v2.0.2 With full Linux support

This commit is contained in:
Hassan DRAGA 2022-10-24 22:35:05 -04:00
parent 2856dffbdf
commit 5fc7fb2455
12 changed files with 317 additions and 309 deletions

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@ -0,0 +1,44 @@
# WebUI Library
# Linux - Clang
SOURCE=../../../src
INCLUDE=../../../include
all: release
debug:
# Static with Debug info
@echo "Build WebUI Library (Debug Static)..."
@clang -g -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c"
@clang -g -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@llvm-ar rc libwebui-2-static-x64.a webui.o mongoose.o
@llvm-ranlib libwebui-2-static-x64.a
# Dynamic with Debug info
@echo "Build WebUI Library (Debug Dynamic)..."
@clang -g -fPIC -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c"
@clang -g -fPIC -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@clang -g -shared -o webui-2-x64.so webui.o mongoose.o
# Clean
@- rm -f *.o
@echo "Done."
release:
# Static Release
@echo "Build WebUI Library (Release Static)..."
@clang -Os -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c"
@clang -Os -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@llvm-ar rc libwebui-2-static-x64.a webui.o mongoose.o
@llvm-ranlib libwebui-2-static-x64.a
# Dynamic Release
@echo "Build WebUI Library (Release Dynamic)..."
@clang -O3 -fPIC -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c"
@clang -O3 -fPIC -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@clang -shared -o webui-2-x64.so webui.o mongoose.o
# Clean
@- rm -f *.o
@echo "Done."
clean:
- rm -f *.o
- rm -f *.so
- rm -f *.a

44
build/Linux/GCC/Makefile Normal file
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@ -0,0 +1,44 @@
# WebUI Library
# Linux - GCC
SOURCE=../../../src
INCLUDE=../../../include
all: release
debug:
# Static with Debug info
@echo "Build WebUI Library (Debug Static)..."
@gcc -g -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c" -Wno-stringop-overread
@gcc -g -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@ar rc libwebui-2-static-x64.a webui.o mongoose.o
@ranlib libwebui-2-static-x64.a
# Dynamic with Debug info
@echo "Build WebUI Library (Debug Dynamic)..."
@gcc -g -fPIC -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c" -Wno-stringop-overread
@gcc -g -fPIC -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@gcc -g -shared -o webui-2-x64.so webui.o mongoose.o
# Clean
@- rm -f *.o
@echo "Done."
release:
# Static Release
@echo "Build WebUI Library (Release Static)..."
@gcc -Os -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c" -Wno-stringop-overread
@gcc -Os -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@ar rc libwebui-2-static-x64.a webui.o mongoose.o
@ranlib libwebui-2-static-x64.a
# Dynamic Release
@echo "Build WebUI Library (Release Dynamic)..."
@gcc -O3 -fPIC -m64 -o mongoose.o -I "$(INCLUDE)" -c "$(SOURCE)/mongoose.c" -Wno-stringop-overread
@gcc -O3 -fPIC -m64 -o webui.o -I "$(INCLUDE)" -c "$(SOURCE)/webui.c"
@gcc -shared -o webui-2-x64.so webui.o mongoose.o
# Clean
@- rm -f *.o
@echo "Done."
clean:
- rm -f *.o
- rm -f *.so
- rm -f *.a

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@ -0,0 +1,42 @@
# WebUI Library 2.x
# C99 Example
# Linux - Clang
LIB=../../../../build/Linux/Clang
INCLUDE=../../../../include
SOURCE=../..
all: release
debug:
# Build Lib
@cd "$(LIB)" && $(MAKE) debug
# Static with Debug info
@echo "Build C99 Example (Static Debug)..."
@clang -g -static -m64 -o main "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" -lwebui-2-static-x64 -lpthread
# Dynamic with Debug info
@echo "Build C99 Example (Dynamic Debug)..."
@clang -g -m64 -o main-dyn "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" "$(LIB)/webui-2-x64.so" -lpthread
# Clean
@- rm -f *.o
@echo "Done."
release:
# Build Lib
@cd "$(LIB)" && $(MAKE)
# Static Release
@echo "Build C99 Example (Static Release)..."
@clang -static -Os -m64 -o main "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" -lwebui-2-static-x64 -lpthread
@llvm-strip --strip-all main
# Dynamic Release
@echo "Build C99 Example (Dynamic Release)..."
@clang -m64 -o main-dyn "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" "$(LIB)/webui-2-x64.so" -lpthread
@llvm-strip --strip-all main-dyn
# Clean
@- rm -f *.o
@echo "Done."
clean:
- rm -f *.o
- rm -f *.so
- rm -f *.a

