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Fix relative link in develop.md
28df856Zach Alberico
content/using/develop.md+1−1
@@ -14,7 +14,7 @@ This guide will start by getting you set up to run an Urbit ship, and then tell
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15We assume you’ve gotten a basic introduction to Urbit. If you haven’t, read the [Understanding Urbit](@/understanding-urbit/_index.md) series.
15We assume you’ve gotten a basic introduction to Urbit. If you haven’t, read the [Understanding Urbit](@/understanding-urbit/_index.md) series.
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17−Once you’re ready, you can get started on the network right away and take some first steps, without acquiring an identity, by [creating a comet](@/using/operations/creating-a-comet.md).
17+Once you’re ready, you can get started on the network right away and take some first steps, without acquiring an identity, by [creating a comet](@/using/install.md#comet).
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19When developing, however, we recommend [booting a development ship](#creating-a-development-ship) and working locally -- you may need to make changes that could, in the wrong hands, destroy the ship’s environment, and it’s best to do so in a safe, separate place.
19When developing, however, we recommend [booting a development ship](#creating-a-development-ship) and working locally -- you may need to make changes that could, in the wrong hands, destroy the ship’s environment, and it’s best to do so in a safe, separate place.
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