mirror of
https://github.com/urbit/shrub.git
synced 2024-12-20 09:21:42 +03:00
468 lines
14 KiB
Plaintext
468 lines
14 KiB
Plaintext
:: Ping our sponsorship tree regularly for routing.
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::
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:: To traverse NAT, we need the response to come back from someone
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:: we've sent a message to. We ping our sponsor so that they know
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:: where we are. However, we also need to ping our galaxy because if
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:: the other ship tries to respond directly, it may be blocked by our
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:: firewall or NAT. Thus, the response must come from a ship we've
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:: messaged directly, and the only one we can guarantee is our galaxy.
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:: Note this issue manifests itself even for bootstrapping a planet to
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:: talk to its own star.
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::
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/+ default-agent, verb, dbug
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=* point point:kale
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::
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|%
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:: How often to ping our sponsor when we might be behind a NAT.
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::
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:: NAT timeouts are often pretty short for UDP entries. 5 minutes is
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:: a common value. We use 25 seconds, same as Wireguard.
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::
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++ nat-timeout ~s25
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::
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:: How often to check our IP when we know we're not behind a NAT.
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::
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++ ip-timeout ~m5
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::
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:: Chosen because it's run by Cloudflare, and others I tried were
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:: inconsistently slow.
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::
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++ ip-reflector 'https://icanhazip.com'
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::
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+$ card card:agent:gall
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+$ ship-state
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$% [%idle ~]
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[%poking ~]
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[%http until=@da]
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[%waiting until=@da]
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==
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+$ state-2
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$: %2
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ships=(set ship)
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nonce=@ud
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$= plan
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$~ [%nat ~]
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$% [%nat ~]
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[%pub ip=(unit @t)]
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[%off ~]
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[%one ~]
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==
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==
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--
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::
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%- agent:dbug
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::
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=| state=state-2
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=> |%
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:: Bind for the the writer monad on (quip effect state)
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::
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++ rind
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|* [effect=mold state=*]
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|* state-type=mold
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|= $: m-b=(quip effect state-type)
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fun=$-(state-type (quip effect state-type))
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==
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^- (quip effect state-type)
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=^ effects-1=(list effect) state m-b
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=^ effects-2=(list effect) state (fun state)
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[(weld effects-1 effects-2) state]
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::
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++ once
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|= =cord
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=(cord (scot %uw nonce.state))
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::
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:: Subsystem to keep track of which ships to ping across breaches
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:: and sponsorship changes
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::
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++ ships
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=| force=_|
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|%
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++ rind (^rind card state)
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++ kick
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|= [our=@p now=@da]
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^- (quip card _state)
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:: ?: =(%czar (clan:title our))
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:: `state
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::
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:: NB: !! This includes our own ship, and for moons, this is
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:: what has caused Jael to fetch our own rift from our parent.
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:: This role may be taken by Ames's subscription to
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:: %public-keys, but this must be tested before changing the
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:: behavior here.
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::
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=/ new-ships (~(gas in *(set ship)) (saxo:title our now our))
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=/ removed (~(dif in ships.state) new-ships)
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=/ added (~(dif in new-ships) ships.state)
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;< new-state=_state rind
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?~ removed `state
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[[%pass /jael %arvo %j %nuke removed]~ state]
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=. state new-state
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::
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;< new-state=_state rind
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?~ added `state
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[[%pass /jael %arvo %j %public-keys added]~ state]
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=. state new-state
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::
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:: Kick even if ships weren't added or removed
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::
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(kick-pings our now new-ships force)
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::
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:: Kick whenever we get a response. We really care about
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:: breaches and sponsorship changes.
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::
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:: Delay until next event in case of breach, so that ames can
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:: clear its state.
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::
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++ take-jael
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|= now=@da
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^- (quip card _state)
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[[%pass /jael/delay %arvo %b %wait now]~ state]
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::
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++ take-delay %*(kick ships force %.y)
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--
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::
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:: Starts pinging a new set of `ships`.
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::
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++ kick-pings
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|= [our=@p now=@da ships=(set ship) force=?]
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^- (quip card _state)
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=: nonce.state +(nonce.state)
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ships.state ships
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==
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::
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?: force (kick:nat our)
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?- -.plan.state
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%off `state
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%nat (kick:nat our)
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%one (kick:one our)
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%pub (kick:pub our now)
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==
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::
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:: Subsystem for pinging our sponsors when we might be behind a NAT
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:: XX no longer true if using STUN-enabled vere 2.XX
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:: Ping each ship every 25 seconds to keep the pinhole open.
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:: This is expensive, but if you don't do it and you are behind a
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:: NAT, you will stop receiving packets from other ships except
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:: during the 30 seconds following each packet you send.
