to execute a simple core whose battery is a single formula,
721+we compute
722+
723+ nock(+.a -.a)
724+
725+Then, naturally, when we go from Hoon or a high-level language
726+containing functions down to Nock, `[function arguments]` turns
727+into `[formula subject]`. This seems like an obvious design, and
728+we mention it only because it is *completely wrong*.
729+
730+Rather, to execute a one-armed core like the above, we run
731+
732+ nock(a -.a)
733+
734+and the normal structure of a `gate`, which is simply Urbitese
735+for "function," is:
736+
737+ [formula [sample context]]
738+
739+where `sample` is Urbitese for "arguments" - and `context`, any
740+Lisper will at once recognize, is Urbitese for "environment."
741+
742+To `slam` or call the gate, we simply replace the default sample
743+with the caller's data, then nock the formula on the entire gate.
744+
745+What's in the context? Unlike in most dynamic languages, it is
746+not some secret system-level bag of tricks. Almost always it is
747+another core. This onion continues until at the bottom, there is
748+an atomic constant, conventionally is the kernel version number.
749+
750+Thus a (highly desirable) `static` core is one of the form
751+
752+ [battery constant]
753+ [battery static-core]
754+
755+ie, a solid stack of nested libraries without any dynamic data.
756+The typical gate will thus be, for example,
757+
758+ [formula [sample [battery battery battery constant]]]
759+
760+but we would be most foolish to restrict the jet mechanism to
761+cores of this particular structure. We cannot constrain a
762+payload to be `[sample static-core]`, or even `[sample core]`.
763+Any such constraint would not be rich enough to handle Hoon,
764+let alone other languages.
765+
766+#### u3j: jet state
767+
768+There are two fundamental rules of computer science: (1) every
769+system is best understood through its state; (2) less state is
770+better than more state. Sadly, a pier has three different jet
771+state systems: `cold`, `warm` and `hot`. It needs all of them.
772+
773+Hot state is associated with this particular Unix process. The
774+persistent pier is portable not just between process and process,
775+but machine and machine or OS and OS. The set of jets loaded
776+into a pier may itself change (in theory, though not in the
777+present implementation) during the lifetime of the process. Hot
778+state is a pure C data structure.
779+
780+Cold state is associated with the logical execution history of
781+the pier. It consists entirely of nouns and ignores restarts.
782+
783+Warm state contains all dependencies between cold and hot
784+state. It consists of C structures allocated on the loom.
785+
786+Warm state is purely a function of cold and hot states, and
787+we can wipe and regenerate it at any time. On any restart where
788+the hot state might have changed, we clear the warm state
789+with `u3j_ream()`.
790+
791+There is only one hot state, the global jet dashboard
792+`u3j_Dash` or `u3D` for short. In the present implementation,
793+u3D is a static structure not modified at runtime, except for
794+numbering itself on process initialization. This structure -
795+which embeds function pointers to all the jets - is defined
796+in `j/tree.c`. The data structures:
797+
798+ /* u3j_harm: driver arm.
799+ */
800+ typedef struct _u3j_harm {
801+ c3_c* fcs_c; // `.axe` or name
802+ u3_noun (*fun_f)(u3_noun); // compute or 0 / semitransfer
803+ c3_o ice; // perfect (don't test)
804+ c3_o tot; // total (never punts)
805+ c3_o liv; // live (enabled)
806+ } u3j_harm;
807+
808+ /* u3j_core: C core driver.
809+ */
810+ typedef struct _u3j_core {
811+ c3_c* cos_c; // control string
812+ struct _u3j_harm* arm_u; // blank-terminated static list
813+ struct _u3j_core* dev_u; // blank-terminated static list
814+ struct _u3j_core* par_u; // dynamic parent pointer
815+ c3_l jax_l; // dynamic jet index
816+ } u3j_core;
817+
818+ /* u3e_dash, u3_Dash, u3D: jet dashboard singleton
819+ */
820+ typedef struct _u3e_dash {
821+ u3j_core* dev_u; // null-terminated static list
822+ c3_l len_l; // ray_u filled length
823+ c3_l all_l; // ray_u allocated length
824+ u3j_core* ray_u; // dynamic driver array
825+ } u3j_dash;
826+
827+Warm and cold state is *per road*. In other words, as we nest
828+roads, we also nest jet state. The jet state in the road is:
829+
830+ struct { // jet dashboard
831+ u3p(u3h_root) har_p; // warm state
832+ u3_noun das; // cold state
833+ } jed;
834+
835+In case you understand Hoon, `das` (cold state) is a `++dash`,
836+and `har_p` (warm state) is a map from battery to `++calx`:
837+
838+ ++ bane ,@tas :: battery name
839+ ++ bash ,@uvH :: label hash
840+ ++ bosh ,@uvH :: local battery hash
841+ ++ batt ,* :: battery
842+ ++ calf ::
843+ $: jax=,@ud :: hot core index
844+ hap=(map ,@ud ,@ud) :: axis/hot arm index
845+ lab=path :: label as path
846+ jit=* :: arbitrary data
847+ == ::
848+ ++ calx (trel calf (pair bash cope) club) :: cached by battery
849+ ++ clog (pair cope (map batt club)) :: identity record
850+ ++ club (pair corp (map term nock)) :: battery pattern
851+ ++ cope (trel bane axis (each bash noun)) :: core pattern
852+ ++ core ,* :: core
853+ ++ corp (each core batt) :: parent or static
854+ ++ dash (map bash clog) :: jet system
855+
856+The driver index `jax` in a `++calx` is an index into `ray_u` in the
857+dashboard - ie, a pointer into hot state. This is why the warm
858+state has to be reset when we reload the pier in a new process.
