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stack: safe partial commit of mem.rs changes from motes PR
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@ -340,58 +340,41 @@ impl NockStack {
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}
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}
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unsafe fn struct_alloc_in_previous_frame_west<T>(&mut self, count: usize) -> *mut T {
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unsafe fn raw_alloc_in_previous_frame_west(&mut self, words: usize) -> *mut u64 {
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// note that the allocation is on the east frame, and thus resembles raw_alloc_east
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let alloc = *self.prev_alloc_pointer_pointer();
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*(self.prev_alloc_pointer_pointer()) =
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(*(self.prev_alloc_pointer_pointer())).add(word_size_of::<T>() * count);
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alloc as *mut T
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}
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unsafe fn struct_alloc_in_previous_frame_east<T>(&mut self, count: usize) -> *mut T {
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// note that the allocation is on the east frame, and thus resembles raw_alloc_west
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*(self.prev_alloc_pointer_pointer()) =
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(*(self.prev_alloc_pointer_pointer())).sub(word_size_of::<T>() * count);
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*(self.prev_alloc_pointer_pointer()) as *mut T
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}
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/** Allocates space in the previous frame for some number of T's. This calls pre_copy()
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* first to ensure that the stack frame is in cleanup phase, which is the only time we
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* should be allocating in a previous frame.*/
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pub unsafe fn struct_alloc_in_previous_frame<T>(&mut self, count: usize) -> *mut T {
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self.pre_copy();
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if self.is_west() {
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self.struct_alloc_in_previous_frame_west(count)
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} else {
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self.struct_alloc_in_previous_frame_east(count)
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}
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}
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unsafe fn indirect_alloc_in_previous_frame_west(&mut self, words: usize) -> *mut u64 {
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let alloc = *self.prev_alloc_pointer_pointer();
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*(self.prev_alloc_pointer_pointer()) =
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(*(self.prev_alloc_pointer_pointer())).add(words + 2);
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*(self.prev_alloc_pointer_pointer()) = (*(self.prev_alloc_pointer_pointer())).add(words);
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alloc
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}
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unsafe fn indirect_alloc_in_previous_frame_east(&mut self, words: usize) -> *mut u64 {
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*(self.prev_alloc_pointer_pointer()) =
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(*(self.prev_alloc_pointer_pointer())).sub(words + 2);
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*self.prev_alloc_pointer_pointer()
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unsafe fn raw_alloc_in_previous_frame_east(&mut self, words: usize) -> *mut u64 {
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// note that the allocation is on the west frame, and thus resembles raw_alloc_west
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*(self.prev_alloc_pointer_pointer()) = (*(self.prev_alloc_pointer_pointer())).sub(words);
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*(self.prev_alloc_pointer_pointer())
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}
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/** Allocate space for an indirect atom in the previous stack frame. This call pre_copy()
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* first to ensure that the stack frame is in cleanup phase, which is the only time we
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* should be allocating in a previous frame. */
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unsafe fn indirect_alloc_in_previous_frame(&mut self, words: usize) -> *mut u64 {
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/** Allocate space in the previous stack frame. This calls pre_copy() first to ensure that the
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* stack frame is in cleanup phase, which is the only time we should be allocating in a previous
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* frame. */
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unsafe fn raw_alloc_in_previous_frame(&mut self, words: usize) -> *mut u64 {
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self.pre_copy();
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if self.is_west() {
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self.indirect_alloc_in_previous_frame_west(words)
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self.raw_alloc_in_previous_frame_west(words)
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} else {
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self.indirect_alloc_in_previous_frame_east(words)
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self.raw_alloc_in_previous_frame_east(words)
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}
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}
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/** Allocates space in the previous frame for some number of T's. */
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pub unsafe fn struct_alloc_in_previous_frame<T>(&mut self, count: usize) -> *mut T {
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self.raw_alloc_in_previous_frame(word_size_of::<T>() * count) as *mut T
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}
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/** Allocate space for an indirect atom in the previous stack frame. */
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unsafe fn indirect_alloc_in_previous_frame(&mut self, words: usize) -> *mut u64 {
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self.raw_alloc_in_previous_frame(words + 2)
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}
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/** Allocate space for an alloc::Layout in a stack frame */
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unsafe fn layout_alloc(&mut self, layout: Layout) -> *mut u64 {
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assert!(layout.align() <= 64, "layout alignment must be <= 64");
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@ -639,6 +622,10 @@ impl NockStack {
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/** Push a frame onto the stack with 0 or more local variable slots. */
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pub fn frame_push(&mut self, num_locals: usize) {
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if self.pc {
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panic!("frame_push during cleanup phase is prohibited.");
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}
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let current_frame_pointer = self.frame_pointer;
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let current_stack_pointer = self.stack_pointer;
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let current_alloc_pointer = self.alloc_pointer;
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@ -655,8 +642,6 @@ impl NockStack {
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*(self.slot_pointer(STACK)) = current_stack_pointer as u64;
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*(self.slot_pointer(ALLOC)) = current_alloc_pointer as u64;
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}
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self.pc = false;
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}
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/** Run a closure inside a frame, popping regardless of the value returned by the closure.
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