Intended use is for transitory moons to be able to breach themselves on
startup.
If you run a moon without persistence, then every time the program is
restarted, it must be breached. This lets the moon breach itself
instead of requiring direct interaction with the planet. The moon
should reserve the first bone for this purpose, and then every time it
starts up, it should send [%helm-moon-breach ~moon-name] to hood on the
planet.
No mark files exist for any of the helm marks (except `%helm-hi`), so trying to
poke remote helms would fail anyway, but relying on the mark system in that way
seems a bit fragile, so we add an explicit permission check.
Jael now stores a `step` that is combined with the original salt to
produce a new code. A `%step` card is used to increment that value,
and effectively resetting the keys. Because the first `step` is zero,
the first code is the same as before.
Eyre was changed to be notified with `%code-changed` so it can forget
old cookies, sessions and discard all the existing channels.
A new generator was added |code, that does both querying and
resetting the code
|code :: shows current code, step and help
|code %reset :: changes the code
The old +code generator still works correctly.
Somehow we ended up with flows which expected to awaken but did not wake
up. This was likely caused by the error in r920j OTA, urbit-os-v1.0.18.
This adds a command which ensures that every flow has an active timer.
I expect this to be needed only once, but it's a pretty general tool, so
it's worth keeping.
I've included an unused @t parameter to more easily add simple debug
commands to ames without having to add a new task