Because storing in reverse order means producing in reverse reverse
order.
The tests didn't catch this because they, too, were infected with the
"reverse moves" meme.
In order to curb event queue growth when a client for whatever reason
isn't acking the events we send out, we implement a mechanism for
detecting such "clogging", and proactively kick subscriptions which are
adding too many events to the queue.
If the client hasn't sent an ack for ~s30, any subscription that accrues
more than 50 unacked %facts gets closed to prevent further buildup.
Upon reconnecting, the client will see %kick for the relevant
subscriptions and can open a new subscription as appropriate.
Includes a simple test for this behavior, and updates /app/dbug to be
able to display the newly tracked statistics.
By doing a %watch instead of %watch-as %json for channel subscriptions,
we can hopefully make better use of noun deduplication, when storing
events in a channel's event queue until they get acked.
Store the gall events from channel subscriptions as (vaseless) signs,
instead of serialized events. This should be smaller in memory, and
makes it more likely for noun deduplication to happen.
The cost is needing to reserialize upon channel reconnect, but this is
the less common case, and we don't expect it to be particularly slow.
In certain cases +find-merge-points was very slow. Specifically, the
`done` set was meant to avoid checking the same commit repeatedly, but
it didn't catch the case where a commit was added to the worklist that
was already in that worklist.
Secondly, the worklist was stored as a list but used as a queue, which
resulted in a lot of unnecessary welding. We change it to a qeu.
Fixes#3735
Instead of always providing a wildcard for the allowed methods and
headers, now echoes back the method and headers that the client asked
for, if any.
Fixes#3676.
Disallows registering bindings (through %connect and %serve) that would capture
traffic on paths starting with /~ (Eyre's) or /~_~ (runtime's, as of cc389c5).
Note that we don't touch +insert-binding, which is used by Eyre internally to
set up bindings in its own namespace.
Lets you check whether a specific Cookie header value string constitutes an
authenticated request.
/ex/=//=/authenticated/cookie/(scot %t 'cookie-string')
Intended for use in the runtime, for example with #3557.
Adds a cors-registry to Eyre's state that tracks allowed and rejected
origins for the purposes of CORS request handling.
For preflight requests, generates a response in-line.
For simple requests, adds CORS headers onto whatever response is given.
See also:
https://groups.google.com/a/urbit.org/g/dev/c/bb82dwEJGzM/m/q2JjNSx5BwAJ
This was originally introduced by me in #1814 to address #1811. Eyre was not
canceling heartbeat timers on all relevant events making it easy to end
up with an infinite behn loop. This check allowed ships that entered an infinite
loop to recover, as per my comment at
https://github.com/urbit/urbit/pull/1814#discussion_r333477482. Otherwise it's
not necessary.
If both sides changed a file in the same way, %mate used the version in
the mergebase, which is incorrect. This changes it to use the version
in the destination desk.
An example of this issue:
> +cat %/test/hoon
/~zod/home/~2020.9.3..21.41.24..61ed/test/hoon
first
> |merge %scratch our %home
>=
merged with strategy %fine
+ /~zod/scratch/2/test/hoon
> +cat /=scratch=/test
/~zod/scratch/~2020.9.3..21.41.32..408c/test/hoon
first
> *%/test/hoon 'second'
: /~zod/home/3/test/hoon
> *%%%/scratch=/test/hoon 'second'
: /~zod/scratch/3/test/hoon
> |merge %scratch our %home
>=
%fine merge failed, trying %meet
%meet merge failed, trying %mate
merged with strategy %mate
: /~zod/scratch/4/test/hoon
> +cat /=scratch=/test
/~zod/scratch/~2020.9.3..21.42.25..9e8b/test/hoon
first
Ordinarily, eyre cleans up the relevant gall subscriptions whenever a
channel disappears. In yet unresolved erroneous behavior though, it may
leave a gall subscription open, despite wiping the channel from state.
Attempting to pass the response onto the deleted channel anyway results
in an %eyre-no-channel error later in the event. The volume of these
errors can degrade the user experience, as per #3196.
To resolve the annoyance (but not the underlying issue) we detect the
"subscription has no channel" case, and issue a %leave. Doing so
requires additional information in the wire, so we add that in,
refactoring the relevant wire building along the way.
Note that due to the wire requirements, this cannot resolve existing
cases. For that, we depend on bc929ba6d.
As part of the solution to #3196, we need to clean up any gall
subscriptions that eyre didn't properly clean up.
Since detecting that is hard, we opt to just wipe _all_ eyre-originating
subscriptions from gall. We inspect the duct, which isn't good, but it's
only just this once.
The main thing here is that we aggressively check whether we're in
ancestry of another mergebase candidate. This means we don't have to do
a 2nd pass to eliminate redundant candidates.
Change the definition of base-hash to be the mergebase of %home with the
OTA source. This means it's the most recent successfully-applied
update, which is usually the most important information.
Add sour-hash, which is the hash of the most recently *downloaded*
update, regardless of whether it applied successfuly (ie the old
base-hash).
Add a summary of the various hashes at the top of gen/trouble.
Only no-op if the incoming commit's parent is the old head of the desk.
Also move the printing near the end so we can know exactly if anything
changed.
Jael now stores a `step` that is combined with the original salt to
produce a new code. A `%step` card is used to increment that value,
and effectively resetting the keys. Because the first `step` is zero,
the first code is the same as before.
Eyre was changed to be notified with `%code-changed` so it can forget
old cookies, sessions and discard all the existing channels.
A new generator was added |code, that does both querying and
resetting the code
|code :: shows current code, step and help
|code %reset :: changes the code
The old +code generator still works correctly.
We used to not accept new indirect lanes if we already have a direct
lane. This means that if Bob, with a publicly-accessible lane, changes
lanes (eg by restarting the process and getting a new port or changing
ip addresses), tries to talk to Alice, who is behind a NAT, then Bob
will try directly but fail (because Alice is behind a NAT), so he will
route the message through her galaxy. This is good -- the message gets
to Alice. However, Alice had a direct route to Bob's old lane, so she
will try to ack on that lane, which fails. She will not time out this
lane because she doesn't know that Bob isn't getting the acks (acks
don't have their own acks).
The solution is that if Alice receives an indirect lane for Bob when she
already has a direct lane, she shouldn't ignore it. If the lane is the
same as what she has, she shouldn't change anything (in particular, she
shouldn't mark it as indirect). But if it's a new lane, she should
discard her old direct lane and use the new indirect lane.