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make environment setup guide more comprehensive
c2a085cTinnus Napbus
content/docs/development/environment.md+269−20
@@ -8,25 +8,7 @@ template = "doc.html"
8This guide covers best practices for preparing your environment to develop
8This guide covers best practices for preparing your environment to develop
9within the Urbit ecosystem.
9within the Urbit ecosystem.
10
10
11−## Creating a development ship
12−
13−To do work with Hoon, we recommended using a "fake" ship — one that's not
14−connected to the network.
15−
16−Because such a ship has no presence on the network, you don't need an Azimuth
17−identity. You just need to have [installed the Urbit binary](/getting-started/cli).
18−
19−To create a fake ship named `~zod`, run the command below. You can replace `zod`
20−with any valid Urbit ship-name.
21−
22−```
23−./urbit -F zod
24−```
25−
26−This should take a couple of minutes, during which you should see a block of boot
27−messages, starting with the Urbit version number.
28−
29−## Hoon support in text editors
11+## Text editors
30
12
31A variety of plugins have been built to provide support for the Hoon language in
13A variety of plugins have been built to provide support for the Hoon language in
32different text editors:
14different text editors:
@@ -61,4 +43,271 @@ with [hoon-mode.el](https://github.com/urbit/hoon-mode.el).
61
43
62Vim is free and open-source and runs on all major operating systems. It is
44Vim is free and open-source and runs on all major operating systems. It is
63available [here](https://www.vim.org/). Hoon support is available with
45available [here](https://www.vim.org/). Hoon support is available with
64−[hoon.vim](https://github.com/urbit/hoon.vim) and is maintained by Tlon.
46+[hoon.vim](https://github.com/urbit/hoon.vim).
47+
48+## Development ships
49+
50+### Creating a fake ship
51+
52+To do work with Hoon, we recommended using a "fake" ship — one that's not
53+connected to the network.
54+
55+Because such a ship has no presence on the network, you don't need an Azimuth
56+identity. You just need to have [installed the Urbit binary](/getting-started/cli).
57+
58+To create a fake ship named `~zod`, run the command below. You can replace `zod`
59+with any valid Urbit ship-name.
60+
61+```
62+./urbit -F zod
63+```
64+
65+This should take a couple of minutes, during which you should see a block of boot
66+messages, starting with the Urbit version number.
67+
68+### Fake ship networking
69+
70+Fake ships on the same machine can automatically talk to one another. Having
71+created a fakezod, you can create a fake `~bus` the same way:
72+
73+```
74+./urbit -F bus
75+```
76+
77+Now in the fakezod's dojo, try:
78+
79+```
80+> |hi ~bus
81+>=
82+hi ~bus successful
83+```
84+
85+### Faster fake ship booting
86+
87+While working with Hoon, you'll often want to delete an old fake ship and
88+recreate a fresh one. Rather than having to wait a few minutes for the fresh
89+ship to be initialised, you can instead create a backup copy of a fake ship.
90+That way you can just delete the current copy, replace it with the backup, and
91+reboot in a matter of seconds.
92+
93+To do this, boot a fresh fake ship like usual, but with a different name:
94+
95+```
96+./urbit -F zod -c zod.new
97+```
98+
99+Once it's finished booting, it's a good idea to mount its desks so you don't
100+have to do it again each time. In the dojo:
101+
102+```
103+> |mount %base
104+>=
105+> |mount %garden
106+>=
107+> |mount %landscape
108+>=
109+> |mount %bitcoin
110+>=
111+> |mount %webterm
112+>=
113+```
114+
115+Next, shut the ship down with `ctrl+D`. Then, copy the pier and start using the
116+copy instead:
117+
118+```
119+cp -r zod.new zod
120+./urbit zod
121+```
122+
123+Now whenever you want a fresh fakezod, you can just shut it down and do:
124+
125+```
126+rm -r zod
127+cp -r zod.new zod
128+./urbit zod
129+```
130+
131+## Working with desks
132+
133+If you're just working in the dojo or experimenting with generators, committing
134+to the `%base` desk on a fake ship is fine. If you're working on a Gall agent or
135+developing a desk for distribution, you'll most likely want to work on a
136+separate desk and it's slightly more complicated.
137+
138+### Mount a desk
139+
140+To mount a desk to Unix so you can add files, you just need to run the `|mount`
141+command in the dojo and specify the name of the desk to mount:
142+
143+```
144+|mount %base
145+```
146+
147+The desk will now appear in the root of your pier (zod in this case):
148+
149+```
150+zod
151+└── base
152+```
153+
154+You can unmount it again by running the `|unmount` command in the dojo:
155+
156+```
157+|unmount %base
158+```
159+
160+### Create a new desk
161+
162+To create a new desk, you'll need to merge from an existing one, typically
163+`%base`. In the dojo, run the following (you can change `%mydesk` to your
164+preferred name):
165+
166+```
167+|merge %mydesk our %base
168+```
169+
170+If you now mount it, you'll have `/mydesk` directory in your pier with all the
171+files of the `%base` desk inside. You can then delete the contents, copy in your
172+own files and `|commit` it.
