:: dm-hook [landscape]: receive and send DMs :: /+ default-agent, dbug, store=graph-store, graphlib=graph, agentio, resource /+ sig=signatures, hook=dm-hook :: |% :: +$ base-state-0 $: screening=? screened=(jug ship [=index:store =node:store]) pending=(jar ship atom) == :: +$ state-0 [%0 base-state-0] +$ card card:agent:gall +$ nodes (map index:store node:store) ++ orm orm:store -- :: =| state-0 =* state - %- agent:dbug ^- agent:gall :: |_ =bowl:gall +* this . def ~(. (default-agent this %|) bowl) gra ~(. graphlib bowl) io ~(. agentio bowl) pass pass:io :: ++ on-init :_ this :_ ~ =/ dms=(list resource) ?. .^(? %gu (scry:io %graph-store ~)) ~ %+ skim ~(tap in get-keys:gra) |=([ship name=term] ?=(^ (rush name ;~(pfix (jest 'dm--') (star next))))) |^ %+ poke-our:pass %graph-store %+ update:cg:gra now.bowl :+ %add-graph [our.bowl %dm-inbox] [graph `%graph-validator-dm %.n] :: ++ dm-parser ;~(pfix (jest 'dm--') fed:ag) :: ++ counterparty |= rid=resource =/ =ship (rash name.rid dm-parser) ?. =(our.bowl ship) ship entity.rid :: ++ update-indices |= [pfix=index:store =graph:store] =* loop $ ^- graph:store %+ gas:orm *graph:store %+ turn (tap:orm graph) |= [=atom =node:store] ^- [^atom node:store] =/ =index:store (snoc pfix atom) :- atom =. children.node ?: ?=(%empty -.children.node) children.node [%graph loop(pfix index, graph p.children.node)] ?: ?=(%| -.post.node) node node(index.p.post index) :: ++ graph %+ roll dms |= [rid=resource =graph:store] ^- graph:store =/ =ship (counterparty rid) =| =post:store =: author.post our.bowl index.post [ship ~] time-sent.post now.bowl == =/ dm=graph:store (update-indices ~[ship] (get-graph-mop:gra rid)) (put:orm:store graph `@`ship [%& post] %graph dm) -- :: ++ on-save !>(state) ++ on-load |= old=vase ^- (quip card _this) `this(state !<(state-0 old)) :: ++ on-poke |= [=mark =vase] ^- (quip card _this) |^ ?+ mark (on-poke:def mark vase) %dm-hook-action =+ !<(=action:hook vase) =^ cards state ?+ -.action !! %accept (accept-screen ship.action) %decline (decline-screen ship.action) %screen (set-screen screen.action) == [cards this] :: %graph-update-2 =+ !<(=update:store vase) ?+ -.q.update !! %add-nodes ?> ?=([@ %dm-inbox] resource.q.update) =^ cards state ?: =(our.bowl src.bowl) (outgoing-add (hash-and-sign nodes.q.update)) ?: &(screening !(dm-exists src.bowl)) (screen-add nodes.q.update) (incoming-add nodes.q.update) [cards this] == == :: ++ hash-and-sign |= =nodes %- ~(gas by *^nodes) %+ turn ~(tap by nodes) |= [=index:store =node:store] ^- [index:store node:store] :- index ?> ?=(%& -.post.node) =* p post.node =/ =hash:store `@ux`(sham [~ author time-sent contents]:p.p) %_ node hash.p.post `hash :: signatures.p.post %- ~(gas in *signatures:store) [(sign:sig our.bowl now.bowl hash)]~ == :: ++ give |= =action:hook ^- card (fact:io dm-hook-action+!