This allows you to pass a thread directly into khan, instead of passing
a filename. This has several implications:
- The friction for using threads from an app is significantly lower.
Consider:
=/ shed
=/ m (strand ,vase)
;< ~ bind:m (poke:strandio [our %hood] %helm-hi !>('hi'))
;< ~ bind:m (poke:strandio [our %hood] %helm-hi !>('there'))
(pure:m !>('product'))
[%pass /wire %arvo %k %lard %base shed]
- These threads close over their subject, so you don't need to parse
arguments out from a vase -- you can just refer to them. The produced
value must still be a vase.
++ hi-ship
|= [=ship msg1=@t msg2=@t]
=/ shed
=/ m (strand ,vase)
;< ~ bind:m (poke:strandio [ship %hood] %helm-hi !>(msg1))
;< ~ bind:m (poke:strandio [ship %hood] %helm-hi !>(msg2))
(pure:m !>('product'))
[%pass /wire %arvo %k %lard %base shed]
- Inline threads can be added to the dojo, though this PR does not add
any sugar for this.
=strandio -build-file %/lib/strandio/hoon
=sh |= message=@t
=/ m (strand:rand ,vase)
;< ~ bind:m (poke:strandio [our %hood] %helm-hi !>('hi'))
;< ~ bind:m (poke:strandio [our %hood] %helm-hi !>(message))
(pure:m !>('product'))
|pass [%k %lard %base (sh 'the message')]
Implementation notes:
- Review the commits separately: the first is small and implements the
real feature. The second moves the strand types into lull so khan can
refer to them.
- In lull, I wanted to put +rand inside +khan, but this fails to that
issue that puts the compiler in a loop. +rand depends on +gall, which
depends on +sign-arvo, which depends on +khan. If +rand is in +khan,
this spins the compiler. The usual solution is to either move
everything into the same battery (very ugly here) or break the
recursion (which we do here).
Before this, the %watch to eth-watcher was happening before the %poke,
and so eth-watcher was responding with its entire history immediately.
This is bad because it takes a lot of memory to process that many logs,
and also because those logs are stale.
Now, the %poke happens first, which clears the history.
%kick is supposed to start back from the snapshot and move forward.
Without this, we would only fetch logs that we hadn't already fetched.
Thus, if you were up-to-date when you kicked, you would miss anything
that happened between the time the snapshot was taken and the present,
though you would see things after the present.
Also reverted lull change to make this a safer upgrade.
Previously, when the larva got to processing enqueued events, it was
doing so without loading state into the adult beforehand, resulting in
incorrect processing of events.
Here, we make the larva call +molt more eagerly, ensuring that the adult
always has its state available when we use it.
Yes, there is a global timer for closing flows, but all that does is
enqueue a cork message. +on-stir needs to set _pump_ timers for all
flows that might still have messages to send, which includes closing
flows.
When ames notifies us that our subscription has been kicked, we enqueue
a cork to clean up the flow. Unlike the %leave case, however, we were
not registering the cork in the queue of outstanding comms. We would
eventually get an ack, but not know what for, and erroneously inject
%poke-acks and %watch-acks.
Here we simply add a %cork entry to the queue before sending it.
This is sufficient to bring the normal (non-prerelease-bugged) cases
into the new world.
For the prerelease ships that ran a buggier version of the new gall
subscription logic, we note that the conditional may trigger for the
nonce=1 case where it had already triggered for their
(shouldn't-be-possible) nonce=0 case. This results in a %leave on a wire
that wasn't in use. This no-ops on the publisher side though, and the
flow gets corked right away, so this is considered harmless.