mirror of
https://github.com/walles/moar.git
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339 lines
10 KiB
Go
339 lines
10 KiB
Go
package m
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import (
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"fmt"
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"github.com/walles/moar/m/linenumbers"
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"github.com/walles/moar/m/textstyles"
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"github.com/walles/moar/twin"
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)
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type overflowState bool
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const (
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didFit overflowState = false
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didOverflow overflowState = true
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)
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type renderedLine struct {
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inputLine linenumbers.LineNumber
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// If an input line has been wrapped into two, the part on the second line
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// will have a wrapIndex of 1.
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wrapIndex int
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cells []twin.Cell
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// Used for rendering clear-to-end-of-line control sequences:
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// https://en.wikipedia.org/wiki/ANSI_escape_code#EL
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//
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// Ref: https://github.com/walles/moar/issues/106
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trailer twin.Style
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}
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// Refresh the whole pager display, both contents lines and the status line at
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// the bottom
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func (p *Pager) redraw(spinner string) overflowState {
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p.screen.Clear()
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p.longestLineLength = 0
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lastUpdatedScreenLineNumber := -1
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var renderedScreenLines [][]twin.Cell
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renderedScreenLines, statusText, overflow := p.renderScreenLines()
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for screenLineNumber, row := range renderedScreenLines {
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lastUpdatedScreenLineNumber = screenLineNumber
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for column, cell := range row {
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p.screen.SetCell(column, lastUpdatedScreenLineNumber, cell)
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}
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}
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// Status line code follows
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eofSpinner := spinner
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if eofSpinner == "" {
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// This happens when we're done
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eofSpinner = "---"
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}
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spinnerLine := textstyles.CellsFromString("", _EofMarkerFormat+eofSpinner, nil).Cells
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for column, cell := range spinnerLine {
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p.screen.SetCell(column, lastUpdatedScreenLineNumber+1, cell)
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}
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p.mode.drawFooter(statusText, spinner)
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p.screen.Show()
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return overflow
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}
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// Render screen lines into an array of lines consisting of Cells.
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//
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// At most height - 1 lines will be returned, leaving room for one status line.
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//
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// The lines returned by this method are decorated with horizontal scroll
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// markers and line numbers and are ready to be output to the screen.
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func (p *Pager) renderScreenLines() (lines [][]twin.Cell, statusText string, overflow overflowState) {
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renderedLines, statusText, overflow := p.renderLines()
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if len(renderedLines) == 0 {
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return
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}
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// Construct the screen lines to return
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screenLines := make([][]twin.Cell, 0, len(renderedLines))
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for _, renderedLine := range renderedLines {
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screenLines = append(screenLines, renderedLine.cells)
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if renderedLine.trailer == twin.StyleDefault {
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continue
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}
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// Fill up with the trailer
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screenWidth, _ := p.screen.Size()
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for len(screenLines[len(screenLines)-1]) < screenWidth {
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screenLines[len(screenLines)-1] =
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append(screenLines[len(screenLines)-1], twin.NewCell(' ', renderedLine.trailer))
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}
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}
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return screenLines, statusText, overflow
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}
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// Render all lines that should go on the screen.
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//
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// Returns both the lines and a suitable status text.
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//
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// The returned lines are display ready, meaning that they come with horizontal
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// scroll markers and line numbers as necessary.
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//
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// The maximum number of lines returned by this method is limited by the screen
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// height. If the status line is visible, you'll get at most one less than the
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// screen height from this method.
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func (p *Pager) renderLines() ([]renderedLine, string, overflowState) {
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wantedLineCount := p.visibleHeight()
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screenOverflow := didFit
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var lineNumber linenumbers.LineNumber
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if p.lineNumber() != nil {
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lineNumber = *p.lineNumber()
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} else {
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// No lines to show, line number doesn't matter, pick anything. But we
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// still want one so that we can get the status text from the reader
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// below.
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lineNumber = linenumbers.LineNumber{}
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}
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if !lineNumber.IsZero() {
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// We're scrolled down, meaning everything is not visible on screen
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screenOverflow = didOverflow
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}
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inputLines, readerOverflow := p.reader.GetLines(lineNumber, wantedLineCount)
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if inputLines.lines == nil {
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// Empty input, empty output
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return []renderedLine{}, inputLines.statusText, didFit
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}
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if readerOverflow == didOverflow {
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// This is not the whole input
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screenOverflow = didOverflow
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}
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allLines := make([]renderedLine, 0)
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for lineIndex, line := range inputLines.lines {
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lineNumber := inputLines.firstLine.NonWrappingAdd(lineIndex)
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rendering, lineOverflow := p.renderLine(line, lineNumber, p.scrollPosition.internalDontTouch)
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if lineOverflow == didOverflow {
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// Everything did not fit
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screenOverflow = didOverflow
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}
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var onScreenLength int
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for i := 0; i < len(rendering); i++ {
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trimmedLen := len(twin.TrimSpaceRight(rendering[i].cells))
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if trimmedLen > onScreenLength {
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onScreenLength = trimmedLen
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}
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}
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// We're trying to find the max length of readable characters to limit
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// the scrolling to right, so we don't go over into the vast emptiness for no reason.
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//
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// The -1 fixed an issue that seemed like an off-by-one where sometimes, when first
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// scrolling completely to the right, the first left scroll did not show the text again.
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displayLength := p.leftColumnZeroBased + onScreenLength - 1
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if displayLength >= p.longestLineLength {
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p.longestLineLength = displayLength
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}
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allLines = append(allLines, rendering...)
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}
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// Find which index in allLines the user wants to see at the top of the
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// screen
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firstVisibleIndex := -1 // Not found
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for index, line := range allLines {
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if p.lineNumber() == nil {
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// Expected zero lines but got some anyway, grab the first one!
