on master help sign in
content/overview: space out, bolden subheadings
4405ef2Matilde Park
content/overview/_index.md+2−2
@@ -15,7 +15,7 @@ Urbit is designed to become an effective, customizable productivity tool for col
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16This probably sounds crazy, so let’s get concrete and talk about (1) Urbit as a piece of technology and (2) Urbit as a user experience.
16This probably sounds crazy, so let’s get concrete and talk about (1) Urbit as a piece of technology and (2) Urbit as a user experience.
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18−**Technology**
18+Technology {% .font-bold .subpixel-antialiased .pt-8 %}
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20Technically, Urbit is two components: Urbit OS and Urbit ID. Both are completely open source and MIT licensed.
20Technically, Urbit is two components: Urbit OS and Urbit ID. Both are completely open source and MIT licensed.
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@@ -44,7 +44,7 @@ Your Urbit ID is a short, memorable name (like ~ravmel-ropdyl) that’s a userna
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45Urbit IDs aren’t money, but they are scarce, so each one costs something. This means that when you meet a stranger on the Urbit network, they have some skin in the game and are less likely to be a bot or a spammer.
45Urbit IDs aren’t money, but they are scarce, so each one costs something. This means that when you meet a stranger on the Urbit network, they have some skin in the game and are less likely to be a bot or a spammer.
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47−**Experience**
47+Experience {% .font-bold .subpixel-antialiased .pt-8 %}
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49We want Urbit to be a single, simple interface for your whole digital life.
49We want Urbit to be a single, simple interface for your whole digital life.
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content/overview/interface.md+2−2
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8We built Urbit OS + Urbit ID to be the software stack for human-scale computing in the cloud. This system wasn’t built solely to be new infrastructure—it was built so that we can build better interfaces on top and people can use Urbit without having to know about the technology at all. For Urbit to actually matter, we have to go all the way from VM to UI.
8We built Urbit OS + Urbit ID to be the software stack for human-scale computing in the cloud. This system wasn’t built solely to be new infrastructure—it was built so that we can build better interfaces on top and people can use Urbit without having to know about the technology at all. For Urbit to actually matter, we have to go all the way from VM to UI.
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10−**Landscape**
10+Landscape {% .font-bold .subpixel-antialiased .pt-8 %}
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12To address the interface component of the stack, Tlon built Landscape: a simple, calm, browser-based interface for building digital communities.
12To address the interface component of the stack, Tlon built Landscape: a simple, calm, browser-based interface for building digital communities.
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30Landscape is a minimal, multipurpose interface for bringing a group together to chat, share links, write and engage in discussion. It’s free of any ads, tracking, or surveillance (as is the norm for anything built on Urbit). It’s a stripped-down social utility designed for high-trust, direct communication and collaboration. It’s the perfect place for small communities to feel at home.
30Landscape is a minimal, multipurpose interface for bringing a group together to chat, share links, write and engage in discussion. It’s free of any ads, tracking, or surveillance (as is the norm for anything built on Urbit). It’s a stripped-down social utility designed for high-trust, direct communication and collaboration. It’s the perfect place for small communities to feel at home.
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32−**Design**
32+Design {% .font-bold .subpixel-antialiased .pt-8 %}
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34Landscape has two basic building blocks: groups and modules. A group is exactly what it sounds like: one or more people. A module is sort of like an app without the data lock-in. A module is just a tool for getting something done, like ‘tasks’, ‘links’ or ‘votes’ that’s shared by a group.
34Landscape has two basic building blocks: groups and modules. A group is exactly what it sounds like: one or more people. A module is sort of like an app without the data lock-in. A module is just a tool for getting something done, like ‘tasks’, ‘links’ or ‘votes’ that’s shared by a group.
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content/overview/people-history.md+2−2
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13Let’s talk first about these individual groups within the Urbit community, then about the history of the project and how it came to be.
13Let’s talk first about these individual groups within the Urbit community, then about the history of the project and how it came to be.
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15−**Organizations**
15+Organizations {% .font-bold .subpixel-antialiased .pt-8 %}
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17There are currently three principal organizations involved in Urbit’s development and maintenance: Tlon, Urbit.live and the Urbit Foundation.
17There are currently three principal organizations involved in Urbit’s development and maintenance: Tlon, Urbit.live and the Urbit Foundation.
