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Reorganize webui.h
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@ -170,8 +170,6 @@ WEBUI_EXPORT bool webui_set_root_folder(size_t window, const char* path);
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WEBUI_EXPORT bool webui_set_default_root_folder(const char* path);
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// Set a custom handler to serve files.
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WEBUI_EXPORT void webui_set_file_handler(size_t window, const void* (*handler)(const char* filename, int* length));
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// -- Other ---------------------------
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// Check if the specified window is still running.
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WEBUI_EXPORT bool webui_is_shown(size_t window);
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// Set the maximum time in seconds to wait for the browser to start.
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@ -180,6 +178,22 @@ WEBUI_EXPORT void webui_set_timeout(size_t second);
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WEBUI_EXPORT void webui_set_icon(size_t window, const char* icon, const char* icon_type);
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// Allow the window URL to be re-used in normal web browsers.
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WEBUI_EXPORT void webui_set_multi_access(size_t window, bool status);
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// Base64 encoding. Use this to safely send text based data to the UI. If it fails it will return NULL.
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WEBUI_EXPORT char* webui_encode(const char* str);
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// Base64 decoding. Use this to safely decode received Base64 text from the UI. If it fails it will return NULL.
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WEBUI_EXPORT char* webui_decode(const char* str);
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// Safely free a buffer allocated by WebUI, for example when using `webui_encode()`.
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WEBUI_EXPORT void webui_free(void* ptr);
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// Safely allocate memory using the WebUI memory management system. It can be safely freed using `webui_free()`.
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WEBUI_EXPORT void* webui_malloc(size_t size);
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// Safely send raw data to the UI.
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WEBUI_EXPORT void webui_send_raw(size_t window, const char* function, const void* raw, size_t size);
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// Run the window in hidden mode.
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WEBUI_EXPORT void webui_set_hide(size_t window, bool status);
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// Set the window size.
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WEBUI_EXPORT void webui_set_size(size_t window, unsigned int width, unsigned int height);
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// Set the window position.
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WEBUI_EXPORT void webui_set_position(size_t window, unsigned int x, unsigned int y);
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// -- JavaScript ----------------------
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// Run JavaScript without waiting for the response.
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@ -200,24 +214,8 @@ WEBUI_EXPORT void webui_return_int(webui_event_t* e, long long int n);
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WEBUI_EXPORT void webui_return_string(webui_event_t* e, const char* s);
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// Return the response to JavaScript as boolean.
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WEBUI_EXPORT void webui_return_bool(webui_event_t* e, bool b);
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// Base64 encoding. Use this to safely send text based data to the UI. If it fails it will return NULL.
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WEBUI_EXPORT char* webui_encode(const char* str);
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// Base64 decoding. Use this to safely decode received Base64 text from the UI. If it fails it will return NULL.
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WEBUI_EXPORT char* webui_decode(const char* str);
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// Safely free a buffer allocated by WebUI, for example when using `webui_encode()`.
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WEBUI_EXPORT void webui_free(void* ptr);
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// Safely allocate memory using the WebUI memory management system. It can be safely freed using `webui_free()`.
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WEBUI_EXPORT void* webui_malloc(size_t size);
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// Safely send raw data to the UI.
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WEBUI_EXPORT void webui_send_raw(size_t window, const char* function, const void* raw, size_t size);
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// Run the window in hidden mode.
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WEBUI_EXPORT void webui_set_hide(size_t window, bool status);
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// Set the window size.
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WEBUI_EXPORT void webui_set_size(size_t window, unsigned int width, unsigned int height);
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// Set the window position.
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WEBUI_EXPORT void webui_set_position(size_t window, unsigned int x, unsigned int y);
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// -- Interface -----------------------
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// -- Wrapper's Interface -------------
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// Bind a specific html element click event with a function. Empty element means all events. This replaces `webui_bind()`. The func is (Window, EventType, Element, Data, DataSize, EventNumber).
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WEBUI_EXPORT size_t webui_interface_bind(size_t window, const char* element, void (*func)(size_t, size_t, char*, char*, size_t, size_t));
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// When using `webui_interface_bind()`, you may need this function to easily set your callback response.
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