>(action) ~[/updates]) :: ++ accept-screen |= =ship ^- (quip card _state) =/ unscreened=nodes %- ~(gas by *nodes) ~(tap in (~(get ju screened) ship)) :_ state(screened (~(del by screened) ship)) %+ welp (add-missing-root ship) :~ %+ poke-our:pass %graph-store (update:cg:gra now.bowl %add-nodes [our.bowl %dm-inbox] unscreened) :: (give %accept ship) == :: ++ set-screen |= screen=? :_ state(screening screen) (give %screen screen)^~ :: ++ decline-screen |= =ship ^- (quip card _state) :_ state(screened (~(del by screened) ship)) (give %decline ship)^~ :: ++ screen-add |= =nodes ?> =(1 ~(wyt by nodes)) =/ ship-screen (~(get ju screened) src.bowl) =. ship-screen (~(uni in ship-screen) (normalize-incoming nodes)) `state(screened (~(put by screened) src.bowl ship-screen)) :: ++ dm-exists |= =ship =/ =index:store [ship ~] (check-node-existence:gra [our.bowl %dm-inbox] index) :: ++ add-node |= [=index:store =node:store] ^- update:store :^ now.bowl %add-nodes [our.bowl %dm-inbox] (~(gas by *nodes) [index node] ~) :: ++ add-missing-root |= =ship ^- (list card) ?: (dm-exists ship) ~ =/ =index:store [ship ~] =| =post:store =: author.post our.bowl index.post index time-sent.post now.bowl == =/ =node:store [%&^post %empty ~] (poke-our:pass %graph-store (update:cg:gra (add-node index node)))^~ :: ++ outgoing-add |= =nodes ^- (quip card _state) =/ nodes=(list [=index:store =node:store]) ~(tap by nodes) =| cards=(list card) |- ^- (quip card _state) ?~ nodes [cards state] ?> ?=([@ @ ~] index.i.nodes) =/ =ship i.index.i.nodes =/ =dock [ship %dm-hook] =/ =wire /dm/(scot %p ship) =/ =cage (update:cg:gra (add-node [index node]:i.nodes)) %= $ nodes t.nodes pending (~(add ja pending) ship now.bowl) :: cards ;: welp cards (add-missing-root ship) :~ (~(poke pass wire) dock cage) (poke-our:pass %graph-store cage) == == == :: ++ normalize-incoming |= =nodes ^- ^nodes %- ~(gas by *^nodes) %+ turn ~(tap by nodes) |= [=index:store =node:store] ?> ?=([@ @ ~] index) ?> ?=(%empty -.children.node) ?> ?=(%& -.post.node) =/ new-index=index:store [src.bowl now.bowl ~] =. index.p.post.node new-index [new-index node] :: ++ incoming-add |= =nodes ^- (quip card _state) :_ state ?> =(1 ~(wyt by nodes)) =* ship src.bowl %+ snoc (add-missing-root ship) %+ poke-our:pass %graph-store %+ update:cg:gra now.bowl [%add-nodes [our.bowl %dm-inbox] (normalize-incoming nodes)] -- :: ++ on-watch |= =path ?. ?=([%updates ~] path) (on-watch:def path) :_ this :~ (fact-init:io dm-hook-action+!>([%pendings ~(key by screened)])) (fact-init:io dm-hook-action+!>([%screen screening])) == :: ++ on-peek on-peek:def ++ on-leave on-leave:def ++ on-agent |= [=wire =sign:agent:gall] ^- (quip card _this) |^ ?. ?=([%dm @ ~] wire) (on-agent:def wire sign) ?> ?=(%poke-ack -.sign) =/ =ship (slav %p i.t.wire) =^ acked=atom state (remove-pending ship) ?~ p.sign `this :_ this :_ ~ =+ indices=(~(gas in *(set index:store)) ~[ship acked] ~) %+ poke-our:pass %graph-store (update:cg:gra now.bowl %remove-posts [our.bowl %dm-inbox] indices) :: ++ remove-pending |= =ship ^- [atom _state] =/ pend-ship=(list atom) (flop (~(get ja pending) ship)) ?> ?=(^ pend-ship) [i.pend-ship state(pending (~(put by pending) ship (flop t.pend-ship)))] -- ++ on-arvo on-arvo:def ++ on-fail on-fail:def --