When you first boot, if you try talk to someone before your azimuth is
up-to-date (for example by import), then if they've ever breached
(twice) then you'll get breach notification, cancelling your message.
This changes is it so that if we haven't heard anything about this ship,
we don't signal a breach.
The implementation complexity is primarily because we need
eth-watcher/azimuth-tracker to produce an update of a list instead of a
list of updates. This way, Jael can keep a "state as of the beginning
of this move" variable to check when deciding whether to signal a
breach.
Jael now stores a `step` that is combined with the original salt to
produce a new code. A `%step` card is used to increment that value,
and effectively resetting the keys. Because the first `step` is zero,
the first code is the same as before.
Eyre was changed to be notified with `%code-changed` so it can forget
old cookies, sessions and discard all the existing channels.
A new generator was added |code, that does both querying and
resetting the code
|code :: shows current code, step and help
|code %reset :: changes the code
The old +code generator still works correctly.
We inspect the wire of our subscriber to see if we need to produce the
result as a %public-keys or a %boon. This is bad -- we should proxy the
subscription to avoid this need, but this doesn't make that change yet.
%pubs is an old name that doesn't exist anymore (last existed around
September 2019). The new version is /public-keys, but it's worked so
far because /public-keys has only one item in the path, so it missed the
conditional. This commit makes the intent more clear.
The [%a @ @ *] could be just [%a @ *], but I leave it to reduce the
chance of breaking stuff.
Uses Zuse's previously unused +harden helper function to streamline
+task unwrapping in vanes.
(Arguably, in landlocked vanes like Ford, we should crash if we get a
%soft task, since no events should be coming in directly from the
outside.)
This removes the %http-response special case from gall. In its place,
we implement a subscription regime with the following steps:
- Agent sends %connect to Eyre
- Eyre pokes agent with %handle-http-response, including unique eyre-id
- Agent passes %start-watching to Eyre with eyre-id and unique app-id
- Eyre subscribes to agent on /http-response/app-id
- Agent produces a %http-response-header fact followed by 0 or more
%http-response-data facts and possibly a %http-response-cancel fact
- Agent produces a %kick to close the subscription, which Eyre
interprets as completion of the message.
This works when there is data. There is currently a bug where if the
response has no data in total (as in the case of a naked 404), no
response will be sent.
This also includes lib/http-handler, which implements a convenient
interface for agents that want to respond immediately with all the data.
This lets them avoid carrying extra state to keep track of pending
requests.
This should really have access to your state and the ability to change
it. Perhaps a more minimalist design would be better: just keep track
of the requests, then hand it off to +on-watch when eyre is ready to
receive responses. It's not clear how to pass in the request data in
+on-watch.
For some reason Jael subscriptions aren't starting properly for many
people. Until we can get to the bottom of it, this sets everyone to
start listening directly to the chain.
We were updating our state and then using that when checking if the rift
had incremented. This would never be true, since we'd already set the
new state.
Fixes#1852 again
Until now, clients of Jael have had to store the first-seen rift if they
want to reliably detect breaches. Otherwise, they would get a false
positive if they heard an old message about a breach (eg if you kick
azimuth-tracker). Clay and Gall did this correctly, but Ames did not.
Jael already maintains this state, so I added a notification to the
existing subscription that happens whenever it notices a breach (a diff
or full where the new rift is greater than the old one).
Because this is an issue on the live network, I wrote state adapters
for Gall and Clay. The Gall one just removes the rift from our state,
but the Clay one is much more involved because we have to upgrade
instances of the clad monad that are possibly in progress.
Specifically, since more input is possible than before, we must wrap any
in-progress instances of the monad in a function that handles the
potential new input from Jael. This temporarily preservers a copy of
the old kernel, but only until the current commit/merge/update has
completed.
The real solution for Clay is to factor out those IO-heavy instances to
userspace tapp/async/imp/threads, and if an upgrade happens in the
middle, you should simply restart them.
Fixes#1852