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mirror of https://github.com/wader/fq.git synced 2024-11-24 11:16:09 +03:00
fq/internal/ansi/ansi.go
Mattias Wadman e9d9f8aef9 fq: Use go 1.18
Rename s/interface{}/any/g
Preparation for using generics in decode API and native jq funcations etc
Remove some unused linter ignores as linter has been fixed
2022-05-20 15:23:16 +02:00

246 lines
5.6 KiB
Go

package ansi
import (
"fmt"
"io"
"strconv"
"strings"
)
type Code struct {
Set []int
Reset []int
SetString string
ResetString string
}
func MakeCode(set []int, reset []int) Code {
setSB := &strings.Builder{}
setSB.WriteString("\x1b[")
for i, s := range set {
setSB.WriteString(strconv.Itoa(s))
if i != len(set)-1 {
setSB.WriteString(";")
}
}
setSB.WriteString("m")
resetSB := &strings.Builder{}
resetSB.WriteString("\x1b[")
for i, s := range reset {
resetSB.WriteString(strconv.Itoa(s))
if i != len(reset)-1 {
resetSB.WriteString(";")
}
}
resetSB.WriteString("m")
return Code{
Set: set,
Reset: reset,
SetString: setSB.String(),
ResetString: resetSB.String(),
}
}
func (c Code) Add(a Code) Code {
return MakeCode(
append(c.Set, a.Set...),
append(c.Reset, a.Reset...),
)
}
var Reset = MakeCode([]int{}, []int{})
var Black = MakeCode([]int{30}, []int{39})
var Red = MakeCode([]int{31}, []int{39})
var Green = MakeCode([]int{32}, []int{39})
var Yellow = MakeCode([]int{33}, []int{39})
var Blue = MakeCode([]int{34}, []int{39})
var Magenta = MakeCode([]int{35}, []int{39})
var Cyan = MakeCode([]int{36}, []int{39})
var White = MakeCode([]int{37}, []int{39})
var BrightBlack = MakeCode([]int{90}, []int{39})
var BrightRed = MakeCode([]int{91}, []int{39})
var BrightGreen = MakeCode([]int{92}, []int{39})
var BrightYellow = MakeCode([]int{93}, []int{39})
var BrightBlue = MakeCode([]int{94}, []int{39})
var BrightMagenta = MakeCode([]int{95}, []int{39})
var BrightCyan = MakeCode([]int{96}, []int{39})
var BrightWhite = MakeCode([]int{97}, []int{39})
var Bgblack = MakeCode([]int{40}, []int{49})
var Bgred = MakeCode([]int{41}, []int{49})
var Bggreen = MakeCode([]int{42}, []int{49})
var Bgyellow = MakeCode([]int{43}, []int{49})
var Bgblue = MakeCode([]int{44}, []int{49})
var Bgmagenta = MakeCode([]int{45}, []int{49})
var Bgcyan = MakeCode([]int{46}, []int{49})
var Bgwhite = MakeCode([]int{47}, []int{49})
var BgbrightBlack = MakeCode([]int{100}, []int{49})
var BgbrightRed = MakeCode([]int{101}, []int{49})
var BgbrightGreen = MakeCode([]int{102}, []int{49})
var BgbrightYellow = MakeCode([]int{103}, []int{49})
var BgbrightBlue = MakeCode([]int{104}, []int{49})
var BgbrightMagenta = MakeCode([]int{105}, []int{49})
var BgbrightCyan = MakeCode([]int{106}, []int{49})
var BgbrightWhite = MakeCode([]int{107}, []int{49})
var Bold = MakeCode([]int{1}, []int{22})
var Italic = MakeCode([]int{3}, []int{23})
var Underline = MakeCode([]int{4}, []int{24})
var Inverse = MakeCode([]int{7}, []int{27})
var StringToCode = map[string]Code{
"black": Black,
"red": Red,
"green": Green,
"yellow": Yellow,
"blue": Blue,
"magenta": Magenta,
"cyan": Cyan,
"white": White,
"brightblack": BrightBlack,
"brightred": BrightRed,
"brightgreen": BrightGreen,
"brightyellow": BrightYellow,
"brightblue": BrightBlue,
"brightmagenta": BrightMagenta,
"brightcyan": BrightCyan,
"brightwhite": BrightWhite,
"bgblack": Bgblack,
"bgred": Bgred,
"bggreen": Bggreen,
"bgyellow": Bgyellow,
"bgblue": Bgblue,
"bgmagenta": Bgmagenta,
"bgcyan": Bgcyan,
"bgwhite": Bgwhite,
"bgbrightblack": BgbrightBlack,
"bgbrightred": BgbrightRed,
"bgbrightgreen": BgbrightGreen,
"bgbrightyellow": BgbrightYellow,
"bgbrightblue": BgbrightBlue,
"bgbrightmagenta": BgbrightMagenta,
"bgbrightcyan": BgbrightCyan,
"bgbrightwhite": BgbrightWhite,
"bold": Bold,
"italic": Italic,
"underline": Underline,
"inverse": Inverse,
}
var None Code
func FromString(s string) Code {
c := Code{}
for _, part := range strings.Split(s, "+") {
pc, ok := StringToCode[part]
if !ok {
continue
}
c = c.Add(pc)
}
return c
}
func (c Code) Write(w io.Writer, p []byte) (int, error) {
if c.SetString != "" {
if n, err := w.Write([]byte(c.SetString)); err != nil {
return n, err
}
if n, err := w.Write(p); err != nil {
return n, err
}
if n, err := w.Write([]byte(c.ResetString)); err != nil {
return n, err
}
return len(c.SetString) + len(p) + len(c.ResetString), nil
}
return w.Write(p)
}
func (c Code) Wrap(s string) string {
if c.ResetString != "" {
return c.SetString + s + c.ResetString
}
return s
}
type colorFormatter [3]any
func (cf colorFormatter) Format(state fmt.State, verb rune) {
switch verb {
case 's':
for _, s := range cf {
if s == nil {
continue
}
fmt.Fprint(state, s)
}
}
}
func (c Code) F(s any) fmt.Formatter {
if c.SetString != "" {
return colorFormatter([3]any{c.SetString, s, c.ResetString})
}
return colorFormatter([3]any{s})
}
type colorWriter struct {
w io.Writer
c Code
}
func (cw colorWriter) Write(p []byte) (int, error) {
return cw.c.Write(cw.w, p)
}
func (c Code) W(w io.Writer) io.Writer {
if c.SetString != "" {
return colorWriter{w: w, c: c}
}
return w
}
// Len of string excluding ANSI escape sequences
func Len(s string) int {
l := 0
inANSI := false
for _, c := range s {
if inANSI {
if c == 'm' {
inANSI = false
}
} else {
if c == '\x1b' {
inANSI = true
} else {
l++
}
}
}
return l
}
// Truncate string to n visible characters.
// An ANSI reset is added to the end of the string.
func Truncate(s string, n int) string {
l := 0
inANSI := false
for i, c := range s {
if inANSI {
if c == 'm' {
inANSI = false
}
} else {
if c == '\x1b' {
inANSI = true
} else {
l++
if l >= n {
return s[0:i+1] + "\x1b[0m"
}
}
}
}
return s
}