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firstVisibleIndex = index
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break
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}
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if line.inputLine == *p.lineNumber() && line.wrapIndex == p.deltaScreenLines() {
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firstVisibleIndex = index
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break
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}
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}
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if firstVisibleIndex == -1 {
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panic(fmt.Errorf("scrollPosition %#v not found in allLines size %d",
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p.scrollPosition, len(allLines)))
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}
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if firstVisibleIndex != 0 {
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// We're scrolled down, meaning everything is not visible on screen
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screenOverflow = didOverflow
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}
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// Drop the lines that should go above the screen
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allLines = allLines[firstVisibleIndex:]
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if len(allLines) <= wantedLineCount {
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// Screen has enough room for everything, return everything
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return allLines, inputLines.statusText, screenOverflow
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}
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screenOverflow = didOverflow
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return allLines[0:wantedLineCount], inputLines.statusText, screenOverflow
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}
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// Render one input line into one or more screen lines.
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//
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// The returned line is display ready, meaning that it comes with horizontal
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// scroll markers and line number as necessary.
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//
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// lineNumber and numberPrefixLength are required for knowing how much to
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// indent, and to (optionally) render the line number.
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func (p *Pager) renderLine(line *Line, lineNumber linenumbers.LineNumber, scrollPosition scrollPositionInternal) ([]renderedLine, overflowState) {
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highlighted := line.HighlightedTokens(p.linePrefix, p.searchPattern, &lineNumber)
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var wrapped [][]twin.Cell
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overflow := didFit
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if p.WrapLongLines {
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width, _ := p.screen.Size()
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wrapped = wrapLine(width-numberPrefixLength(p, scrollPosition), highlighted.Cells)
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} else {
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// All on one line
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wrapped = [][]twin.Cell{highlighted.Cells}
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}
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if len(wrapped) > 1 {
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overflow = didOverflow
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}
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rendered := make([]renderedLine, 0)
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for wrapIndex, inputLinePart := range wrapped {
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visibleLineNumber := &lineNumber
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if wrapIndex > 0 {
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visibleLineNumber = nil
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}
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decorated, localOverflow := p.decorateLine(visibleLineNumber, inputLinePart, scrollPosition)
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if localOverflow == didOverflow {
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overflow = didOverflow
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}
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rendered = append(rendered, renderedLine{
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inputLine: lineNumber,
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wrapIndex: wrapIndex,
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cells: decorated,
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})
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}
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if highlighted.Trailer != twin.StyleDefault {
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// In the presence of wrapping, add the trailer to the last of the wrap
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// lines only. This matches what both iTerm and the macOS Terminal does.
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rendered[len(rendered)-1].trailer = highlighted.Trailer
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}
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return rendered, overflow
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}
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// Take a rendered line and decorate as needed:
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// * Line number, or leading whitespace for wrapped lines
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// * Scroll left indicator
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// * Scroll right indicator
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func (p *Pager) decorateLine(lineNumberToShow *linenumbers.LineNumber, contents []twin.Cell, scrollPosition scrollPositionInternal) ([]twin.Cell, overflowState) {
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width, _ := p.screen.Size()
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newLine := make([]twin.Cell, 0, width)
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numberPrefixLength := numberPrefixLength(p, scrollPosition)
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newLine = append(newLine, createLinePrefix(lineNumberToShow, numberPrefixLength)...)
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overflow := didFit
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startColumn := p.leftColumnZeroBased
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if startColumn < len(contents) {
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endColumn := p.leftColumnZeroBased + (width - numberPrefixLength)
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if endColumn > len(contents) {
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endColumn = len(contents)
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}
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newLine = append(newLine, contents[startColumn:endColumn]...)
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}
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// Add scroll left indicator
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if p.leftColumnZeroBased > 0 && len(contents) > 0 {
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if len(newLine) == 0 {
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// Don't panic on short lines, this new Cell will be
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// overwritten with '<' right after this if statement
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newLine = append(newLine, twin.Cell{})
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}
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// Add can-scroll-left marker
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newLine[0] = p.ScrollLeftHint
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// We're scrolled right, meaning everything is not visible on screen
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overflow = didOverflow
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}
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// Add scroll right indicator
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if len(contents)+numberPrefixLength-p.leftColumnZeroBased > width {
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newLine[width-1] = p.ScrollRightHint
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// Some text is out of bounds to the right
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overflow = didOverflow
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}
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return newLine, overflow
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}
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// Generate a line number prefix of the given length.
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//
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// Can be empty or all-whitespace depending on parameters.
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func createLinePrefix(lineNumber *linenumbers.LineNumber, numberPrefixLength int) []twin.Cell {
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if numberPrefixLength == 0 {
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return []twin.Cell{}
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}
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lineNumberPrefix := make([]twin.Cell, 0, numberPrefixLength)
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if lineNumber == nil {
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for len(lineNumberPrefix) < numberPrefixLength {
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lineNumberPrefix = append(lineNumberPrefix, twin.Cell{Rune: ' '})
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}
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return lineNumberPrefix
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}
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lineNumberString := fmt.Sprintf("%*s ", numberPrefixLength-1, lineNumber.Format())
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if len(lineNumberString) > numberPrefixLength {
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panic(fmt.Errorf(
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"lineNumberString <%s> longer than numberPrefixLength %d",
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lineNumberString, numberPrefixLength))
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}
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for column, digit := range lineNumberString {
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if column >= numberPrefixLength {
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break
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}
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lineNumberPrefix = append(lineNumberPrefix, twin.NewCell(digit, lineNumbersStyle))
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}
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return lineNumberPrefix
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}
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