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::
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++ nat
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?> ?=(%nat -.plan.state)
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|%
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++ rind (^rind card state)
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++ kick
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|= our=@p
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^- (quip card _state)
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=/ ships ~(tap in ships.state)
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|- ^- (quip card _state)
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?~ ships `state
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?: =(our i.ships) $(ships t.ships)
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;< new-state=_state rind (send-ping i.ships)
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=. state new-state
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$(ships t.ships)
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::
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++ send-ping
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|= =ship
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^- (quip card _state)
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:_ state
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=/ wire /nat/(scot %uw nonce.state)/ping/(scot %p ship)
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[%pass wire %agent [ship %ping] %poke %noun !>(~)]~
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::
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++ take-ping
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|= [now=@da =wire error=(unit tang)]
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^- (quip card _state)
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?. ?=([%nat @ %ping @ ~] wire) `state
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?. (once i.t.wire) `state
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=/ ship (slav %p i.t.t.t.wire)
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%- (slog ?~(error ~ ['ping: got nack' >ship< u.error]))
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:_ state
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=/ wire /nat/(scot %uw nonce.state)/wait/(scot %p ship)
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[%pass wire %arvo %b %wait (add nat-timeout now)]~
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::
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++ take-wait
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|= =wire
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^- (quip card _state)
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?. ?=([%nat @ %wait @ ~] wire) `state
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?. (once i.t.wire) `state
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=/ ship (slav %p i.t.t.t.wire)
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(send-ping ship)
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--
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::
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:: Subsystem for pinging our sponsors when we know we're not behind a NAT
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::
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:: Check our IP address every minute, and only if it changes,
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:: ping all our sponsors.
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::
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++ pub
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?> ?=(%pub -.plan.state)
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|%
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++ rind (^rind card state)
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++ kick
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|= [our=@p now=@da]
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^- (quip card _state)
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;< new-state=_state rind (send-pings our)
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=. state new-state
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::
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;< new-state=_state rind check-ip
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=. state new-state
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::
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(set-timer now)
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::
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++ send-pings
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|= our=@p
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^- (quip card _state)
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:_ state
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%+ murn ~(tap in ships.state)
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|= =ship
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?: =(our ship)
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~
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=/ wire /pub/(scot %uw nonce.state)/ping/(scot %p ship)
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`u=[%pass wire %agent [ship %ping] %poke %noun !>(~)]
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::
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++ take-pings
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|= [=wire error=(unit tang)]
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^- (quip card _state)
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?. ?=([%pub @ %ping @ ~] wire) `state
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?. (once i.t.wire) `state
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=/ ship (slav %p i.t.t.t.wire)
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%- (slog ?~(error ~ ['ping: got nack' >ship< u.error]))
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`state
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::
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++ check-ip
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^- (quip card _state)
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:_ state
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=/ wire /pub/(scot %uw nonce.state)/ip
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=/ =request:http [%'GET' ip-reflector ~ ~]
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[%pass wire %arvo %i %request request *outbound-config:iris]~
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::
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++ take-ip
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|= [our=@p =wire resp=client-response:iris]
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^- (quip card _state)
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?. ?=([%pub @ %ip ~] wire) `state
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?. (once i.t.wire) `state
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::
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?. ?=(%finished -.resp) `state :: will retry in a minute
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?. ?=(%200 status-code.response-header.resp)
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=* s status-code.response-header.resp
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%- (slog leaf+"ping: ip check failed: {<s>}" ~)
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`state
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::
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?~ full-file.resp
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%- (slog 'ping: ip check body empty' ~)
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`state
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::
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=* body q.data.u.full-file.resp
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?~ body
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%- (slog 'ping: ip check body empty' ~)
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`state
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::
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=/ ip (end [3 (dec (met 3 body))] body)
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?: =(ip.plan.state `ip) `state
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::
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=. ip.plan.state `ip
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(send-pings our)
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::
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++ set-timer
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|= now=@da
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^- (quip card _state)
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=/ =wire /pub/(scot %uw nonce.state)/wait
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[[%pass wire %arvo %b %wait (add ip-timeout now)]~ state]
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::
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++ take-wait
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|= [our=@p now=@da =wire]
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^- (quip card _state)
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?. ?=([%pub @ %wait ~] wire) `state
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?. (once i.t.wire) `state
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;< new-state=_state rind check-ip
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=. state new-state
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::
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(set-timer now)
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--
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:: Subsystem for formally acknowledging a change in our IP:PORT
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::
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:: If our sponsor sends a STUN response, with an IP different than what
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:: we had previously cached, we formally acknowledge this change by
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:: sending one %poke to every ship in the sponsorship chain.
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::
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++ one
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?> ?=(%one -.plan.state)
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|%
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++ kick
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|= our=@p
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^- (quip card _state)
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:_ state
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%- ~(rep in ships.state)
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|= [=ship cards=(list card)]
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?: =(our ship) cards
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=/ wire /one/(scot %uw nonce.state)/ping/(scot %p ship)
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:_ cards ^- card
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[%pass wire %agent [ship %ping] %poke %noun !>(~)]
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--
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--
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%+ verb |
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^- agent:gall
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|_ =bowl:gall
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+* this .
