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https://github.com/urbit/shrub.git
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@urbit/http-api: ensure acks are sent if timers are throttled
Strips the debounce mechanic, instead preferring to send acks when 20 or more events have not been acked
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@ -164,14 +164,18 @@ export class Urbit {
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/**
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* Initializes the SSE pipe for the appropriate channel.
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*/
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eventSource(): Promise<void> {
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async eventSource(): Promise<void> {
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if(this.sseClientInitialized) {
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return Promise.resolve();
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}
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this.sseClientInitialized = true;
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if(this.lastEventId === 0) {
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// Can't receive events until the channel is open
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this.skipDebounce = true;
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return this.poke({ app: 'hood', mark: 'helm-hi', json: 'Opening API channel' }).then(() => {});
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// Can't receive events until the channel is open,
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// so poke and open then
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await this.poke({ app: 'hood', mark: 'helm-hi', json: 'Opening API channel' });
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return;
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}
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return new Promise((resolve, reject) => {
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if (!this.sseClientInitialized) {
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const sseOptions: SSEOptions = {
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headers: {}
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};
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@ -201,14 +205,13 @@ export class Urbit {
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console.log('Received SSE: ', event);
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}
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if (!event.id) return;
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this.ack(Number(event.id));
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if (event.data && JSON.parse(event.data)) {
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const data: any = JSON.parse(event.data);
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this.lastEventId = parseInt(event.id, 10);
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if((this.lastEventId - this.lastAcknowledgedEventId) > 20) {
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this.ack(this.lastEventId);
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}
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if (data.response === 'diff') {
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this.clearQueue();
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}
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if (event.data && JSON.parse(event.data)) {
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const data: any = JSON.parse(event.data);
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if (data.response === 'poke' && this.outstandingPokes.has(data.id)) {
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const funcs = this.outstandingPokes.get(data.id);
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@ -221,8 +224,8 @@ export class Urbit {
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console.error('Invalid poke response', data);
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}
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this.outstandingPokes.delete(data.id);
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} else if (data.response === 'subscribe' ||
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(data.response === 'poke' && this.outstandingSubscriptions.has(data.id))) {
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} else if (data.response === 'subscribe'
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&& this.outstandingSubscriptions.has(data.id)) {
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const funcs = this.outstandingSubscriptions.get(data.id);
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if (data.hasOwnProperty('err')) {
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console.error(data.err);
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@ -231,7 +234,11 @@ export class Urbit {
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}
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} else if (data.response === 'diff' && this.outstandingSubscriptions.has(data.id)) {
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const funcs = this.outstandingSubscriptions.get(data.id);
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funcs.event(data.json);
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try {
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funcs.event(data.json);
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} catch (e) {
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console.error('Failed to call subscription event callback', e);
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}
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} else if (data.response === 'quit' && this.outstandingSubscriptions.has(data.id)) {
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const funcs = this.outstandingSubscriptions.get(data.id);
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funcs.quit(data);
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@ -257,10 +264,7 @@ export class Urbit {
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},
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});
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this.sseClientInitialized = true;
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}
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resolve();
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});
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})
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}
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/**
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@ -272,12 +276,6 @@ export class Urbit {
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this.abort.abort();
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this.abort = new AbortController();
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this.uid = `${Math.floor(Date.now() / 1000)}-${hexString(6)}`;
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if(this.debounceTimer) {
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clearTimeout(this.debounceTimer);
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this.debounceTimer = null;
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}
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this.calm = true;
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this.outstandingJSON = [];
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this.lastEventId = 0;
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this.lastAcknowledgedEventId = 0;
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this.outstandingSubscriptions = new Map();
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@ -299,6 +297,7 @@ export class Urbit {
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* @param eventId The event to acknowledge.
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*/
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private async ack(eventId: number): Promise<number | void> {
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this.lastAcknowledgedEventId = eventId;
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const message: Message = {
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action: 'ack',
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'event-id': eventId
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@ -307,90 +306,18 @@ export class Urbit {
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return eventId;
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}
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/**
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* This is a wrapper method that can be used to send any action with data.
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*
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* Every message sent has some common parameters, like method, headers, and data
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* structure, so this method exists to prevent duplication.
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*
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* @param action The action to send
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* @param data The data to send with the action
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*
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* @returns void | number If successful, returns the number of the message that was sent
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*/
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// async sendMessage(action: Action, data?: object): Promise<number | void> {
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// const id = this.getEventId();
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// if (this.verbose) {
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// console.log(`Sending message ${id}:`, action, data,);
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// }
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// const message: Message = { id, action, ...data };
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// await this.sendJSONtoChannel(message);
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// return id;
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// }
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private outstandingJSON: Message[] = [];
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private debounceTimer: NodeJS.Timeout = null;
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private debounceInterval = 10;
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private skipDebounce = false;
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private calm = true;
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private sendJSONtoChannel(json: Message): Promise<boolean | void> {
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this.outstandingJSON.push(json);
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return this.processQueue();
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}
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private processQueue(): Promise<boolean | void> {
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return new Promise(async (resolve, reject) => {
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const process = async () => {
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if (this.calm) {
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if (this.outstandingJSON.length === 0) resolve(true);
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this.calm = false; // We are now occupied
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const json = this.outstandingJSON;
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const body = JSON.stringify(json);
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this.outstandingJSON = [];
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if (body === '[]') {
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this.calm = true;
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return resolve(false);
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}
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try {
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const response = await fetch(this.channelUrl, {
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...this.fetchOptions,
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method: 'PUT',
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body
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});
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if(!response.ok) {
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throw new Error('failed to PUT');
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}
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} catch (error) {
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console.log(error);
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json.forEach(failed => this.outstandingJSON.push(failed));
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if (this.onError) {
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this.onError(error);
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} else {
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throw error;
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}
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}
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this.calm = true;
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if (!this.sseClientInitialized) {
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this.eventSource().then(resolve); // We can open the channel for subscriptions once we've sent data over it
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}
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resolve(true);
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} else {
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clearTimeout(this.debounceTimer);
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this.debounceTimer = setTimeout(process, this.debounceInterval);
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resolve(false);
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}
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}
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if(this.skipDebounce) {
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process();
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this.skipDebounce = false;
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}
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this.debounceTimer = setTimeout(process, this.debounceInterval);
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private async sendJSONtoChannel(...json: Message[]): Promise<void> {
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const response = await fetch(this.channelUrl, {
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...this.fetchOptions,
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method: 'PUT',
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body: JSON.stringify(json)
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});
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if(!response.ok) {
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throw new Error('Failed to PUT channel');
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}
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if(!this.sseClientInitialized) {
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await this.eventSource();
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}
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}
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/**
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@ -433,24 +360,6 @@ export class Urbit {
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});
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}
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// resetDebounceTimer() {
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// if (this.debounceTimer) {
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// clearTimeout(this.debounceTimer);
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// this.debounceTimer = null;
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// }
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// this.calm = false;
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// this.debounceTimer = setTimeout(() => {
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// this.calm = true;
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// }, this.debounceInterval);
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// }
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clearQueue() {
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clearTimeout(this.debounceTimer);
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this.debounceTimer = null;
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}
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/**
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* Pokes a ship with data.
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*
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