# Implementation details - fq uses a gojq fork that can be found at https://github.com/wader/gojq/tree/fq (the "fq" branch) - cli readline uses raw mode so blocks ctrl-c to become a SIGINT - TODO: `scope` and `scopedump` functions used to implement REPL completion - TODO: Custom object interface used to traverse fq's field tree and to allowing a terse syntax for comparing and working with fields, accessing child fields and special properties like `_range`. ## Decoder implementation help - Main goal in the end is to produce a tree that is user-friendly and easy to work with. So there are always excepts to these rules and sometimes it might be better to let the decoder code be a bit ugly over producing a tree that is hard to understand. - Try use same names, symbols, constant number base etc as in specification - TODO: Decode only what you know. If possible let "parent" decide what to do with unknown bits by using `*Decode*Len/Range/Limit` funcitions - Use sub decoders if possible for frames, metadata etc. You can pass data between them. Also makes it possible to call them separately - Try to no decode to much as one field or value. A length encoded int could be two fields, a flags byte can be struct with bit fields. - Try to have add symbols for all named constants. ## Debug Send `log` package output and stderr to a file that can be `tail -f`:ed: ```sh LOGFILE=/tmp/log go run main.go ... 2>/tmp/log ``` gojq execution debug: ```sh GOJQ_DEBUG=1 go run -tags debug main.go ... ```