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@ -0,0 +1,42 @@
# WebUI Library 2.x
# C99 Example
# Linux - GCC
LIB=../../../../build/Linux/GCC
INCLUDE=../../../../include
SOURCE=../..
all: release
debug:
# Build Lib
@cd "$(LIB)" && $(MAKE) debug
# Static with Debug info
@echo "Build C99 Example (Static Debug)..."
@gcc -g -static -m64 -o main "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" -lwebui-2-static-x64 -lpthread
# Dynamic with Debug info
@echo "Build C99 Example (Dynamic Debug)..."
@gcc -g -m64 -o main-dyn "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" "$(LIB)/webui-2-x64.so" -lpthread
# Clean
@- rm -f *.o
@echo "Done."
release:
# Build Lib
@cd "$(LIB)" && $(MAKE)
# Static Release
@echo "Build C99 Example (Static Release)..."
@gcc -static -Os -m64 -o main "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" -lwebui-2-static-x64 -lpthread
@strip --strip-all main
# Dynamic Release
@echo "Build C99 Example (Dynamic Release)..."
@gcc -m64 -o main-dyn "$(SOURCE)/main.c" -I "$(INCLUDE)" -L "$(LIB)" "$(LIB)/webui-2-x64.so" -lpthread
@strip --strip-all main-dyn
# Clean
@- rm -f *.o
@echo "Done."
clean:
- rm -f *.o
- rm -f *.so
- rm -f *.a

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@ -1,6 +1,6 @@
package webui
// WebUI Library 2.0.1
// WebUI Library 2.0.2
//
// http://webui.me
// https://github.com/alifcommunity/webui
@ -9,10 +9,11 @@ package webui
// Copyright (C)2022 Hassan DRAGA <https://github.com/hassandraga>.
/*
// [?] Change the library path as you need
#cgo CFLAGS: -I ./ -I ../../../../include
#cgo windows LDFLAGS: -L ./ -L ../../../../build/Windows/GCC/ -lwebui-2-static-x64 -lws2_32
#cgo darwin LDFLAGS: -L ./ -L ../../../../build/macOS/Clang/ -lwebui-2-static-x64
#cgo linux LDFLAGS: -L ./ -L ../../../../build/Linux/GCC/ -lwebui-2-static-x64
#cgo windows LDFLAGS: -L ./ -L ../../../../build/Windows/GCC/ -L ../../../../build/Windows/MSVC/ -lwebui-2-static-x64 -lws2_32
#cgo darwin LDFLAGS: -L ./ -L ../../../../build/macOS/GCC/ -L ../../../../build/macOS/Clang/ -lwebui-2-static-x64 -lpthread
#cgo linux LDFLAGS: -L ./ -L ../../../../build/Linux/GCC/ -L ../../../../build/Linux/Clang/ -lwebui-2-static-x64 -lpthread
#include <webui.h>
extern void webui_go_handler(webui_window_t* _window, unsigned int _element_id, unsigned int _window_id, char* _element_name);
static void webui_bind_go_handler(webui_event_t* e) {

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@ -1,5 +1,5 @@
/*
WebUI Library 2.0.1
WebUI Library 2.0.2
http://webui.me
https://github.com/alifcommunity/webui

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@ -1,5 +1,5 @@
/*
WebUI Library 2.0.1
WebUI Library 2.0.2
http://webui.me
https://github.com/alifcommunity/webui

