@@ -24,14 +24,22 @@ To perform a personal breach, follow the steps below.
2424- Create a new pier by booting your ship with your new keyfile.
2525- Rejoin your favorite chat channels and subscriptions.
2626
27+There are two types of personal breaches: changing private keys, and changing
28+the Ethereum address that holds the Urbit ID.
29+
2730Performing a personal breach on your ship increments an integer value called
2831your ship's _life_ by one, which refers to your ship's [Azimuth](@/docs/tutorials/concepts/azimuth.md) _key
2932revision number_. This value is utilized by
3033Ames and Jael to ensure that you are
3134communicating with a ship created using its most recent set of keys. Your
3235ship's life is written at the end of the name of its keyfile, e.g.
33−`sampel-palnet4.key`. You can also check your current life number by running the
34−`+keys` generator in dojo.
36+`sampel-palnet4.key`. Changing the Etherum address that holds the Urbit ID,
37+called _reticketing_, also increments a number called the ship's _rift_ by one.
38+Rift refers to your ship's Azimuth _continuity number_.
39+
40+You can check your current life and rift number by running the
41+`+keys our` generator in dojo. You can inspect another ship's life and rift can be checked by
42+running `+keys ~sampel-palnet`.
3543
3644
3745## Network Breaches
@@ -46,8 +54,3 @@ If a network breach is happening, follow the steps below.
4654- Create a new pier by booting your ship with your key, according to the instructions on the install page. (Note: You do _not_ need to use a new key to boot into a new continuity era.)
4755- Rejoin your favorite chat channels and subscriptions.
4856
49−Each network breach increments an integer value called the _rift_ of the network
50−by one, which is recorded by each ship and refers to the current Azimuth
51−_continuity number_. Only ships with the same rift number can
52−communicate over Ames. You can check the current rift number by running the
53−`+keys` generator in dojo.