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27The community of contributors and core developers has been steadily contributing to the code base since before Tlon existed, and they’re still going strong. They can primarily be found on Urbit itself, in the Urbit Community ([~bitbet-bolbel/urbit-community](/groups/~bitbet-bolbel/urbit-community)), the urbit-dev mailing list and on GitHub.
27The community of contributors and core developers has been steadily contributing to the code base since before Tlon existed, and they’re still going strong. They can primarily be found on Urbit itself, in the Urbit Community ([~bitbet-bolbel/urbit-community](/groups/~bitbet-bolbel/urbit-community)), the urbit-dev mailing list and on GitHub.
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29−**Timeline**
29+Timeline {% .font-bold .subpixel-antialiased .pt-8 %}
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31At the beginning, Urbit was just a few people with the right combination of imagination and discipline to try to rebuild computing.
31At the beginning, Urbit was just a few people with the right combination of imagination and discipline to try to rebuild computing.
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content/overview/urbit-id.md+3−3
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18![](https://media.urbit.org/site/understanding-urbit/urbit-id/urbit-id-cards%402x.png)
18![](https://media.urbit.org/site/understanding-urbit/urbit-id/urbit-id-cards%402x.png)
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20−**Summary**
20+Summary {% .font-bold .subpixel-antialiased .pt-8 %}
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22Your Urbit ID is a short, four-syllable name like ~ravmel-ropdyl that you own with an eight-syllable master passkey like ~palfun-foslup-fallyn-balfus. This name and key lets you log into Urbit OS, and it’s used to encrypt packets you send over the Urbit network. Soon it will also be a master key that allows holding and sending of Bitcoin and other cryptocurrencies. Your Urbit ID and passkey belong to you like any other cryptographic assets. No one can take them away from you (just make sure to store the key safely).
22Your Urbit ID is a short, four-syllable name like ~ravmel-ropdyl that you own with an eight-syllable master passkey like ~palfun-foslup-fallyn-balfus. This name and key lets you log into Urbit OS, and it’s used to encrypt packets you send over the Urbit network. Soon it will also be a master key that allows holding and sending of Bitcoin and other cryptocurrencies. Your Urbit ID and passkey belong to you like any other cryptographic assets. No one can take them away from you (just make sure to store the key safely).
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32You can also call stars ‘infrastructure nodes’ and galaxies ‘governance nodes’, since those are more descriptive names for their roles. Stars help route packets, kind of like an ISP. And galaxies are a bit like DNS root servers or ICANN members. The difference, of course, is that Urbit IDs are owned cryptographically by many different people and accrue reputation independently.
32You can also call stars ‘infrastructure nodes’ and galaxies ‘governance nodes’, since those are more descriptive names for their roles. Stars help route packets, kind of like an ISP. And galaxies are a bit like DNS root servers or ICANN members. The difference, of course, is that Urbit IDs are owned cryptographically by many different people and accrue reputation independently.
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34−**Design**
34+Design {% .font-bold .subpixel-antialiased .pt-8 %}
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36At a high level, there are three important things to understand about the overall Urbit ID system design.
36At a high level, there are three important things to understand about the overall Urbit ID system design.
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48Your relationship with your sponsor should be sort of like your ISP or a utility provider: a passive, non-invasive relationship. If it isn’t to your liking, moving to a new sponsor is very easy.
48Your relationship with your sponsor should be sort of like your ISP or a utility provider: a passive, non-invasive relationship. If it isn’t to your liking, moving to a new sponsor is very easy.
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50−**Digital Land**
50+Digital Land {% .font-bold .subpixel-antialiased .pt-8 %}
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52Urbit IDs are property, and we think of the entire registry of Urbit IDs as a vast territory of digital land.
52Urbit IDs are property, and we think of the entire registry of Urbit IDs as a vast territory of digital land.
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content/overview/urbit-os.md+1−1
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19Let’s talk about how we think we’re going to pull this off from a technical standpoint, and our vision for using Urbit.
19Let’s talk about how we think we’re going to pull this off from a technical standpoint, and our vision for using Urbit.
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21−**Architecture**
21+Architecture {% .font-bold .subpixel-antialiased .pt-8 %}
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23Urbit OS is a completely new, carefully architected software stack: a VM, programming language, and kernel designed to run software for an individual. Urbit OS is a program that runs on almost any cloud server, most laptops and many phones: anything with Unix and an internet connection.
23Urbit OS is a completely new, carefully architected software stack: a VM, programming language, and kernel designed to run software for an individual. Urbit OS is a program that runs on almost any cloud server, most laptops and many phones: anything with Unix and an internet connection.
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