173+
174+Desks must contain all the `mark` files, libraries, etc, that they need. A
175+`sys.kelvin` file is mandatory, and there are a few `mark` files necessary as
176+well. In the next couple of sections we'll look at different ways to populate a
177+new desk with the necessary files.
178+
179+### Minimal desk
180+
181+This is the absolute minimal desk you'll be able to commit:
182+
183+```
184+skeleton
185+├── mar
186+│ ├── hoon.hoon
187+│ ├── kelvin.hoon
188+│ ├── mime.hoon
189+│ ├── noun.hoon
190+│ ├── txt-diff.hoon
191+│ └── txt.hoon
192+└── sys.kelvin
193+```
194+
195+`sys.kelvin` specifies the kernel kelvin version with which the desk is
196+compatible. You can copy it across from the `%base` desk, or just run the
197+following in the terminal from within the desk directory:
198+
199+```sh
200+echo "[%zuse 420]" > sys.kelvin
201+```
202+
203+The other `mark` files can just be copied across from the `%base` desk.
204+
205+### Using dev desks
206+
207+If you're working on something more complex, for example a desk with agents and
208+a front-end, there will be a number of `mark` files, libraries, etc, that will
209+be necessary. Rather than having to manually copy all the files from the
210+relevant default desks, the [urbit git repo](https://github.com/urbit/urbit)
211+includes some dev desks which can be used as a base. To get these, make sure you
212+have git installed and then clone the repo:
213+
214+```
215+git clone https://github.com/urbit/urbit ~/git/urbit
216+```
217+
218+If you now change to the `~/git/urbit/pkg` directory, you'll see the source for
219+the default desks, among other things:
220+
221+```
222+cd ~/git/urbit/pkg
223+```
224+
225+The desks ending in `-dev`, like `base-dev` and `garden-dev`, contain files for
226+interfacing with those respective desks. If you're creating a new desk that has
227+a tile and front-end, for example, you might like to use `base-dev` and
228+`garden-dev` as a base. To create such a base, there's a `symbolic-merge.sh`
229+script included in the directory. You can use it like so:
230+
231+```
232+./symbolic-merge base-dev mydesk
233+./symbolic-merge garden-dev mydesk
234+```
235+
236+After running that, you'll have a `mydesk` desk in the `pkg` directory that
237+contains the symlinked files from both those dev desks. To copy the files into
238+your pier, you can create and mount a mydesk desk in the dojo:
239+
240+```
241+|merge %mydesk our %base
242+|mount %mydesk
243+```
244+
245+Then, you can go into your pier:
246+
247+```
248+cd /path/to/fake/zod
249+```
250+
251+Delete the contents of `mydesk`:
252+
253+```
254+rm -r mydesk/*
255+```
256+
257+And then copy in the contents of the desk you created:
258+
259+```
260+cp -rL ~/git/urbit/pkg/mydesk/* mydesk
261+```
262+
263+Note you have to use `cp -rL` rather than just `cp -r` because the
264+`symbolic-merge.sh` script creates symlinks, so the `L` flag is to resolve them
265+and copy the actual files.
266+
267+Now you can just add a `sys.kelvin` file:
268+
269+```
270+echo "[%zuse 420]" > mydesk/sys.kelvin
271+```
272+
273+And you'll be able to mount the desk with `|commit %mydesk`.
274+
275+## Project organization
276+
277+When you're developing a desk, it's best to structure your working directory
278+with the same hierarchy as a real desk. For example, `~/project/mydesk` might
279+look like:
280+
281+```
282+mydesk
283+├── app
284+│ └── foo.hoon
285+├── desk.bill
286+├── desk.docket-0
287+├── lib
288+│ └── foo.hoon
289+├── mar
290+│ └── foo
291+│ ├── action.hoon
292+│ └── update.hoon
293+├── sur
294+│ └── foo.hoon
295+└── sys.kelvin
296+
297+```
298+
299+That way, whenever you want to test your changes, you can just copy it across to
300+your pier like:
301+
302+```
303+cp -ruv mydesk/* /path/to/fake/zod/mydesk
304+```
305+
306+And then just commit it in the dojo:
307+
308+```
309+|commit %mydesk
310+```
311+
312+If you're [using dev desks](#using-dev-desks) as a base, it's best to keep those
313+files separate from your own code.