859+
860+Why is jet state nested? Nock of course is a functional system,
861+so as we compute we don't explicitly create state. Jet state is
862+an exception to this principle (which works only because it can't
863+be semantically detected from Nock/Hoon) - but it can't violate
864+the fundamental rules of the allocation system.
865+
866+For instance, when we're on an inner road, we can't allocate on
867+an outer road, or point from an outer road to an inner. So if we
868+learn something - like a mapping from battery to jet - in the
869+inner road, we have to keep it in the inner road.
870+
871+Mitigating this problem, when we leave an inner road (with
872+`u3m_love()`), we call `u3j_reap()` to promote jet information in
873+the dying road. Reaping promotes anything we've learned about
874+any battery that either (a) already existed in the outer road, or
875+(b) is being saved to the outer road.
876+
877+#### u3j: jet binding
878+
879+Jet binding starts with a `%fast` hint. (In Hoon, this is
880+produced by the runes `~%`, for the general case, or `~/`
881+for simple functions.) To bind a jet, execute a formula of the
882+form:
883+
884+ [10 [%fast clue-formula] core-formula]
885+
886+`core-formula` assembles the core to be jet-propelled.
887+`clue-formula` produces the hint information, or `++clue`
888+above, which we want to annotate it with.
889+
890+A clue is a triple of name, parent, and hooks:
891+
892+ ++ clue (trel chum nock (list (pair term nock)))
893+
894+The name, or `++chum`, has a bunch of historical structure which
895+we don't need (cleaning these things up is tricky), but just gets
896+flattened into a term.
897+
898+The parent axis is a nock formula, but always reduces to a simple
899+axis, which is the address of this core's *parent*. Consider
900+again an ordinary gate
901+
902+ [formula [sample context]]
903+
904+Typically the `context` is itself a library core, which itself
905+has a jet binding. If so, the parent axis of this gate is `7`.
906+
907+If the parent is already bound - and the parent *must* be already
908+bound, in this road or a road containing it - we can hook this core
909+bottom-up into a tree hierarchy. Normally the child core is
910+produced by an arm of the parent core, so this is not a problem -
911+we wouldn't have the child if we hadn't already made the parent.
912+
913+The clue also contains a list of *hooks*, named nock formulas on
914+the core. Usually these are arms, but they need not be. The
915+point is that we often want to call a core from C, in a situation
916+where we have no type or other source information. A common case
917+of this is a complex system in which we're mixing functions which
918+are jet-propelled with functions that aren't.
919+
920+In any case, all the information in the `%fast` hint goes to
921+`u3j_mine()`, which registers the battery in cold state (`das` in
922+`jed` in `u3R`), then warm state (`har_p` in `jed`).
923+
924+It's essential to understand that the `%fast` hint has to be,
925+well, fast - because we apply it whenever we build a core. For
926+instance, if the core is a Hoon gate - a function - we will call
927+`u3j_mine` every time the function is called.
928+
929+### u3j: the cold jet dashboard
930+
931+For even more fun, the jet tree is not actually a tree of
932+batteries. It's a tree of battery *labels*, where a label is
933+an [axis term] path from the root of the tree. (At the root,
934+if the core pattern is always followed properly, is a core whose
935+payload is an atomic constant, conventionally the Hoon version.)
936+
937+Under each of these labels, it's normal to have an arbitrary
938+number of different Nock batteries (not just multiple copies
939+of the same noun, a situation we *do* strive to avoid). For
940+instance, one might be compiled with debugging hints, one not.
941+
942+We might even have changed the semantics of the battery without
943+changing the label - so long as those semantics don't invalidate
944+any attached driver.
945+
946+et tree. For instance, it's normal to have
947+two equivalent Nock batteries at the same time in one pier: one
948+battery compiled with debugging hints, one not.
949+
950+Rather, the jet tree is a semantic hierarchy. The root of the
951+hierarchy is a constant, by convention the Hoon kernel version
952+because any normal jet-propelled core has, at the bottom of its
953+onion of libraries, the standard kernel. Thus if the core is
954+
955+ [foo-battery [bar-battery [moo-battery 164]]]
956+
957+we can reverse the nesting to construct a hierarchical core
958+path. The static core
959+
960+ 164/moo/bar/foo
961+
962+extends the static core `164/moo/bar` by wrapping the `foo`
963+battery (ie, in Hoon, `|%`) around it. With the core above,
964+you can compute `foo` stuff, `bar` stuff, and `moo` stuff.
