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mirror of https://github.com/walles/moar.git synced 2024-11-09 17:40:09 +03:00
moar/m/search.go
2022-04-24 08:23:54 +02:00

244 lines
5.4 KiB
Go

package m
import (
"fmt"
"regexp"
"unicode"
"unicode/utf8"
log "github.com/sirupsen/logrus"
"github.com/walles/moar/twin"
)
func (p *Pager) addSearchFooter() {
_, height := p.screen.Size()
pos := 0
for _, token := range "Search: " + p.searchString {
p.screen.SetCell(pos, height-1, twin.NewCell(token, twin.StyleDefault))
pos++
}
// Add a cursor
p.screen.SetCell(pos, height-1, twin.NewCell(' ', twin.StyleDefault.WithAttr(twin.AttrReverse)))
}
func (p *Pager) scrollToSearchHits() {
if p.searchPattern == nil {
// This is not a search
return
}
firstHitPosition := p.findFirstHit(p.scrollPosition, false)
if firstHitPosition == nil {
// No match, give up
return
}
if p.isVisible(*firstHitPosition) {
// Already on-screen, never mind
return
}
p.scrollPosition = *firstHitPosition
}
func (p *Pager) findFirstHit(startPosition scrollPosition, backwards bool) *scrollPosition {
// FIXME: We should take startPosition.deltaScreenLines into account as well!
// NOTE: When we search, we do that by looping over the *input lines*, not
// the screen lines. That's why we're using an int rather than a
// scrollPosition for searching.
searchPosition := startPosition.lineNumberOneBased(p)
for {
line := p.reader.GetLine(searchPosition)
if line == nil {
// No match, give up
return nil
}
lineText := line.Plain()
if p.searchPattern.MatchString(lineText) {
return scrollPositionFromLineNumber("findFirstHit", searchPosition)
}
if backwards {
searchPosition -= 1
} else {
searchPosition += 1
}
}
}
func (p *Pager) scrollToNextSearchHit() {
if p.searchPattern == nil {
// Nothing to search for, never mind
return
}
if p.reader.GetLineCount() == 0 {
// Nothing to search in, never mind
return
}
var firstSearchPosition scrollPosition
switch p.mode {
case _Viewing:
// Start searching on the first line below the bottom of the screen
firstSearchPosition = p.getLastVisiblePosition().NextLine(1)
case _NotFound:
// Restart searching from the top
p.mode = _Viewing
firstSearchPosition = newScrollPosition("firstSearchPosition")
default:
panic(fmt.Sprint("Unknown search mode when finding next: ", p.mode))
}
firstHitPosition := p.findFirstHit(firstSearchPosition, false)
if firstHitPosition == nil {
p.mode = _NotFound
return
}
p.scrollPosition = *firstHitPosition
}
func (p *Pager) scrollToPreviousSearchHit() {
if p.searchPattern == nil {
// Nothing to search for, never mind
return
}
if p.reader.GetLineCount() == 0 {
// Nothing to search in, never mind
return
}
var firstSearchPosition scrollPosition
switch p.mode {
case _Viewing:
// Start searching on the first line above the top of the screen
firstSearchPosition = p.scrollPosition.PreviousLine(1)
case _NotFound:
// Restart searching from the bottom
p.mode = _Viewing
p.scrollToEnd()
default:
panic(fmt.Sprint("Unknown search mode when finding previous: ", p.mode))
}
firstHitPosition := p.findFirstHit(firstSearchPosition, true)
if firstHitPosition == nil {
p.mode = _NotFound
return
}
p.scrollPosition = *firstHitPosition
}
func (p *Pager) updateSearchPattern() {
p.searchPattern = toPattern(p.searchString)
p.scrollToSearchHits()
// FIXME: If the user is typing, indicate to user if we didn't find anything
}
// toPattern compiles a search string into a pattern.
//
// If the string contains only lower-case letter the pattern will be case insensitive.
//
// If the string is empty the pattern will be nil.
//
// If the string does not compile into a regexp the pattern will match the string verbatim
func toPattern(compileMe string) *regexp.Regexp {
if len(compileMe) == 0 {
return nil
}
hasUppercase := false
for _, char := range compileMe {
if unicode.IsUpper(char) {
hasUppercase = true
}
}
// Smart case; be case insensitive unless there are upper case chars
// in the search string
prefix := "(?i)"
if hasUppercase {
prefix = ""
}
pattern, err := regexp.Compile(prefix + compileMe)
if err == nil {
// Search string is a regexp
return pattern
}
pattern, err = regexp.Compile(prefix + regexp.QuoteMeta(compileMe))
if err == nil {
// Pattern matching the string exactly
return pattern
}
// Unable to create a match-string-verbatim pattern
panic(err)
}
// From: https://stackoverflow.com/a/57005674/473672
func removeLastChar(s string) string {
r, size := utf8.DecodeLastRuneInString(s)
if r == utf8.RuneError && (size == 0 || size == 1) {
size = 0
}
return s[:len(s)-size]
}
func (p *Pager) onSearchKey(key twin.KeyCode) {
switch key {
case twin.KeyEscape, twin.KeyEnter:
p.mode = _Viewing
case twin.KeyBackspace, twin.KeyDelete:
if len(p.searchString) == 0 {
return
}
p.searchString = removeLastChar(p.searchString)
p.updateSearchPattern()
case twin.KeyUp:
// Clipping is done in _Redraw()
p.scrollPosition = p.scrollPosition.PreviousLine(1)
p.mode = _Viewing
case twin.KeyDown:
// Clipping is done in _Redraw()
p.scrollPosition = p.scrollPosition.NextLine(1)
p.mode = _Viewing
case twin.KeyPgUp:
_, height := p.screen.Size()
p.scrollPosition = p.scrollPosition.PreviousLine(height - 1)
p.mode = _Viewing
case twin.KeyPgDown:
_, height := p.screen.Size()
p.scrollPosition = p.scrollPosition.NextLine(height - 1)
p.mode = _Viewing
default:
log.Debugf("Unhandled search key event %v", key)
}
}
func (p *Pager) onSearchRune(char rune) {
p.searchString = p.searchString + string(char)
p.updateSearchPattern()
}