This is why basically all packets are going through the galaxies right
now. Most of the time, the flow right now is:
* talking to ~dopzod but don't know where it is, so ask ~zod to forward,
which it does
* ~dopzod responds both directly (on the origin lane) and through ~zod
* (if NAT, the direct response doesn't get back, but the one through
~zod does. Then you respond directly to ~dopzod because their lane
piggybacked on the response. ~dopzod responds both directly and
through ~zod, and the story picks up the same as if you weren't behind a
NAT)
* now you have a direct lane to ~dopzod, so all is well.
* now the duplicate response from ~dopzod through ~zod comes in (takes a
little longer because it's bouncing off ~zod), resetting your lane to
"provisional"
* since your lane is provisional, you send your next packet both
directly and through ~zod
* GOTO 2
This change says "if I already have a direct lane, don't overwrite it
with a provisional one". This way, the only way the direct lane can be
overwritten is if they stop responding on it (cleared on "not
responding; still trying").
I also added |- to +send-blob to make |ames-verb %rot less confusing.
Compare +mute and +mule. Those pass through scry, which doesn't allow us to
catch crashes due to blocking scry. If you intercept scry, you can't preserve
the type polymorphically. By monomorphizing, we are able to do so safely.
This broke when %kick was handled by resubscribing on your own ship
because it processed the %kick before the %leave. For example, `@t`404
at the dojo would put the dojo in an unworkable state.
You want the %leave to be processed first because you can't do a
"resubscribe" in response to that.
This adds syntax for running imps. For example:
-time ~s1
Runs the "time" imp with the argument ~s1. This blocks the terminal
until the imp has completed (backspace kills it, of course). You could
avoid blocking the terminal if you sacrifice the ability to use imps as
sources in more complex commands.
In keeping with this one-and-done view of imps, this also changes spider
to not use a live build of imps. This significantly reduces the amount
of uncertainty around imps -- spider will try exactly once to run your
imp, and if it fails it'll tell you. If you want to retry, that's up to
you.
This removes the %http-response special case from gall. In its place,
we implement a subscription regime with the following steps:
- Agent sends %connect to Eyre
- Eyre pokes agent with %handle-http-response, including unique eyre-id
- Agent passes %start-watching to Eyre with eyre-id and unique app-id
- Eyre subscribes to agent on /http-response/app-id
- Agent produces a %http-response-header fact followed by 0 or more
%http-response-data facts and possibly a %http-response-cancel fact
- Agent produces a %kick to close the subscription, which Eyre
interprets as completion of the message.
This works when there is data. There is currently a bug where if the
response has no data in total (as in the case of a naked 404), no
response will be sent.
This also includes lib/http-handler, which implements a convenient
interface for agents that want to respond immediately with all the data.
This lets them avoid carrying extra state to keep track of pending
requests.
This should really have access to your state and the ability to change
it. Perhaps a more minimalist design would be better: just keep track
of the requests, then hand it off to +on-watch when eyre is ready to
receive responses. It's not clear how to pass in the request data in
+on-watch.
For some reason Jael subscriptions aren't starting properly for many
people. Until we can get to the bottom of it, this sets everyone to
start listening directly to the chain.
We were updating our state and then using that when checking if the rift
had incremented. This would never be true, since we'd already set the
new state.
Fixes#1852 again
Until now, clients of Jael have had to store the first-seen rift if they
want to reliably detect breaches. Otherwise, they would get a false
positive if they heard an old message about a breach (eg if you kick
azimuth-tracker). Clay and Gall did this correctly, but Ames did not.
Jael already maintains this state, so I added a notification to the
existing subscription that happens whenever it notices a breach (a diff
or full where the new rift is greater than the old one).
Because this is an issue on the live network, I wrote state adapters
for Gall and Clay. The Gall one just removes the rift from our state,
but the Clay one is much more involved because we have to upgrade
instances of the clad monad that are possibly in progress.
Specifically, since more input is possible than before, we must wrap any
in-progress instances of the monad in a function that handles the
potential new input from Jael. This temporarily preservers a copy of
the old kernel, but only until the current commit/merge/update has
completed.
The real solution for Clay is to factor out those IO-heavy instances to
userspace tapp/async/imp/threads, and if an upgrade happens in the
middle, you should simply restart them.
Fixes#1852
fc7901d2 refactored much of +ap-peek, but introduced a bug in the
process. The relevant diff from that commit is as follows:
- =/ =path [ren tyl]
- =/ =vase !>((slag p.u.cug path))
- (ap-slam q.u.cug p.arm vase)
+ =/ index p.u.maybe-arm
+ =/ term q.u.maybe-arm
+ =/ =vase
+ =/ =path [term tyl]
+ =/ raw (slag index path)
+ !> raw
+ (ap-slam term p.arm vase)
Note that [ren tyl] was replaced with [term tyl], where 'term' and 'ren'
are not equal. This commit merely rights that wrong.