965+Rocket science, not.
966+
967+Not all cores are static, of course - they may contain live data,
968+like the sample in a gate (ie, argument to a function). Once
969+again, it's important to remember that we track jet bindings not
970+by the core, which may not be static, but by the battery, which
971+is always static.
972+
973+(And if you're wondering how we can use a deep noun like a Nock
974+formula or battery as a key in a key-value table, remember
975+`mug_w`, the lazily computed short hash, in all boxed nouns.)
976+
977+In any case, `das`, the dashboard, is a map from `bash` to jet
978+location record (`++clog`). A `clog` in turn contains two kinds
979+of information: the `++cope`, or per-location noun; and a map of
980+batteries to a per-battery `++club`.
981+
982+The `cope` is a triple of `++bane` (battery name, right now just
983+a `term`); `++axis`, the axis, within *this* core, of the parent;
984+and `(each bash noun)`, which is either `[0 bash]` if the parent
985+is another core, or `[1 noun]`, for the constant noun (like
986+`164`) if there is no parent core.
987+
988+A `bash` is just the noun hash (`++sham`) of a `cope`, which
989+uniquely expresses the battery's hierarchical location without
990+depending on the actual formulas.
991+
992+The `club` contains a `++corp`, which we use to actually validate
993+the core. Obviously jet execution has to be perfectly compatible
994+with Nock. We search on the battery, but getting the battery
995+right is not enough - a typical battery is dependent on its
996+context. For example, your jet-propelled library function is
997+very likely to call `++dec` or other advanced kernel technology.
998+If you've replaced the kernel in your context with something
999+else, we need to detect this and not run the jet.
1000+
1001+There are two cases for a jet-propelled core - either the entire
1002+core is a static constant, or it isn't. Hence the definition
1003+of `corp`:
1004+
1005+ ++ corp (each core batt) :: parent or static
1006+
1007+Ie, a `corp` is `[0 core]` or `[1 batt]`. If it's static -
1008+meaning that the jet only works with one specific core, ie, the
1009+parent axis of each location in the hierarchy is `3` - we can
1010+validate with a single comparison. Otherwise, we have to recurse
1011+upward by checking the parent.
1012+
1013+Note that there is at present no way to force a jet to depend on
1014+static *data*.
1015+
1016+### u3j: the warm jet dashboard
1017+
1018+We don't use the cold state to match jets as we call them. We
1019+use the cold state to register jets as we find them, and also to
1020+rebuild the warm state after the hot state is reset.
1021+
1022+What we actually use at runtime is the warm state, `jed->har_p`,
1023+which is a `u3h` (built-in hashtable), allocated on the loom,
1024+from battery to `++calx`.
1025+
1026+A `calx` is a triple of a `++calf`, a `[bash cope]` cell, and a
1027+`club`. The latter two are all straight from cold state.
1028+
1029+The `calf` contains warm data dependent on hot state. It's a
1030+quadruple: of `jax`, the hot driver index (in `ray_u` in
1031+`u3j_dash`); `hap`, a table from arm axis (ie, the axis of each
1032+formula within the battery) to driver arm index (into `arm_u` in
1033+`u3j_core`); `lab`, the complete label path; and `jit`, any
1034+other dynamic data that may speed up execution.
1035+
1036+We construct `hap`, when we create the calx, by iterating through
1037+the arms registered in the `u3j_core`. Note the way a `u3j_harm`
1038+declares itself, with the string `fcs_c` which can contain either
1039+an axis or a name. Most jetted cores are of course gates, which
1040+have one formula at one axis within the core: `fcs_c` is `".3"`.
1041+
1042+But we do often have fast cores with more complex arm structure,
1043+and it would be sad to have to manage their axes by hand. To use
1044+an `fcs_c` with a named arm, it's sufficient to make sure the
1045+name is bound to a formula `[0 axis]` in the hook table.
1046+
1047+`jit`, as its name suggests, is a stub where any sort of
1048+optimization data computed on battery registration might go. To
1049+use it, fill in the `_cj_jit()` function.
1050+
1051+### u3j: the hot dashboard
1052+
1053+Now it should be easy to see how we actually invoke jets. Every
1054+time we run a nock `9` instruction (pretty often, obviously), we
1055+have a core and an axis. We pass these to `u3j_kick()`, which
1056+will try to execute them.
1057+
1058+Because nouns with a reference count of 1 are precious,
1059+`u3j_kick()` has a tricky reference control definition. It
1060+reserves the right to return `u3_none` in the case where there is
1061+no driver, or the driver does not apply for this case; in this
1062+case, it retains argument `cor`. If it succeeds, though, it
1063+transfers `cor`.
