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fq/pkg/bitio/readwrite64.go

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package bitio
import (
"encoding/binary"
"fmt"
)
// Read64 read nBits bits large unsigned integer from buf starting from firstBit.
// Integer is read most significant bit first.
func Read64(buf []byte, firstBit int64, nBits int64) uint64 {
if nBits < 0 || nBits > 64 {
panic(fmt.Sprintf("nBits must be 0-64 (%d)", nBits))
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}
be := binary.BigEndian
var n uint64
bitPos := firstBit
bitsLeft := nBits
for bitsLeft > 0 {
bytePos, byteBitPos := bitPos>>3, bitPos&0x7 // / % 8
if byteBitPos == 0 && bitsLeft&0x7 == 0 {
bytesLeft := bitsLeft >> 3
// BCE: let compiler know the bounds
nBuf := buf[bytePos : bytePos+bytesLeft : bytePos+bytesLeft]
// byteBitPos and bitsLeft are byte aligned
// BCE: for some reason -1 helps remove check for some cases
switch bytesLeft - 1 {
case 0:
n = n<<8 | uint64(nBuf[0])
case 1:
n = n<<16 | uint64(be.Uint16(nBuf))
case 2:
n = n<<24 |
(uint64(be.Uint16(nBuf))<<8 |
uint64(nBuf[2]))
case 3:
n = n<<32 |
uint64(be.Uint32(nBuf))
case 4:
n = n<<40 |
(uint64(be.Uint32(nBuf))<<8 |
uint64(nBuf[4]))
case 5:
n = n<<48 |
(uint64(be.Uint32(nBuf))<<16 |
uint64(be.Uint16(nBuf[4:6])))
case 6:
n = n<<56 | (uint64(be.Uint32(nBuf))<<24 |
uint64(be.Uint16(nBuf[4:6]))<<8 |
uint64(nBuf[6]))
case 7:
n = be.Uint64(nBuf)
}
// done
return n
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}
b := buf[bytePos]
if byteBitPos == 0 {
// bitPos is byte aligned but not bitsLeft
if bitsLeft >= 8 {
// TODO: more cases left >= 16 etc
n = n<<8 | uint64(b)
bitPos += 8
bitsLeft -= 8
} else {
n = n<<bitsLeft | (uint64(b) >> (8 - bitsLeft))
// done
return n
}
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} else {
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// neither byteBitPos or bitsLeft byte aligned
byteBitsLeft := (8 - byteBitPos) & 0x7
if bitsLeft >= byteBitsLeft {
n = n<<byteBitsLeft | (uint64(b) & ((1 << byteBitsLeft) - 1))
bitPos += byteBitsLeft
bitsLeft -= byteBitsLeft
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} else {
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n = n<<bitsLeft | (uint64(b)&((1<<byteBitsLeft)-1))>>(byteBitsLeft-bitsLeft)
// done
return n
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}
}
}
return n
}
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// Write64 writes nBits bits large unsigned integer to buf starting from firstBit.
// Integer is written most significant bit first.
func Write64(v uint64, nBits int64, buf []byte, firstBit int64) {
if nBits < 0 || nBits > 64 {
panic(fmt.Sprintf("nBits must be 0-64 (%d)", nBits))
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}
be := binary.BigEndian
bitPos := firstBit
bitsLeft := nBits
for bitsLeft > 0 {
bytePos, byteBitPos := bitPos>>3, bitPos&0x7 // / % 8
if byteBitPos == 0 && bitsLeft&0x7 == 0 {
bytesLeft := bitsLeft >> 3
// BCE: let compiler know the bounds
nBuf := buf[bytePos : bytePos+bytesLeft : bytePos+bytesLeft]
// bitPos and bitsLeft are byte aligned
// BCE: for some reason -1 helps remove check for some cases
switch bytesLeft - 1 {
case 0:
nBuf[0] = byte(v)
case 1:
be.PutUint16(nBuf, uint16(v))
case 2:
be.PutUint16(nBuf, uint16(v>>8))
nBuf[2] = byte(v)
case 3:
be.PutUint32(nBuf, uint32(v))
case 4:
be.PutUint32(nBuf, uint32(v>>8))
nBuf[4] = byte(v)
case 5:
be.PutUint32(nBuf, uint32(v>>16))
be.PutUint16(nBuf[4:6], uint16(v))
case 6:
be.PutUint32(nBuf, uint32(v>>24))
be.PutUint16(nBuf[4:6], uint16(v>>8))
nBuf[6] = byte(v)
case 7:
be.PutUint64(nBuf, v)
}
// done
return
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}
b := buf[bytePos]
if byteBitPos == 0 {
// byteBitPos is byte aligned but not bitsLeft
if bitsLeft >= 8 {
// TODO: more cases left >= 16 etc
buf[bytePos] = byte(v >> (bitsLeft - 8))
bitPos += 8
bitsLeft -= 8
} else {
extraBits := 8 - bitsLeft
buf[bytePos] = byte(v)<<extraBits | b&((1<<extraBits)-1)
// done
return
}
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} else {
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// neither byteBitPos or bitsLeft byte aligned
byteBitsLeft := (8 - byteBitPos) & 0x7
if bitsLeft >= byteBitsLeft {
bMask := byte((1<<byteBitPos)-1) << (8 - byteBitPos)
buf[bytePos] = b&bMask | byte(v>>(bitsLeft-byteBitsLeft))
bitPos += byteBitsLeft
bitsLeft -= byteBitsLeft
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} else {
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extraBits := byteBitsLeft - bitsLeft
bMask := byte(((1<<byteBitPos)-1)<<(8-byteBitPos) | ((1 << extraBits) - 1))
buf[bytePos] = b&bMask | byte(v)<<extraBits
// done
return
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}
}
}
}