mirror of
https://github.com/wader/fq.git
synced 2024-12-29 16:42:06 +03:00
7c5215347d
Remove bitio.Buffer layer. bitio.Buffer was a kitchen sink layer with helpers now it's just a buffer and most functions have been moved to decode instead. bitio package now only have primitive types and functions simialar to standard library io and bytes packages. Make nearly eveything internally use bitio.Bit* interfaces so that slicing work correctly this will also make it possible to start experimenting with more complicated silcing helpers, ex things like: breplace(.header.bitrate; 123) to get a new buffer with bitrate changed.
176 lines
3.9 KiB
Go
176 lines
3.9 KiB
Go
package interp
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import (
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"log"
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"math/big"
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"strconv"
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"strings"
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"github.com/wader/fq/internal/ansi"
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"github.com/wader/fq/pkg/bitio"
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)
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type stringRanges struct {
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rs [][2]int
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s string
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}
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func atoi(s string) int {
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n, _ := strconv.ParseUint(s, 0, 64)
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return int(n)
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}
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// 0-255=brightwhite,0=brightblack,32-126:9-13=white
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func parseCSVRangeMap(s string) []stringRanges {
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var srs []stringRanges
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for _, stringRangesStr := range strings.Split(s, ",") {
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stringRangesStr = strings.TrimSpace(stringRangesStr)
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var rs [][2]int
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stringRangesParts := strings.Split(stringRangesStr, "=")
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if len(stringRangesParts) != 2 {
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continue
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}
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for _, rangeStr := range strings.Split(stringRangesParts[0], ":") {
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rangeStr = strings.TrimSpace(rangeStr)
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rangeStrParts := strings.SplitN(rangeStr, "-", 2)
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var start int
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var stop int
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if len(rangeStrParts) == 1 {
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start = atoi(rangeStrParts[0])
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stop = start
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} else {
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start = atoi(rangeStrParts[0])
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stop = atoi(rangeStrParts[1])
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}
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rs = append(rs, [2]int{start, stop})
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}
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srs = append(srs, stringRanges{rs: rs, s: stringRangesParts[1]})
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}
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return srs
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}
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// key=value,a=b,.. -> {"key": "value", "a": "b", ...}
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func parseCSVStringMap(s string) map[string]string {
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m := map[string]string{}
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for _, stringKVStr := range strings.Split(s, ",") {
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stringKVStr = strings.TrimSpace(stringKVStr)
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stringKVParts := strings.Split(stringKVStr, "=")
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if len(stringKVParts) != 2 {
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continue
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}
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m[strings.TrimSpace(stringKVParts[0])] = strings.TrimSpace(stringKVParts[1])
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}
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return m
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}
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var PlainDecorator = Decorator{
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Column: "|",
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ValueColor: func(v interface{}) ansi.Code { return ansi.None },
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ByteColor: func(b byte) ansi.Code { return ansi.None },
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}
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func decoratorFromOptions(opts Options) Decorator {
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d := PlainDecorator
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if opts.Unicode {
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// U+2502 Box Drawings Light Vertical
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d.Column = "│"
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}
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if opts.Color {
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colors := parseCSVStringMap(opts.Colors)
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d.Null = ansi.FromString(colors["null"])
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d.False = ansi.FromString(colors["false"])
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d.True = ansi.FromString(colors["true"])
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d.Number = ansi.FromString(colors["number"])
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d.String = ansi.FromString(colors["string"])
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d.ObjectKey = ansi.FromString(colors["objectkey"])
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d.Array = ansi.FromString(colors["array"])
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d.Object = ansi.FromString(colors["object"])
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d.Index = ansi.FromString(colors["index"])
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d.Value = ansi.FromString(colors["value"])
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d.DumpHeader = ansi.FromString(colors["dumpheader"])
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d.DumpAddr = ansi.FromString(colors["dumpaddr"])
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d.Error = ansi.FromString(colors["error"])
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d.ValueColor = func(v interface{}) ansi.Code {
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switch vv := v.(type) {
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case bool:
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if vv {
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return d.True
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}
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return d.False
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case string, bitio.Reader:
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return d.String
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case nil:
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return d.Null
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case int, float64, int64, uint64:
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// TODO: clean up number types
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return d.Number
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case *big.Int:
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return d.Number
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default:
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log.Printf("v: %#+v\n", v)
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panic("unreachable")
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}
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}
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byteDefaultColor := ansi.FromString("")
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byteColors := map[byte]ansi.Code{}
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for i := 0; i < 256; i++ {
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byteColors[byte(i)] = byteDefaultColor
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}
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for _, sr := range parseCSVRangeMap(opts.ByteColors) {
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c := ansi.FromString(sr.s)
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for _, r := range sr.rs {
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for i := r[0]; i <= r[1]; i++ {
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byteColors[byte(i)] = c
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}
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}
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}
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d.ByteColor = func(b byte) ansi.Code { return byteColors[b] }
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} else {
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d.ValueColor = func(v interface{}) ansi.Code { return ansi.None }
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d.ByteColor = func(b byte) ansi.Code { return ansi.None }
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}
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return d
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}
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type Decorator struct {
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Null ansi.Code
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False ansi.Code
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True ansi.Code
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Number ansi.Code
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String ansi.Code
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ObjectKey ansi.Code
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Array ansi.Code
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Object ansi.Code
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Index ansi.Code
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Value ansi.Code
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DumpHeader ansi.Code
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DumpAddr ansi.Code
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Error ansi.Code
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ValueColor func(v interface{}) ansi.Code
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ByteColor func(b byte) ansi.Code
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Column string
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}
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