1064+
1065+`u3j_kick()` searches for the battery (always the head of the
1066+core, of course) in the hot dashboard. If the battery is
1067+registered, it searches for the axis in `hap` in the `calx`.
1068+If it exists, the core matches a driver and the driver jets this
1069+arm. If not, we return `u3_none`.
1070+
1071+Otherwise, we call `fun_f` in our `u3j_harm`. This obeys the
1072+same protocol as `u3j_kick()`; it can refuse to function by
1073+returning `u3_none`, or consume the noun.
1074+
1075+Besides the actual function pointer `fun_f`, we have some flags
1076+in the `u3j_harm` which tell us how to call the arm function.
1077+
1078+If `ice` is yes (`&`, `0`), the jet is known to be perfect and we
1079+can just trust the product of `fun_f`. Otherwise, we need to run
1080+*both* the Nock arm and `fun_f`, and compare their results.
1081+
1082+(Note that while executing the C side of this test, we have to
1083+set `ice` to yes; on the Nock side, we have to set `liv` to no.
1084+Otherwise, many non-exponential functions become exponential.
1085+When auto-testing jets in this way, the principle is that the
1086+test is on the outermost layer of recursion.)
1087+
1088+(Note also that anyone who multi-threads this execution
1089+environment has a slight locking problem with these flags if arm
1090+testing is multi-threaded.)
1091+
1092+If `tot` is yes, (`&`, `0`), the arm function is *total* and has
1093+to return properly (though it can still return *u3_none*).
1094+Otherwise, it is *partial* and can `u3_cm_bail()` out with
1095+c3__punt. This feature has a cost: the jet runs in a subroad.
1096+
1097+Finally, if `liv` is no (`|`, 1), the jet is off and doesn't run.
1098+
1099+It should be easy to see how the tree of cores gets declared -
1100+precisely, in `j/dash.c`. We declare the hierarchy as a tree
1101+of `u3j_core` structures, each of which comes with a static list
1102+of arms `arm_u` and sub-cores `dev_u`.
1103+
1104+In `u3j_boot()`, we traverse the hierarchy, fill in parent
1105+pointers `par_u`, and enumerate all `u3j_core` structures
1106+into a single flat array `u3j_dash.ray_u`. Our hot state
1107+then appears ready for action.
1108+
1109+### u3j: jet functions
1110+
1111+At present, all drivers are compiled statically into `u3`. This is
1112+not a long-term permanent solution or anything. However, it will
1113+always be the case with a certain amount of core functionality.
1114+
1115+For instance, there are some jet functions that we need to call
1116+as part of loading the Arvo kernel - like `++cue` to unpack a
1117+noun from an atom. And obviously it makes sense, when jets are
1118+significant enough to compile into `u3`, to export their symbols
1119+in headers and the linker.
1120+
1121+There are three interface prefixes for standard jet functions:
1122+`u3k`, `u3q`, and `u3w`. All jets have `u3w` interfaces; most
1123+have `u3q`; some have `u3k`. Of course the actual logic is
1124+shared.
1125+
1126+`u3w` interfaces use the same protocol as `fun_f` above: the
1127+caller passes the entire core, which is retained if the function
1128+returns `u3_none`, transferred otherwise. Why? Again, use
1129+counts of 1 are special and precious for performance hackers.
1130+
1131+`u3q` interfaces break the core into C arguments, *retain* noun
1132+arguments, and *transfer* noun returns. `u3k` interfaces are the
1133+same, except with more use of `u3_none` and other simple C
1134+variations on the Hoon original, but *transfer* both arguments
1135+and returns. Generally, `u3k` are most convenient for new code.
1136+
1137+Following `u3k/q/w` is `[a-f]`, corresponding to the 6 logical
1138+tiers of the kernel, or `g` for user-level jets. Another letter
1139+is added for functions within subcores. The filename, under
1140+`j/`, follows the tier and the function name.
1141+
1142+For instance, `++add` is `u3wa_add(cor)`, `u3qa_add(a, b)`, or
1143+`u3ka_add(a, b)`, in `j/a/add.c`. `++get` in `++by` is
1144+`u3wdb_get(cor)`, `u3kdb_get(a, b)`, etc, in `j/d/by_get.c`.
1145+
1146+For historical reasons, all internal jet code in `j/[a-f]`
1147+*retains* noun arguments, and *transfers* noun results. Please
1148+do not do this in new `g` jets! The new standard protocol is to
1149+transfer both arguments and results.
1150+
1151+### u3a: allocation functions
1152+
1153+`u3a` allocates on the current road (u3R). Its internal
1154+structures are uninteresting and typical of a naive allocator.
1155+
1156+The two most-used `u3a` functions are `u3a_gain()` to add a
1157+reference count, and `u3a_lose()` to release one (and free the
1158+noun, if the use count is zero). For convenience, `u3a_gain()`
1159+returns its argument. The pair are generally abbreviated with
1160+the macros `u3k()` and `u3z()` respectively.