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@ -1,5 +1,5 @@
/*
WebUI Library 2.0.1
WebUI Library 2.0.2
http://webui.me
https://github.com/alifcommunity/webui
@ -60,7 +60,6 @@
#define WEBUI_PCLOSE _pclose
#define WEBUI_MAX_PATH MAX_PATH
#endif
// -- Linux ---------------------------
#ifdef __linux__
#include <pthread.h> // POSIX threading
@ -76,19 +75,23 @@
#define WEBUI_PCLOSE pclose
#define WEBUI_MAX_PATH PATH_MAX
#endif
// -- macOS ---------------------------
// ...
struct webui_window_t;
typedef struct webui_timer_t {
struct timespec start;
struct timespec now;
} webui_timer_t;
typedef struct webui_event_t {
unsigned int window_id;
unsigned int element_id;
char* element_name;
struct webui_window_t* window;
} webui_event_t;
typedef struct webui_window_core_t {
@ -118,14 +121,12 @@ typedef struct webui_window_core_t {
#else
pthread_t server_thread;
#endif
} webui_window_core_t;
typedef struct webui_window_t {
webui_window_core_t core;
char* path;
} webui_window_t;
typedef struct webui_javascript_result_t {
@ -133,7 +134,6 @@ typedef struct webui_javascript_result_t {
bool error;
unsigned int length;
const char* data;
} webui_javascript_result_t;
typedef struct webui_javascript_t {
@ -141,7 +141,6 @@ typedef struct webui_javascript_t {
const char* script;
unsigned int timeout;
webui_javascript_result_t result;
} webui_javascript_t;
typedef struct webui_cb_t {
@ -149,14 +148,12 @@ typedef struct webui_cb_t {
webui_window_t* win;
char* element_id;
char* element_name;
} webui_cb_t;
typedef struct webui_cmd_async_t {
webui_window_t* win;
char* cmd;
} webui_cmd_async_t;
typedef struct webui_custom_browser_t {
@ -164,7 +161,6 @@ typedef struct webui_custom_browser_t {
char* app;
char* arg;
bool auto_link;
} webui_custom_browser_t;
typedef struct webui_browser_t {
@ -176,7 +172,6 @@ typedef struct webui_browser_t {
unsigned int safari; // 4
unsigned int chromium; // 5
unsigned int custom; // 99
} webui_browser_t;
typedef struct webui_runtime_t {
@ -184,7 +179,6 @@ typedef struct webui_runtime_t {
unsigned int none; // 0
unsigned int deno; // 1
unsigned int nodejs; // 2
} webui_runtime_t;
typedef struct webui_t {
@ -215,7 +209,6 @@ typedef struct webui_t {
void *ptr_list[WEBUI_MAX_ARRAY];
unsigned int ptr_position;
size_t ptr_size[WEBUI_MAX_ARRAY];
} webui_t;
// -- Definitions ---------------------
@ -244,7 +237,6 @@ EXPORT void webui_detect_process_close(webui_window_t* win, bool status);
// -- Interface -----------------------
// To help other languages to use WebUI
typedef struct webui_javascript_int_t {
char* script;
@ -252,9 +244,7 @@ typedef struct webui_javascript_int_t {
bool error;
unsigned int length;
const char* data;
} webui_javascript_int_t;
EXPORT unsigned int webui_bind_int(webui_window_t* win, const char* element, void (*func)(unsigned int, unsigned int, char*));
EXPORT void webui_run_js_int(webui_window_t* win, const char* script, unsigned int timeout, bool* error, unsigned int* length, char* data);
EXPORT void webui_run_js_int_struct(webui_window_t* win, webui_javascript_int_t* js_int);
@ -287,6 +277,10 @@ EXPORT bool _webui_browser_start_firefox(webui_window_t* win, const char* addres
EXPORT bool _webui_browser_start_custom(webui_window_t* win, const char* address);
EXPORT bool _webui_browser_start_chrome(webui_window_t* win, const char* address);
EXPORT bool _webui_browser_start(webui_window_t* win, const char* address, unsigned int browser);
EXPORT long _webui_timer_diff(struct timespec *start, struct timespec *end);
EXPORT void _webui_timer_start(webui_timer_t* t);
EXPORT bool _webui_timer_is_end(webui_timer_t* t, unsigned int ms);
EXPORT void _webui_timer_clock_gettime(struct timespec *spec);
#ifdef _WIN32
EXPORT DWORD WINAPI _webui_cb(LPVOID _arg);
EXPORT DWORD WINAPI _webui_run_browser_task(LPVOID _arg);

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@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
[project]
name = "webui2"
version = "2.0.1.1"
version = "2.0.2"
authors = [
{ name="Hassan Draga" },
]

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@ -1,4 +1,4 @@
# WebUI Library 2.0.1
# WebUI Library 2.0.2
#
# http://webui.me
# https://github.com/alifcommunity/webui
@ -102,7 +102,7 @@ class window:
if WebUI is None:
err_library_not_found('show')
return
WebUI.webui_show(self.window, html.encode('utf-8'))
WebUI.webui_show(self.window, html.encode('utf-8'), 0)
def close(self):
global WebUI

