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doc: Add inital decoder API documentation
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doc/dev.md
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doc/dev.md
@ -32,6 +32,133 @@ Flags can be struct with bit-fields.
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- Can new formats be added to other formats
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- Can new formats be added to other formats
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- Does the new format include existing formats
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- Does the new format include existing formats
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### Decoder API
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Readers use this convention `d.<Field>?<reader<length>?>|<type>Fn>(... [,scalar.Mapper...])`:
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- If starts with `Field` a field will be added and first argument will be name of field. If not it will just read.
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- `<reader<length>?>|<type>Fn>` a reader or a reader function
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- `<reader<length>?>` reader such as `U16` (unsigned 16 bit) or `UTF8` (utf8 and length as argument). Read bits using some decoder.
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- `<type>Fn>` read using a `func(d *decode.D) <type>` function.
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- This can be used to implement own custom readers.
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All `Field` functions takes a var args of `scalar.Mapper`:s that will be applied after reading.
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`<type>` are these go types and their name in the API:
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- `uint64` known as `U` (unsigned number)
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- `int64` known as `S` (singed number)
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- `float64` known as `F`
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- `string` known as `Str`
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- `bool` known as `Bool`,
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- `*big.Int` known as `BigInt`
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- `nil` null value known as `Nil`.
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TODO: there are some more (BitBuf etc, should be renamed)
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To add a struct or array use `d.FieldStruct(...)` and `d.FieldArray(...)`.
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For example this decoder:
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```go
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d.FieldUTF8("magic", 4) // read 4 byte UTF8 string and add it as "magic"
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d.FieldStruct("headers", func(d *decode.D) { // create a new struct and add it as "headers"
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d.FieldU8("type", scalar.UToSymStr{ // read 8 bit unsigned integer, map it and add it as "type
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1: "start",
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// ...
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})
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})
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```
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will produce something like this:
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```go
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*decode.Value{
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Parent: nil,
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V: *decode.Compound{
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IsArray: false, // is struct
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Children: []*decode.Value{
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*decode.Value{
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Name: "magic",
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V: scalar.S{
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Actual: "abcd", // read and set by UTF8 reader
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},
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},
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*decode.Value{
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Parent: &... // ref parent *decode.Value>,
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Name: "headers",
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V: *decode.Compound{
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IsArray: false, // is struct
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Children: []*decode.Value{
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*decode.Value{
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Name: "type",
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V: scalar.S{
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Actual: uint64(1), // read and set by U8 reader
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Sym: "start", // set by UToSymStr scalar.Mapper
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},
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},
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},
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},
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},
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},
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},
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}
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```
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and will look like this in jq/JSON:
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```json
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{
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"magic": "abcd",
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"headers": {
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"type": "start"
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}
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}
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```
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#### *decode.D
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This is the main type used during decoding. It keeps track of:
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- A current array or struct `*decode.Value` where fields will be added to.
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- Current bit reader
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- Decode options
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- Default endian
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New `*decode.D` are created during decoding when `d.FieldStruct` etc is used. It is also a kitchen sink of all kind functions for reading various standard number and string encodings etc.
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Decoder authors do not have to create them.
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#### decode.Value
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Is what `*decode.D` produce and it used to represent the decoded structure, can be array, struct, number, string etc. It is the underlaying type used by `interp.DecodeValue` that implements `gojq.JQValue` to expose it as various jq types.
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It stores:
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- Parent `*decode.Value` unless it's a root.
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- A decoded value, a `scalar.S` or `*decode.Compound` (struct or array)
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- Name in parent struct or array. If parent is a struct the name is unique.
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- Index in parent array. Not used if parent is a struct.
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- A bit range. Also struct and array have a range that is the min/max range of its children.
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- A bit reader where the bit range can be read from.
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Decoder authors will probably not have to create them.
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#### scalar.S
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Keeps track of
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- Actual value. Decoded value represented using a go type like `uint64`, `string` etc. For example a value reader by a utf8 or utf16 reader both will ends up as a `string`.
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- Symbolic value. Optional symbolic representation of the actual value. For example a `scalar.UToSymStr` would map an actual `uint64` to a symbolic `string`.
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- String description of the value.
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- Number representation
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The `scalar` package has `scalar.Mapper` implementations for all types to map actual to whole `scalar.S` value `scalar.<type>ToScalar` or to just to set symbolic value `scalar.<type>ToSym<type>`. There is also mappers to just set values or to change number representations `scalar.Hex`/`scalar.SymHex` etc.
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Decoder authors will probably not have to create them. But you might implement your own `scalar.Mapper` to modify them.
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#### *decode.Compound
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Used to store struct or array of `*decode.Value`.
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Decoder authors do not have to create them.
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### Development tips
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### Development tips
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I ususally use `-d <format>` and `dv` while developing, that way you will get a decode tree
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I ususally use `-d <format>` and `dv` while developing, that way you will get a decode tree
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@ -42,7 +42,7 @@ func (df DisplayFormat) FormatBase() int {
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}
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}
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type S struct {
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type S struct {
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Actual interface{} // int, int64, uint64, float64, string, bool, []byte, bitio.BitReaderAtSeeker,
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Actual interface{} // nil, int, int64, uint64, float64, string, bool, []byte, *bit.Int, bitio.BitReaderAtSeeker,
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ActualDisplay DisplayFormat
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ActualDisplay DisplayFormat
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Sym interface{}
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Sym interface{}
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SymDisplay DisplayFormat
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SymDisplay DisplayFormat
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