1161+
1162+Normally we create nouns through `u3i` functions, and don't call
1163+the `u3a` allocators directly. But if you do:
1164+
1165+One, there are *two* sets of allocators: the word-aligned
1166+allocators and the fully-aligned (ie, malloc compatible)
1167+allocators. For instance, on a typical OS X setup, malloc
1168+produces 16-byte aligned results - needed for some SSE
1169+instructions.
1170+
1171+These allocators are *not compatible*. For 32-bit alignment
1172+as used in nouns, call
1173+
1174+ /* u3a_walloc(): allocate storage measured in words.
1175+ */
1176+ void*
1177+ u3a_walloc(c3_w len_w);
1178+
1179+ /* u3a_wfree(): free storage.
1180+ */
1181+ void
1182+ u3a_wfree(void* lag_v);
1183+
1184+ /* u3a_wealloc(): word realloc.
1185+ */
1186+ void*
1187+ u3a_wealloc(void* lag_v, c3_w len_w);
1188+
1189+For full alignment, call:
1190+
1191+ /* u3a_malloc(): aligned storage measured in bytes.
1192+ */
1193+ void*
1194+ u3a_malloc(size_t len_i);
1195+
1196+ /* u3a_realloc(): aligned realloc in bytes.
1197+ */
1198+ void*
1199+ u3a_realloc(void* lag_v, size_t len_i);
1200+
1201+ /* u3a_realloc2(): gmp-shaped realloc.
1202+ */
1203+ void*
1204+ u3a_realloc2(void* lag_v, size_t old_i, size_t new_i);
1205+
1206+ /* u3a_free(): free for aligned malloc.
1207+ */
1208+ void
1209+ u3a_free(void* tox_v);
1210+
1211+ /* u3a_free2(): gmp-shaped free.
1212+ */
1213+ void
1214+ u3a_free2(void* tox_v, size_t siz_i);
1215+
1216+There are also a set of special-purpose allocators for building
1217+atoms. When building atoms, please remember that it's incorrect
1218+to have a high 0 word - the word length in the atom structure
1219+must be strictly correct.
1220+
1221+Of course, we don't always know how large our atom will be.
1222+Therefore, the standard way of building large atoms is to
1223+allocate a block of raw space with `u3a_slab()`, then chop off
1224+the end with `u3a_malt()` (which does the measuring itself)
1225+or `u3a_mint()` in case you've measured it yourself.
1226+
1227+Once again, *do not call `malloc()`* (or C++ `new`) within any
1228+code that may be run within a jet. This will cause rare sporadic
1229+corruption when we interrupt execution within a `malloc()`. We'd
1230+just override the symbol, but `libuv` uses `malloc()` across
1231+threads within its own synchronization primitives - for this to
1232+work with `u3a_malloc()`, we'd have to introduce our own locks on
1233+the surface-level road (which might be a viable solution).
1234+
1235+### u3n: nock execution
1236+
1237+The `u3n` routines execute Nock itself. On the inside, they have
1238+a surprising resemblance to the spec proper (the only interesting
1239+detail is how we handle tail-call elimination) and are, as one
1240+would expect, quite slow. (There is no such thing as a fast tree
1241+interpreter.)
1242+
1243+There is only one Nock, but there are lots of ways to call it.
1244+(Remember that all `u3n` functions *transfer* C arguments and
1245+returns.)
1246+
1247+The simplest interpreter, `u3n_nock_on(u3_noun bus, u3_noun fol)`
1248+invokes Nock on `bus` (the subject) and `fol` (the formula).
1249+(Why is it`[subject formula]`, not `[formula subject]`? The same
1250+reason `0` is true and `1` is false.)
1251+
1252+A close relative is `u3n_slam_on(u3_noun gat, u3_noun sam)`,
1253+which slams a *gate* (`gat`) on a sample (`sam`). (In a normal
1254+programming language which didn't talk funny and was retarded,
1255+`u3n_slam_on()` would call a function on an argument.) We could
1256+write it most simply as:
1257+
1258+ u3_noun
1259+ u3n_slam_on(u3_noun gat, u3_noun sam)
1260+ {
1261+ u3_noun pro = u3n_nock_on
1262+ (u3nc(u3k(u3h(gat)),
1263+ u3nc(sam, u3k(u3t(u3t(gat))))),
1264+ u3k(u3h(gat)));
1265+ u3z(gat);
1266+ return pro;
1267+ }
1268+
1269+Simpler is `u3n_kick_on(u3_noun gat)`, which slams a gate (or,
1270+more generally, a *trap* - because sample structure is not even
1271+needed here) without changing its sample:
1272+
1273+ u3_noun
1274+ u3n_kick_on(u3_noun gat, u3_noun sam)
1275+ {
1276+ return u3n_nock_on(gat, u3k(u3h(gat)));
1277+ }
1278+
1279+The `_on` functions in `u3n` are all defined as pure Nock. But
1280+actually, even though we say we don't extend Nock, we do. But we
1281+don't. But we do.