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@ -1,5 +1,5 @@
/*
WebUI Library 2.0.1
WebUI Library 2.0.2
http://webui.me
https://github.com/alifcommunity/webui
@ -445,6 +445,42 @@ void _webui_sleep(long unsigned int ms) {
#endif
}
long _webui_timer_diff(struct timespec *start, struct timespec *end) {
return ((end->tv_sec * 1000) +
(end->tv_nsec / 1000000)) -
((start->tv_sec * 1000) +
(start->tv_nsec / 1000000));
}
void _webui_timer_clock_gettime(struct timespec *spec) {
#ifdef _WIN32
__int64 wintime;
GetSystemTimeAsFileTime((FILETIME*)&wintime);
wintime -= ((__int64)116444736000000000);
spec->tv_sec = wintime / ((__int64)10000000);
spec->tv_nsec = wintime % ((__int64)10000000) * 100;
#else
clock_gettime(CLOCK_MONOTONIC, spec);
#endif
}
void _webui_timer_start(webui_timer_t* t) {
_webui_timer_clock_gettime(&t->start);
}
bool _webui_timer_is_end(webui_timer_t* t, unsigned int ms) {
_webui_timer_clock_gettime(&t->now);
long def = _webui_timer_diff(&t->start, &t->now);
if (def > ms)
return true;
return false;
}
#ifdef WEBUI_LOG
void _webui_print_hex(const char* data, size_t len) {
@ -502,224 +538,45 @@ unsigned int _webui_get_run_id() {
return ++webui.run_last_id;
}
#ifdef __linux__
bool _webui_socket_test_connect_mg(unsigned int port_num) {
bool _webui_socket_test_listen_mg(unsigned int port_num) {
#ifdef WEBUI_LOG
printf("[0] _webui_socket_test_listen_mg([%d])... \n", port_num);
#endif
struct mg_mgr mgr;
struct mg_connection *c;
struct mg_mgr mgr;
mg_mgr_init(&mgr);
char url[32];
sprintf(url, "localhost:%d", port_num);
sprintf(url, "http://localhost:%d", port_num);
c = mg_connect(&mgr, url, NULL, NULL);
if(c == NULL) {
if((c = mg_http_listen(&mgr, url, NULL, &mgr)) == NULL) {
mg_close_conn(c);
// Cannot listen
mg_mgr_free(&mgr);
return false;
}
// Cleaning
mg_close_conn(c);
// Listening success
mg_mgr_free(&mgr);
// Connection Success
return true;
}
int connect_ms(int sockfd, const struct sockaddr *addr, socklen_t addrlen, unsigned int timeout_ms) {
#ifdef WEBUI_LOG
printf("[0] connect_ms([%d] ms)... \n", timeout_ms);
#endif
int rc = 0;
int sockfd_flags_before = 0;
if((sockfd_flags_before = fcntl(sockfd, F_GETFL, 0) < 0))
return -1;
if(fcntl(sockfd, F_SETFL, sockfd_flags_before | O_NONBLOCK) < 0)
return -1;
// Start connecting (asynchronously)
do {
if (connect(sockfd, addr, addrlen)<0) {
// Did connect return an error? If so, we'll fail.
if ((errno != EWOULDBLOCK) && (errno != EINPROGRESS))
rc = -1;
else {
// Otherwise, we'll wait for it to complete.
// Set a deadline timestamp 'timeout' ms from now (needed b/c poll can be interrupted)
struct timespec now;
if(clock_gettime(CLOCK_MONOTONIC, &now) < 0) {
rc = -1;
break;
}
struct timespec deadline = {
.tv_sec = now.tv_sec,
.tv_nsec = now.tv_nsec + timeout_ms * 1000000l
};
// Wait for the connection to complete.
do {
// Calculate how long until the deadline
if(clock_gettime(CLOCK_MONOTONIC, &now) < 0) {
rc = -1;
break;
}
int ms_until_deadline = (int)((deadline.tv_sec - now.tv_sec)*1000l + (deadline.tv_nsec - now.tv_nsec)/1000000l);
if(ms_until_deadline<0) {
rc = 0;
break;
}
// Wait for connect to complete (or for the timeout deadline)
struct pollfd pfds[] = {
{
.fd = sockfd,
.events = POLLOUT
}
};
rc = poll(pfds, 1, ms_until_deadline);
// If poll 'succeeded', make sure it *really* succeeded
if( rc > 0) {
int error = 0;
socklen_t len = sizeof(error);
int retval = getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &error, &len);
if(retval==0)
errno = error;
if(error!=0)
rc = -1;
}
}
// If poll was interrupted, try again.
while(rc == -1 && errno == EINTR);
// Did poll timeout? If so, fail.
if(rc == 0) {
errno = ETIMEDOUT;
rc = -1;
}
}
}
} while(0);
// Restore original O_NONBLOCK state
if(fcntl(sockfd, F_SETFL, sockfd_flags_before) < 0)
return -1;
// Success
return rc;
}
#endif
bool _webui_socket_test_connect(unsigned int port_num) {
#ifdef WEBUI_LOG
printf("[0] _webui_socket_test_connect([%d])... \n", port_num);
#endif
// TODO: Detect if port is failed to connect but it's used
