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Use an SVG for edge backgrounds
This is a first step in implementing curved edges.
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parent
ee48cc1d97
commit
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16
src/main.css
16
src/main.css
@ -233,20 +233,20 @@ body {
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}
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/* This is so explicit because of the CSS specificity rules. */
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.ui.default .edge:hover:not(.selected):not(.source):not(.target) {
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background: var(--cell-hover);
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.ui.default .edge:hover:not(.selected):not(.source):not(.target) svg.background {
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stroke: var(--cell-hover);
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}
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.edge.source {
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background: var(--cell-source);
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.edge.source svg.background {
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stroke: var(--cell-source);
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}
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.edge.target {
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background: var(--cell-target);
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.edge.target svg.background {
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stroke: var(--cell-target);
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}
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.edge.selected {
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background: var(--cell-selected);
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.edge.selected svg.background {
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stroke: var(--cell-selected);
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}
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.edge .label {
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35
src/ui.js
35
src/ui.js
@ -3136,18 +3136,21 @@ class Edge extends Cell {
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/// Create the HTML element associated with the edge.
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render(ui, pointer_position = null) {
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let svg = null;
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let [svg, background] = [null, null];
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if (this.element !== null) {
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// If an element already exists for the edge, then can mostly reuse it when
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// re-rendering it.
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svg = this.element.querySelector("svg");
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svg = this.element.querySelector("svg:not(.background)");
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background = this.element.querySelector("svg.background");
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// Clear the SVG: we're going to be completely redrawing it. We're going to keep around
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// any definitions, though, as we can effectively reuse them.
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for (const child of Array.from(svg.childNodes)) {
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if (child.tagName !== "defs") {
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child.remove();
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// Clear the SVGs: we're going to be completely redrawing it. We're going to keep
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// around any definitions, though, as we can effectively reuse them.
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for (const element of [svg, background]) {
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for (const child of Array.from(element.childNodes)) {
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if (child.tagName !== "defs") {
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child.remove();
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}
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}
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}
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} else {
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@ -3175,6 +3178,11 @@ class Edge extends Cell {
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}));
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};
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// Create the background. We use an SVG rather than colouring the background
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// of the element so that we can curve it according to the edge shape.
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background = new DOM.SVGElement("svg", { class: "background" }).element;
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this.element.appendChild(background);
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// Create the endpoint handles.
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for (const end of ["source", "target"]) {
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const handle = new DOM.Element("div", { class: `handle ${end}` });
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@ -3267,6 +3275,7 @@ class Edge extends Cell {
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this.options,
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endpoint_offset,
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null,
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background,
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);
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// Apply the mask to the edge.
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@ -3313,6 +3322,7 @@ class Edge extends Cell {
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options,
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endpoint_offset,
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gap,
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background = null,
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) {
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// Constants for parameters of the arrow shapes.
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const SVG_PADDING = Edge.SVG_PADDING;
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@ -3339,6 +3349,17 @@ class Edge extends Cell {
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}
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const { dimensions, alignment } = Edge.draw_edge(svg, options, length, gap, true);
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if (background !== null) {
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background.setAttribute("width", dimensions.width);
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background.setAttribute("height", dimensions.height + EDGE_PADDING * 2);
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background.appendChild(new DOM.SVGElement("path", {
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d: `M 0 ${EDGE_PADDING + dimensions.height / 2} l ${dimensions.width} 0`,
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}, {
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strokeWidth: `${dimensions.height + EDGE_PADDING * 2}px`,
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}).element);
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}
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// If the arrow is shorter than expected (for example, because we are using a
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// fixed-width arrow style), then we need to make sure that it's still centred
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// if the `alignment` is `"centre"`.
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