1282+
1283+Note that `u3` has a well-developed error handling system -
1284+`u3m_bail()` to throw an exception, `u3m_soft_*` to catch one.
1285+But Nock has no exception model at all. That's okay - all it
1286+means if that if an `_on` function bails, the exception is an
1287+exception in the caller.
1288+
1289+However, `u3`'s exception handling happens to match a convenient
1290+virtual super-Nock in `hoon.hoon`, the infamous `++mock`. Of
1291+course, Nock is slow, and `mock` is Nock in Nock, so it is
1292+(logically) super-slow. Then again, so is decrement.
1293+
1294+With the power of `u3`, we nest arbitrary layers of `mock`
1295+without any particular performance cost. Moreover, we simply
1296+treat Nock proper as a special case of `mock`. (More precisely,
1297+the internal VM loop is `++mink` and the error compiler is
1298+`++mook`. But we call the whole sandbox system `mock`.)
1299+
1300+The nice thing about `mock` functions is that (by executing
1301+within `u3m_soft_run()`, which as you may recall uses a nested
1302+road) they provide both exceptions and the namespace operator -
1303+`.^` in Hoon, which becomes operator `11` in `mock`.
1304+
1305+`11` requires a namespace function, or `fly`, which produces a
1306+`++unit` - `~` (`0`) for no binding, or `[0 value]`. The sample
1307+to a `fly` is a `++path`, just a list of text `span`.
1308+
1309+`mock` functions produce a `++toon`. Fully elaborated:
1310+
1311+ ++ noun ,* :: any noun
1312+ ++ path (list ,@ta) :: namespace path
1313+ ++ span ,@ta :: text-atom (ASCII)
1314+ ++ toon $% [%0 p=noun] :: success
1315+ [%1 p=(list path)] :: blocking paths
1316+ [%2 p=(list tank)] :: stack trace
1317+ == ::
1318+ ++ tank :: printable
1319+ $% [%leaf p=tape] :: flat text
1320+ $: %palm :: backstep list
1321+ p=[p=tape q=tape r=tape s=tape] :: mid cap open close
1322+ q=(list tank) :: contents
1323+ == ::
1324+ $: %rose :: straight list
1325+ p=[p=tape q=tape r=tape] :: mid open close
1326+ q=(list tank) :: contents
1327+ == ::
1328+ ==
1329+
1330+(Note that `tank` is overdesigned and due for replacement.)
1331+
1332+What does a `toon` mean? Either your computation succeded (`[0
1333+noun]`, or could not finish because it blocked on one or more
1334+global paths (`[1 (list path)]`), or it exited with a stack trace
1335+(`[2 (list tank)]`).
1336+
1337+Note that of all the `u3` exceptions, only `%exit` is produced
1338+deterministically by the Nock definition. Therefore, only
1339+`%exit` produces a `2` result. Any other argument to
1340+`u3m_bail()` will unwind the virtualization stack all the way to
1341+the top - or to be more exact, to `u3m_soft_top()`.
1342+
1343+In any case, the simplest `mock` functions are `u3n_nock_un()`
1344+and `u3n_slam_un()`. These provide exception control without
1345+any namespace change, as you can see by the code:
1346+
1347+ /* u3n_nock_un(): produce .*(bus fol), as ++toon.
1348+ */
1349+ u3_noun
1350+ u3n_nock_un(u3_noun bus, u3_noun fol)
1351+ {
1352+ u3_noun fly = u3nt(u3nt(11, 0, 6), 0, 0); // |=(a=* .^(a))
1353+
1354+ return u3n_nock_in(fly, bus, fol);
1355+ }
1356+
1357+ /* u3n_slam_un(): produce (gat sam), as ++toon.
1358+ */
1359+ u3_noun
1360+ u3n_slam_un(u3_noun gat, u3_noun sam)
1361+ {
1362+ u3_noun fly = u3nt(u3nt(11, 0, 6), 0, 0); // |=(a=* .^(a))
1363+
1364+ return u3n_slam_in(fly, gat, sam);
1365+ }
1366+
1367+The `fly` is added as the first argument to `u3n_nock_in()` and
1368+`u3n_slam_in()`. Of course, logically, `fly` executes in the
1369+caller's exception layer. (Maintaining this illusion is slightly
1370+nontrivial.) Finally, `u3n_nock_an()` is a sandbox with a null
1371+namespace.
1372+
1373+### u3e: persistence
1374+
1375+The only `u3e` function you should need to call is `u3e_save()`,
1376+which saves the loom. As it can be restored on any platform,
1377+please make sure you don't have any state in the loom that is
1378+bound to your process or architecture - except for exceptions
1379+like the warm jet state, which is actively purged on reboot.