// We should tray to bind() to make sure.
#ifdef _WIN32
// -- Win32 ---------------------
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL, hints;
unsigned int iResult;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if(iResult != 0)
return false;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
char the_port[16];
sprintf(the_port, "%d", port_num);
iResult = getaddrinfo("localhost", the_port, &hints, &result);
if(iResult != 0) {
freeaddrinfo(result);
WSACleanup();
return false;
}
ConnectSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if(ConnectSocket == INVALID_SOCKET) {
freeaddrinfo(result);
WSACleanup();
return false;
}
iResult = connect(ConnectSocket, result->ai_addr, (unsigned int)result->ai_addrlen);
if(iResult == SOCKET_ERROR || ConnectSocket == INVALID_SOCKET) {
closesocket(ConnectSocket);
freeaddrinfo(result);
WSACleanup();
return false;
}
// Cleaning
closesocket(ConnectSocket);
freeaddrinfo(result);
WSACleanup();
// Connection Success
return true;
#else
int sockfd;
struct sockaddr_in serv_addr;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
// Opening socket failed
return false;
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
// Leave [serv_addr.sin_addr.s_addr] empty to use localhost
serv_addr.sin_port = htons(port_num);
if(connect_ms(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr), 100) != 0) {
// Connection Failed
close(sockfd);
return false;
}
else {
// Connection Success
close(sockfd);
return true;
}
#endif
}
bool _webui_socket_test_listen(unsigned int port_num) {
bool _webui_socket_test_listen_win32(unsigned int port_num) {
#ifdef WEBUI_LOG
printf("[0] _webui_socket_test_listen([%d])... \n", port_num);
printf("[0] _webui_socket_test_listen_win32([%d])... \n", port_num);
#endif
#ifdef _WIN32
// -- Win32 ---------------------
WSADATA wsaData;
unsigned int iResult;
SOCKET ListenSocket = INVALID_SOCKET;
struct addrinfo *result = NULL;
struct addrinfo hints;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if(iResult != 0) {
@ -731,6 +588,7 @@ bool _webui_socket_test_listen(unsigned int port_num) {
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
char the_port[16];
sprintf(the_port, "%d", port_num);
@ -739,6 +597,7 @@ bool _webui_socket_test_listen(unsigned int port_num) {
WSACleanup();
return false;
}
// Create a SOCKET for the server to listen for client connections.
ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if(ListenSocket == INVALID_SOCKET) {
@ -746,6 +605,7 @@ bool _webui_socket_test_listen(unsigned int port_num) {
WSACleanup();
return false;
}
// Setup the TCP listening socket
iResult = bind(ListenSocket, result->ai_addr, (unsigned int)result->ai_addrlen);
if(iResult == SOCKET_ERROR) {
@ -754,36 +614,16 @@ bool _webui_socket_test_listen(unsigned int port_num) {
WSACleanup();
return false;
}
// Clean
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
// Listening Success
return true;
#else
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0) {
return false;
}
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(port_num);
if((bind(sockfd, (struct sockaddr*) &servaddr, sizeof(servaddr))) != 0) {
close(sockfd);
return false;
}
if((listen(sockfd, 5)) != 0) {
close(sockfd);
return false;
}
// Listening Success
return true;
close(sockfd);
#endif
}
bool _webui_port_is_used(unsigned int port_num) {
@ -792,34 +632,15 @@ bool _webui_port_is_used(unsigned int port_num) {
#endif
#ifdef _WIN32
// -- Win32 ---------------------
// Connect test
// if(_webui_socket_test_connect(port_num))
// return true;
// Connect test MG
// if(_webui_socket_test_connect_mg(port_num))
// return true;
// Listener test
if(!_webui_socket_test_listen(port_num))
return true; // Port is busy
// Port is not in use
return false;
if(!_webui_socket_test_listen_win32(port_num))
return true; // Port is already used
return false; // Port is not in use
#else
// Connect test
// if(_webui_socket_test_connect(port_num))
// return true;
