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https://github.com/urbit/ares.git
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95 lines
5.3 KiB
Plaintext
95 lines
5.3 KiB
Plaintext
/- *sock
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|%
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+| %ska
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+$ barn [sub=sock for=*]
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+$ nomm :: SKA-analyzed nock
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$~ [%one **]
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$% [%par nomm nomm]
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[%zer @ ?] :: safety-tagged lookup
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[%one *]
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[%two nomm nomm sock (unit *) ?] :: subject knowledge and known formula, safety-tag on metaformula
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[%thr nomm]
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[%fou nomm ?] :: safety-tagged increment
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[%fiv nomm nomm]
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[%six nomm nomm nomm]
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[%sev nomm nomm]
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:: we omit 8, translating it to 7 + autocons
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:: we omit 9, translating it to 7 + 2
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[%ten [@ nomm] nomm ?] :: safety-tagged edit
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[%els @ nomm]
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[%eld [@ nomm] nomm ?] :: safety-tagged hint formula
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[%twe nomm nomm]
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==
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+$ farm [yard=(map barn [does=nomm says=boot]) wood=(list barn)]
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+| %lin
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+$ berm [sub=sock for=* ax=@ gen=@tas] :: local label
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+$ plow :: noun<->ssa map
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$% [%fork left=plow rite=plow safe=?] :: cons of two mappings
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[%tine @] :: use this SSA value at this axis
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[%disc ~] :: no uses here or below
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==
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+$ line :: destination
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$% [%moat wher=berm what=plow] :: place result in SSA values specified by what, go wher
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[%rift troo=berm fals=berm] :: branch on result
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[%pond ~] :: tail position, return result in a register
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==
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+$ bran :: instructions in a block
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$% [%imm * @] :: Write a noun to an SSA value
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[%mov @ @] :: Copy an SSA value
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[%inc @ @] :: Define second SSA register as increment of first
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[%unc @ @] :: Define a second SSA register as increment of first, without checking atomicity
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[%con @ @ @] :: Construct a cell, first SSA head, second SSA tail, third SSA result
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[%hed @ @] :: Take the head of first SSA and place in second.
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:: Crash if first SSA not a cell
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[%hud @ @] :: Take the head of the first SSA, known to be a cell
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[%tal @ @] :: Take tail head of first SSA and place in second.
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:: Crash if first SSA not a cell
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[%tul @ @] :: Take the tail of the first SSA, known to be a cell
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==
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:: These instructions end a block.
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:: A block ends either because we need to transfer control
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:: elsewhere (hop), we need to branch (clq, eqq, brn), we need a saved
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:: control point to return to (lnk, call, hnt, spy), or we are done and
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:: transfering control to another arm (jmp, lnt), our caller (don), or
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:: the crash handler (bom).
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::
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:: The bec and eye instructions are intermediate forms only, and are
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:: translated into cal and jmp respectively once enough information is
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:: available about their targets. They exist because when linearizing
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:: and registerizing (mutually) recursive arms, there will be some call
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:: targets for which we do not know subject use maps and thus cannot yet
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:: build calls to. Once all arms are registerized, we scan for bec and
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:: eye and replace them with jmp and call with registers appropriately
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:: split.
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+$ germ :: instructions ending a block
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$% [%clq @ berm berm] :: Branch left if the SSA value is a cell, right otherwise
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[%eqq @ @ berm berm] :: Branch left if SSA registers are equal, right otherwise
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[%brn @ berm berm] :: Branch left if SSA register is 0, right if 1
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[%hop berm] :: Go to berm unconditionally (local direct jump)
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[%lnk @ @ @ berm] :: Call formula in first SSA register with subject in second,
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:: result in third, return to berm
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[%cal barn (list @) @ berm] :: Call arm given by barn, subject in first SSA register,
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:: result in second, return to berm
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[%bec barn @ @ berm] :: Not quite a call: we need to know the subject registerization of an arm.
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:: see %eye
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[%lnt @ @] :: Jump to formula in first SSA register with subject in second
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[%jmp barn (list @)] :: Jump to the code at the label in tail position,
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:: with the subject in the SSA register
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[%eye barn @] :: Look before you jump: we need to know the subject registerization of an arm
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:: before we jump to it. Until then, here's a register with
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:: the whole subject
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[%spy @ @ @ berm] :: Scry with the ref/path pair in the first 2 SSA registers
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:: define the third as the result
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[%hnt @ berm] :: Treat the result in the SSA register as a hint and continue to the given label
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[%don @] :: Finish the procedure, returning the value in the SSA
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[%bom ~] :: Crash
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==
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+$ pool (list [axe=@ ssa=@ saf=?]) :: entry point subject uses: ordered subject/ssa/safety
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+$ lock [body=(list bran) bend=germ] :: basic block: instructions + a terminator or branch
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+$ lake (map berm lock) :: code table of basic blocks
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+$ rice [goes=lake uses=pool lump=@] :: entry information and code table for an arm
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+$ sack [does=rice says=boot] :: code table entry: basic blocks + SKA result for an arm
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+$ town [land=(map barn sack) lamb=@] :: code table
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--
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