1380+
1381+### u3r: reading nouns (weak)
1382+
1383+As befits accessors they don't make anything, `u3r` noun reading
1384+functions always retain their arguments and their returns. They
1385+never bail; rather, when they don't work, they return a `u3_weak`
1386+result.
1387+
1388+Most of these functions are straightforward and do only what
1389+their comments say. A few are interesting enough to discuss.
1390+
1391+`u3r_at()` is the familiar tree fragment function, `/` from the
1392+Nock spec. For taking complex nouns apart, `u3r_mean()` is a
1393+relatively funky way of deconstructing nouns with a varargs list
1394+of `axis`, `u3_noun *`. For cells, triples, etc, decompose with
1395+`u3r_cell()`, `u3r_trel()`, etc. For the tagged equivalents, use
1396+`u3r_pq()` and friends.
1397+
1398+`u3r_sing(u3_noun a, u3_noun b)` (true if `a` and `b` are a
1399+*single* noun) are interesting because it uses mugs to help it
1400+out. Clearly, different nouns may have the same mug, but the
1401+same nouns cannot have a different mug. It's important to
1402+understand the performance characteristics of `u3r_sing()`:
1403+the worst possible case is a comparison of duplicate nouns,
1404+which have the same value but were created separately. In this
1405+case, the tree is traversed
1406+
1407+`u3r_sung()` is a deeply funky and frightening version of
1408+`u3r_sing()` that unifies pointers to the duplicate nouns it
1409+finds, freeing the second copy. Obviously, do not use
1410+`u3r_sung()` when you have live, but not reference counted, noun
1411+references from C - if they match a noun with a refcount of 1
1412+that gets freed, bad things happen.
1413+
1414+It's important to remember that `u3r_mug()`, which produces a
1415+31-bit, nonzero insecure hash, uses the `mug_w` slot in any boxed
1416+noun as a lazy cache. There are a number of variants of
1417+`u3r_mug()` that can get you out of building unneeded nouns.
1418+
1419+### u3x: reading nouns (bail)
1420+
1421+`u3x` functions are like `u3r` functions, but instead of
1422+returning `u3_none` when (for instance) we try to take the head
1423+of an atom, they bail with `%exit`. In other words, they do what
1424+the same operation would do in Nock.
1425+
1426+### u3h: hash tables.
1427+
1428+We can of course use the Hoon `map` structure as an associative
1429+array. This is a balanced treap and reasonably fast. However,
1430+it's considerably inferior to a custom structure like an HAMT
1431+(hash array-mapped trie). We use `u3_post` to allocate HAMT
1432+structures on the loom.
1433+
1434+(Our HAMT implements the classic Bagwell algorithm which depends
1435+on the `gcc` standard directive `__builtin_popcount()`. On a CPU
1436+which doesn't support popcount or an equivalent instruction, some
1437+other design would probably be preferable.)
1438+
1439+There's no particular rocket science in the API. `u3h_new()`
1440+creates a hashtable; `u3h_free()` destroys one; `u3h_put()`
1441+inserts, `u3h_get()` retrieves. You can transform values in a
1442+hashtable with `u3h_walk()`.
1443+
1444+The only funky function is `u3h_gut()`, which unifies keys with
1445+`u3r_sung()`. As with all cases of `u3r_sung()`, this must be
1446+used with extreme caution.
1447+
1448+### u3z: memoization
1449+
1450+Connected to the `~+` rune in Hoon, via the Nock `%memo` hint,
1451+the memoization facility is a general-purpose cache.
1452+
1453+(It's also used for partial memoization - a feature that'll
1454+probably be removed, in which conservative worklist algorithms
1455+(which would otherwise be exponential) memoize everything in the
1456+subject *except* the worklist. This is used heavily in the Hoon
1457+compiler jets (j/f/*.c). Unfortunately, it's probably not
1458+possible to make this work perfectly in that it can't be abused
1459+to violate Nock, so we'll probably remove it at a later date,
1460+instead making `++ut` keep its own monadic cache.)
1461+
1462+Each `u3z` function comes with a `c3_m` mote which disambiguates
1463+the function mapping key to value. For Nock itself, use 0. For
1464+extra speed, small tuples are split out in C; thus, find with
1465+
1466+ u3_weak u3z_find(c3_m, u3_noun);
1467+ u3_weak u3z_find_2(c3_m, u3_noun, u3_noun);
1468+ u3_weak u3z_find_3(c3_m, u3_noun, u3_noun, u3_noun);
1469+ u3_weak u3z_find_4(c3_m, u3_noun, u3_noun, u3_noun, u3_noun);
1470+
1471+and save with
1472+
1473+ u3_noun u3z_save(c3_m, u3_noun, u3_noun);
1474+ u3_noun u3z_save_2(c3_m, u3_noun, u3_noun, u3_noun);
1475+ u3_noun u3z_save_3(c3_m, u3_noun, u3_noun, u3_noun, u3_noun);
1476+ u3_noun u3z_save_4(c3_m, u3_noun, u3_noun, u3_noun, u3_noun, u3_noun);
1477+
1478+where the value is the last argument. To eliminate duplicate
1479+nouns, there is also
1480+
1481+ u3_noun
1482+ u3z_uniq(u3_noun);
1483+
1484+`u3z` functions retain keys and transfer values.