// Connect test MG
// if(_webui_socket_test_connect_mg(port_num))
// return true;
// Listener test
if(!_webui_socket_test_listen(port_num))
return true; // Port is busy
// Listener test MG
if(!_webui_socket_test_listen_mg(port_num))
return true; // Port is already used
return false; // Port is not in use
#endif
}
@ -1412,35 +1233,52 @@ static void _webui_server_event_handler(struct mg_connection *c, int ev, void *e
if(mg_http_listen(&mgr, win->core.url, _webui_server_event_handler, (void *)win) != NULL) {
#ifdef WEBUI_LOG
printf("[%d] [Thread] webui_server_start(%s)... Listening success\n", win->core.window_number, win->core.url);
#endif
if(webui.use_timeout) {
bool stop = false;
bool extra_used = false;
for(;;) {
if(!win->core.server_handled) {
// Wait for first connection
unsigned int n = 0;
do {
webui_timer_t timer;
_webui_timer_start(&timer);
while(1) {
// Stop if window is connected
mg_mgr_poll(&mgr, 1);
if(win->core.connected)
break;
if(webui.timeout_extra && win->core.server_handled && !extra_used) {
// Stop if timer is finished
if(_webui_timer_is_end(&timer, (timeout * 1000)))
break;
}
// At this moment the browser is started and HTML
// is handled, so, let's reset the timer to give
if(!win->core.connected && webui.timeout_extra && win->core.server_handled) {
// At this moment the browser is already started and HTML
// is already handled, so, let's wait more time to give
// the WebSocket an extra time to connect
n = 0;
extra_used = true;
}
else n++;
_webui_timer_start(&timer);
while(1) {
} while(n <= (timeout * 100));
// Stop if window is connected
mg_mgr_poll(&mgr, 1);
if(win->core.connected)
break;
// Stop if timer is finished
if(_webui_timer_is_end(&timer, (timeout * 1000)))
break;
}
}
if(!win->core.connected)
stop = true;
@ -1470,6 +1308,12 @@ static void _webui_server_event_handler(struct mg_connection *c, int ev, void *e
mg_mgr_poll(&mgr, 1);
}
}
else {
#ifdef WEBUI_LOG
printf("[%d] [Thread] webui_server_start(%s)... Listening failed\n", win->core.window_number, win->core.url);
#endif
}
// Stop server
mg_mgr_free(&mgr);
@ -1608,11 +1452,9 @@ bool _webui_folder_exist(char* folder) {
#else
DIR* dir = opendir(folder);
if(dir) {
printf("[0] _webui_folder_exist([%s])... TTTTTTTTTTTTTTT \n", folder);
closedir(dir);
return true;
}
printf("[0] _webui_folder_exist([%s])... NOOOOOOOOOOOOOOOOO \n", folder);
#endif
return false;
@ -2042,7 +1884,7 @@ bool _webui_browser_start_chrome(webui_window_t* win, const char* address) {
return false;
char arg[1024];
sprintf(arg, " --user-data-dir=\"%s\" --disable-gpu --disable-software-rasterizer --no-proxy-server --safe-mode --disable-extensions --app=", win->core.profile_path);
sprintf(arg, " --user-data-dir=\"%s\" --disable-gpu --disable-software-rasterizer --no-proxy-server --safe-mode --disable-extensions --disable-background-mode --disable-plugins --disable-plugins-discovery --disable-translate --bwsi --app=", win->core.profile_path);
char full[1024];
sprintf(full, "%s%s%s", win->core.browser_path, arg, address);
@ -2998,7 +2840,7 @@ unsigned int _webui_get_free_port() {
if(_webui_port_is_used(port))
port++; // Port used by an external app
else
break; // Port ready to use
break; // Port is free
}
}

View File

@ -149,8 +149,7 @@
<div class="flex-none mt-auto bg-white rounded-b rounded-t-none overflow-hidden shadow p-6">
<div class="flex items-center justify-center">
<a href="#" target="_blank" class="mx-auto lg:mx-0 hover:underline gradient-button text-white font-bold my-6 py-2 px-4 shadow-lg no-underline">
Coming Soon
<!-- Download Windows WebUI v2.0.1 -->
Download Windows WebUI v2.0.2
</a>
</div>
</div>
@ -171,7 +170,7 @@
<div class="flex-none mt-auto bg-white rounded-b rounded-t-none overflow-hidden shadow p-6">
<div class="flex items-center justify-center">
<a href="#" target="_blank" class="mx-auto lg:mx-0 hover:underline gradient-button text-white font-bold my-6 py-2 px-4 shadow-lg no-underline">
Coming Soon
Download Linux WebUI v2.0.2
</a>
</div>
</div>