shrub/include/noun/nock.h

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/* i/n/n.h
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**
** This file is in the public domain.
*/
/** Data structures.
***
**/
typedef struct {
c3_l sip_l;
u3_noun key;
} u3n_memo;
typedef struct _u3n_prog {
struct {
c3_o own_o;
c3_w len_w;
c3_y* ops_y;
} byc_u;
struct {
c3_w len_w;
u3_noun* non;
} lit_u;
struct {
c3_w len_w;
u3n_memo* sot_u;
} mem_u;
struct {
c3_w len_w;
u3j_site* sit_u;
} cal_u;
struct {
c3_w len_w;
u3j_rite* rit_u;
} reg_u;
} u3n_prog;
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/** Functions.
**/
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/* u3n_nock_on(): produce .*(bus fol).
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*/
u3_noun
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u3n_nock_on(u3_noun bus, u3_noun fol);
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/* u3n_find(): return prog for given formula. fol is RETAINED.
*/
u3n_prog*
u3n_find(u3_noun fol);
/* u3n_burn(): execute u3n_prog with bus as subject.
*/
u3_noun
u3n_burn(u3_noun bus, u3n_prog* pog_u);
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/* u3n_slam_on(): produce (gat sam).
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*/
u3_noun
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u3n_slam_on(u3_noun gat, u3_noun sam);
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/* u3n_kick_on(): fire `gat` without changing the sample.
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*/
u3_noun
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u3n_kick_on(u3_noun gat);
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/* u3n_nock_in(): produce .*(bus fol), as ++toon, in namespace.
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*/
u3_noun
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u3n_nock_in(u3_noun fly, u3_noun bus, u3_noun fol);
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/* u3n_nock_it(): produce .*(bus fol), as ++toon, in namespace.
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*/
u3_noun
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u3n_nock_it(u3_noun sea, u3_noun bus, u3_noun fol);
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/* u3n_nock_et(): produce .*(bus fol), as ++toon, in namespace.
*/
u3_noun
u3n_nock_et(u3_noun gul, u3_noun bus, u3_noun fol);
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/* u3n_slam_in(): produce (gat sam), as ++toon, in namespace.
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*/
u3_noun
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u3n_slam_in(u3_noun fly, u3_noun gat, u3_noun sam);
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/* u3n_slam_it(): produce (gat sam), as ++toon, in namespace.
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*/
u3_noun
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u3n_slam_it(u3_noun sea, u3_noun gat, u3_noun sam);
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/* u3n_slam_et(): produce (gat sam), as ++toon, in namespace.
*/
u3_noun
u3n_slam_it(u3_noun gul, u3_noun gat, u3_noun sam);
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/* u3n_nock_an(): as slam_in(), but with empty fly.
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*/
u3_noun
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u3n_nock_an(u3_noun bus, u3_noun fol);
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/* u3n_beep(): promote bytecode state.
*/
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void
u3n_beep(u3p(u3h_root) har_p);
/* u3n_bark(): mark bytecode cache.
*/
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c3_w
u3n_bark(void);
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/* u3n_bree(): free bytecode cache.
*/
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void
u3n_bree(void);
/* u3n_ream(): refresh after restoring from checkpoint.
*/
void
u3n_ream(void);