1485+
1486+The `u3z` cache, built on `u3h` hashes, is part of the current
1487+road, and goes away when it goes away. (In future, we may wish
1488+to promote keys/values which outlive the road, as we do with jet
1489+state.) There is no cache reclamation at present, so be careful.
1490+
1491+### u3t: tracing and profiling.
1492+
1493+TBD.
1494+
1495+### u3v: the Arvo kernel
1496+
1497+An Arvo kernel - or at least, a core that compiles with the Arvo
1498+interface - is part of the global `u3` state. What is an Arvo
1499+core? Slightly pseudocoded:
1500+
1501+ ++ arvo
1502+ |%
1503+ ++ come |= [yen=@ ova=(list ovum) nyf=pone] :: 11
1504+ ^- [(list ovum) _+>]
1505+ !!
1506+ ++ keep |= [now=@da hap=path] :: 4
1507+ ^- (unit ,@da)
1508+ !!
1509+ ++ load |= [yen=@ ova=(list ovum) nyf=pane] :: 86
1510+ ^- [(list ovum) _+>]
1511+ !!
1512+ ++ peek |= [now=@da path] :: 87
1513+ ^- (unit)
1514+ !!
1515+ ++ poke |= [now=@da ovo=ovum] :: 42
1516+ ^- [(list ovum) _+>]
1517+ !!
1518+ ++ wish |= txt=@ta :: 20
1519+ ^- *
1520+ !!
1521+ --
1522+ ++ card ,[p=@tas q=*] :: typeless card
1523+ ++ ovum ,[p=wire q=card] :: Arvo event
1524+ ++ wire path :: event cause
1525+
1526+This is the Arvo ABI in a very real sense. Arvo is a core with
1527+these six arms. To use these arms, we hardcode the axis of the
1528+formula (`11`, `4`, `86`, etc) into the C code that calls Arvo,
1529+because otherwise we'd need type metadata - which we can get, by
1530+calling Arvo.
1531+
1532+It's important to understand the Arvo event/action structure, or
1533+`++ovum`. An `ovum` is a `card`, which is any `[term noun]`
1534+cell, and a `++wire`, a `path` which indicates the location of
1535+the event. At the Unix level, the `wire` corresponds to a system
1536+module or context. For input events, this is the module that
1537+caused the event; for output actions, it's the module that
1538+performs the action.
1539+
1540+`++poke` sends Arvo an event `ovum`, producing a cell of action
1541+ova and a new Arvo core.
1542+
1543+`++peek` dereferences the Arvo namespace. It takes a date and a
1544+key, and produces `~` (`0`) or `[~ value]`.
1545+
1546+`++keep` asks Arvo the next time it wants to be woken up, for the
1547+given `wire`. (This input will probably be eliminated in favor
1548+of a single global timer.)
1549+
1550+`++wish` compiles a string of Hoon source. While just a
1551+convenience, it's a very convenient convenience.
1552+
1553+`++come` and `++load` are used by Arvo to reset itself (more
1554+precisely, to shift the Arvo state from an old kernel to a new
1555+one); there is no need to call them from C.
1556+
1557+Now that we understand the Arvo kernel interface, let's look at
1558+the `u3v` API. As usual, all the functions in `u3v` are
1559+commented, but unfortunately it's hard to describe this API as
1560+clean at present. The problem is that `u3v` remains design
1561+coupled to the old `vere` event handling code written for `u2`.
1562+But let's describe the functions you should be calling, assuming
1563+you're not writing the next event system. There are only two.
1564+
1565+`u3v_wish(str_c)` wraps the `++wish` functionality in a cache
1566+(which is read-only unless you're on the surface road).
1567+
1568+`u3v_do()` uses `wish` to provide a convenient interface for
1569+calling Hoon kernel functions by name. Even more conveniently,
1570+we tend to call `u3v_do()` with these convenient aliases:
1571+
1572+ #define u3do(txt_c, arg) u3v_do(txt_c, arg)
1573+ #define u3dc(txt_c, a, b) u3v_do(txt_c, u3nc(a, b))
1574+ #define u3dt(txt_c, a, b, c) u3v_do(txt_c, u3nt(a, b, c))
1575+ #define u3dq(txt_c, a, b, c, d) u3v_do(txt_c, u3nt(a, b, c, d))
1576+
docs/system/nock.mdnew file+9
@@ -0,0 +1,9 @@
1+---
2+sort: 1
3+---
4+
5+# Nock
6+
7+Nock is our virtual machine. For an in-depth exploration of Nock, see the [Nock Tutorial](/docs/deep-dives). This reference steps through the requisite definitions and each step of the Nock function.
8+
9+<list></list>