mirror of
https://github.com/urbit/shrub.git
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edd57d380d
- Fixes the IPC bug - Fixes the terminfo bug - Moves the OSX SDK out of our nixcrpkgs fork. - Vendor nixcrpkgs instead of having it be a submodule.
166 lines
5.6 KiB
Nix
166 lines
5.6 KiB
Nix
# TODO: look into why were compiling with this impure option on Linux:
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# -DDFLT_XKB_CONFIG_ROOT=\"/usr/share/X11/xkb\"
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# TODO: patch qt to not use /bin/pwd, test building it in a sandbox
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{ crossenv, libudev, libxall, at-spi2-headers, dejavu-fonts }:
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let
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version = "5.9.6";
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name = "qtbase-${version}";
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platform =
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let
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os_code =
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if crossenv.os == "windows" then "win32"
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else if crossenv.os == "macos" then "macx"
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else if crossenv.os == "linux" then "devices/linux-generic"
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else crossenv.os;
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compiler_code =
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if crossenv.compiler == "gcc" then "g++"
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else crossenv.compiler;
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in "${os_code}-${compiler_code}";
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base_src = crossenv.nixpkgs.fetchurl {
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url = "https://download.qt.io/official_releases/qt/5.9/${version}/submodules/qtbase-opensource-src-${version}.tar.xz";
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sha256 = "0vz3rgx7bk50jzy78lxv5pff2l8xqmqs9iiz7gc9n6cb4v5j1mpf";
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};
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base_raw = crossenv.make_derivation {
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name = "qtbase-raw-${version}";
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inherit version;
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src = base_src;
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builder = ./builder.sh;
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patches = [
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# Purity issue: Don't look at the build system using absolute paths.
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./absolute-paths.patch
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# macOS configuration: Don't run tools from /usr/bin, use the right
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# compiler, and don't pass redundant options to it (-arch, -isysroot,
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# -mmacosx-version-min).
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./macos-config.patch
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# libX11.a depends on libxcb.a. This makes tests.xlib in
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# src/gui/configure.json pass, enabling lots of X functionality in Qt.
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./find-x-libs.patch
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# Fix the build error caused by https://bugreports.qt.io/browse/QTBUG-63637
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./win32-link-object-max.patch
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# The .pc files have incorrect library names without this (e.g. Qt5Cored)
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./pc-debug-name.patch
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# uxtheme.h test is broken, always returns false, and results in QtWidgets
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# apps looking bad on Windows. https://stackoverflow.com/q/44784414/28128
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./dont-test-uxtheme.patch
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# When cross-compiling, Qt uses some heuristics about whether to trust the
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# pkg-config executable supplied by the PKG_CONFIG environment variable.
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# These heuristics are wrong for us, so disable them, making qt use
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# pkg-config-cross.
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./pkg-config-cross.patch
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# When the DBus session bus is not available, Qt tries to dereference a
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# null pointer, so Linux applications can't start up.
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./dbus-null-pointer.patch
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# Look for fonts in the same directory as the application by default if
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# the QT_QPA_FONTDIR environment variable is not present. Without this
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# patch, Qt tries to look for a font directory in the nix store that does
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# not exists, and prints warnings.
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# You must ship a .ttf, .ttc, .pfa, .pfb, or .otf font file
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# with your application (e.g. https://dejavu-fonts.github.io/ ).
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# That list of extensions comes from qbasicfontdatabase.cpp.
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./font-dir.patch
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];
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configure_flags =
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"-opensource -confirm-license " +
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"-xplatform ${platform} " +
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"-device-option CROSS_COMPILE=${crossenv.host}- " +
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"-release " + # change to -debug if you want debugging symbols
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"-static " +
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"-pkg-config " +
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"-nomake examples " +
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"-no-icu " +
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"-no-fontconfig " +
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"-no-reduce-relocations " +
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( if crossenv.os == "windows" then
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"-opengl desktop"
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else if crossenv.os == "linux" then
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"-qpa xcb " +
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"-system-xcb " +
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"-no-opengl " +
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"-device-option QMAKE_INCDIR_X11=${libxall}/include " +
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"-device-option QMAKE_LIBDIR_X11=${libxall}/lib"
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else if crossenv.os == "macos" then
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"-device-option QMAKE_MAC_SDK.macosx.--show-sdk-path=" +
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"${crossenv.sdk} " +
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"-device-option QMAKE_MAC_SDK.macosx.--show-sdk-platform-path=" +
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"${crossenv.sdk}/does-not-exist " +
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"-device-option QMAKE_MAC_SDK.macosx.--show-sdk-version=" +
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"${crossenv.macos_version_min} " +
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"-device-option QMAKE_XCODE_VERSION=7.0"
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else "" );
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cross_inputs =
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if crossenv.os == "linux" then [
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libudev # not sure if this helps, but Qt does look for it
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libxall
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at-spi2-headers # for accessibility
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]
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else [];
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};
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# This wrapper aims to make Qt easier to use by generating CMake package files
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# for it. The existing support for CMake in Qt does not handle static
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# linking; other projects maintian large, messy patches to fix it, but we
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# prefer to generate the CMake files in a clean way from scratch.
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base = crossenv.make_derivation {
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inherit version name;
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os = crossenv.os;
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qtbase = base_raw;
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cross_inputs = base_raw.cross_inputs;
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builder.ruby = ./wrapper_builder.rb;
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core_macros = ./core_macros.cmake;
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};
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examples = crossenv.make_derivation {
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name = "qtbase-examples-${version}";
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inherit version;
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os = crossenv.os;
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qtbase = base;
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cross_inputs = [ base ];
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dejavu = dejavu-fonts;
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builder = ./examples_builder.sh;
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};
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license_fragment = crossenv.native.make_derivation {
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name = "qtbase-${version}-license-fragment";
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inherit version;
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src = base_src;
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builder = ./license_builder.sh;
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};
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license_set =
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(
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if crossenv.os == "linux" then
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libudev.license_set //
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libxall.license_set //
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at-spi2-headers.license_set
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else
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{}
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) //
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{ "${name}" = license_fragment; };
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in
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base // {
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recurseForDerivations = true;
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inherit base_src;
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inherit base_raw;
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inherit base;
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inherit examples;
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inherit license_set;
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}
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