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minor things like initializing variables and stuff
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@ -1692,7 +1692,7 @@ static u3_noun _n_burn_out(u3_noun bus, _n_prog* pog_u);
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static u3_weak
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_n_hock(u3_noun cor, _n_site* sit_u)
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{
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u3_weak pro;
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u3_weak pro = u3_none;
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c3_o jet_o = sit_u->jet_o;
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if ( c3n == __(u3C.wag_w & u3o_debug_cpu) ) {
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if ( c3n == jet_o ) {
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@ -2711,7 +2711,6 @@ _n_ream(u3_noun kev)
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for ( i_w = 0; i_w < pog_u->cal_u.len_w; ++i_w ) {
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_n_site* sit_u = &(pog_u->cal_u.sit_u[i_w]);
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if ( u3_none != sit_u->loc ) {
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fprintf(stderr, ".");
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u3z(sit_u->lab);
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sit_u->jet_o = u3j_nail(sit_u->loc, sit_u->axe,
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&(sit_u->lab), &(sit_u->cop_u), &(sit_u->ham_u));
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