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def ~(. (default-agent this %|) bowl)
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::
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:: +on-init: initializing on startup
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::
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++ on-init
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^- [(list card) _this]
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=. plan.state [%nat ~]
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=^ cards state (kick:ships our.bowl now.bowl)
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[cards this]
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::
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++ on-save !>(state)
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++ on-load
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|= old-vase=vase
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|^
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=/ old !<(state-any old-vase)
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=? old ?=(%0 -.old) (state-0-to-1 old)
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=? old ?=(%1 -.old) (state-1-to-2 old)
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?> ?=(%2 -.old)
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=. state old
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=^ cards state (kick:ships our.bowl now.bowl)
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[cards this]
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::
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+$ state-any $%(state-0 state-1 state-2)
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+$ state-0 [%0 ships=(map ship [=rift =ship-state])]
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+$ state-1
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$: %1
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ships=(set ship)
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nonce=@ud
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$= plan
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$~ [%nat ~]
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$% [%nat ~]
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[%pub ip=(unit @t)]
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== ==
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::
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++ state-0-to-1
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|= old=state-0
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^- state-1
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[%1 ~ 0 %nat ~]
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::
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++ state-1-to-2
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|= old=state-1
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^- state-2
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old(- %2)
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--
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:: +on-poke: positively acknowledge pokes
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::
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++ on-poke
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|= [=mark =vase]
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?. =(our src):bowl :: don't crash, this is where pings are handled
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`this
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::
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=^ cards state
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?: ?=([%kick ?] q.vase)
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:: NB: ames calls this on %born (with fail=%.n) and after not hearing STUN
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:: responses for more than ~s5 (with fail=%.y)
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::
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:: if %ping was turned off (due to a successfull STUN) but we failed
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:: to get a STUN response in time switch to %nat and start a ~s25 timer
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::
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:: if the %kick has fail=%.n (e.g. for every %born), the plan will remain
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:: unchanged, but we will innitiate a new round of %poke pings with
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:: increasing nonce.
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::
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:: if we get repeated [%stun fail=&], but we are already in either %nat
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:: or %pub, do nothing, since there are already timers in place to %ping
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:: repeatedly.
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::
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=/ stun-failed=? &(?=([%off ~] plan.state) =(+.q.vase %.y))
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?: &(?=([%off ~] plan.state) =(+.q.vase %.n))
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:: ignore restarts if we were already STUNning, if ip:port changed
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:: %once will trigger one formal %ping
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::
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`state
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=? plan.state stun-failed
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[%nat ~]
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?: &(!stun-failed =(+.q.vase %.y))
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`state
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(kick:ships our.bowl now.bowl)
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?: =(q.vase %stop) :: NB: ames calls this on [%stun fail=%.n]
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=. plan.state [%off ~]
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(kick:ships our.bowl now.bowl)
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?: &(=(q.vase %once) =(%off -.plan.state)) :: NB: ames calls this on %once
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=. plan.state [%one ~]
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(kick:ships our.bowl now.bowl)
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?: =(q.vase %nat)
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=. plan.state [%nat ~]
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(kick:ships our.bowl now.bowl)
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?: =(q.vase %no-nat)
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=. plan.state [%pub ~]
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(kick:ships our.bowl now.bowl)
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`state
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[cards this]
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::
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++ on-watch on-watch:def
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++ on-leave on-leave:def
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++ on-peek
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|= =path
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^- (unit (unit cage))
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``noun+!>(state)
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:: +on-agent: handle ames ack
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::
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++ on-agent
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|= [=wire =sign:agent:gall]
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^- [(list card) _this]
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=^ cards state
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?+ wire `state
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[%nat *]
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?. ?=(%nat -.plan.state) `state
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?. ?=(%poke-ack -.sign) `state
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(take-ping:nat now.bowl wire p.sign)
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::
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[%pub *]
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?. ?=(%pub -.plan.state) `state
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?. ?=(%poke-ack -.sign) `state
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(take-pings:pub wire p.sign)
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::
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[%one *]
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?. ?=(%one -.plan.state) `state
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?: ?=(%poke-ack -.sign) `state
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:: XX handle error?
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`state
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==
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[cards this]
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:: +on-arvo: handle timer firing
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::
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++ on-arvo
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|= [=wire =sign-arvo]
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^- [(list card) _this]
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=^ cards state
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?+ wire `state
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[%jael %delay ~]
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?> ?=(%wake +<.sign-arvo)
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?^ error.sign-arvo
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%- (slog 'ping: strange jael wake fail!' u.error.sign-arvo)
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`state
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(take-delay:ships our.bowl now.bowl)
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::
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[%jael ~]
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?> ?=(%public-keys +<.sign-arvo)
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(take-jael:ships now.bowl)
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::
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[%nat *]
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?. ?=(%nat -.plan.state) `state
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?> ?=(%wake +<.sign-arvo)
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?^ error.sign-arvo
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%- (slog 'ping: strange nat wake fail!' u.error.sign-arvo)
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`state
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(take-wait:nat wire)
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::
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[%pub @ %ip *]
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?. ?=(%pub -.plan.state) `state
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?> ?=(%http-response +<.sign-arvo)
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(take-ip:pub our.bowl wire client-response.sign-arvo)
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::
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[%pub @ %wait *]
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?. ?=(%pub -.plan.state) `state
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?> ?=(%wake +<.sign-arvo)
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(take-wait:pub our.bowl now.bowl wire)
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==
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[cards this]
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::
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++ on-fail on-fail:def
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--
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