2019-10-25 01:54:41 +03:00
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fn main() {
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println!("cargo:rerun-if-changed=build.rs");
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2020-12-29 23:13:23 +03:00
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use gl_generator::{Api, Fallbacks, Profile, Registry};
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use std::env;
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use std::fs::File;
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use std::path::PathBuf;
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2019-10-25 01:54:41 +03:00
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2020-12-29 23:13:23 +03:00
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let dest = PathBuf::from(&env::var("OUT_DIR").unwrap());
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let target = env::var("TARGET").unwrap();
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if !target.contains("macos") {
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let mut file = File::create(&dest.join("egl_bindings.rs")).unwrap();
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let reg = Registry::new(
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Api::Egl,
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(1, 5),
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Profile::Core,
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Fallbacks::All,
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[
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"EGL_KHR_create_context",
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"EGL_EXT_create_context_robustness",
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"EGL_KHR_create_context_no_error",
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"EGL_KHR_platform_x11",
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"EGL_KHR_platform_android",
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"EGL_KHR_platform_wayland",
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"EGL_KHR_platform_gbm",
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"EGL_EXT_platform_base",
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"EGL_EXT_platform_x11",
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"EGL_MESA_platform_gbm",
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"EGL_EXT_platform_wayland",
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"EGL_EXT_platform_device",
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"EGL_KHR_swap_buffers_with_damage",
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],
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);
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2019-10-25 01:54:41 +03:00
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2020-12-29 23:13:23 +03:00
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if target.contains("android") || target.contains("ios") {
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reg.write_bindings(gl_generator::StaticStructGenerator, &mut file)
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} else {
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reg.write_bindings(gl_generator::StructGenerator, &mut file)
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2019-10-25 01:54:41 +03:00
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}
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2020-12-29 23:13:23 +03:00
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.unwrap()
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}
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2019-10-25 05:12:18 +03:00
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2020-12-29 23:13:23 +03:00
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if target.contains("windows") {
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let mut file = File::create(&dest.join("wgl_bindings.rs")).unwrap();
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let reg = Registry::new(Api::Wgl, (1, 0), Profile::Core, Fallbacks::All, []);
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2020-06-16 04:03:20 +03:00
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2020-12-29 23:13:23 +03:00
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reg.write_bindings(gl_generator::StructGenerator, &mut file)
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2020-06-16 04:03:20 +03:00
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.unwrap();
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2020-12-29 23:13:23 +03:00
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let mut file = File::create(&dest.join("wgl_extra_bindings.rs")).unwrap();
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Registry::new(
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Api::Wgl,
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(1, 0),
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Profile::Core,
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Fallbacks::All,
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[
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"WGL_ARB_create_context",
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"WGL_ARB_create_context_profile",
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"WGL_ARB_create_context_robustness",
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"WGL_ARB_context_flush_control",
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"WGL_ARB_extensions_string",
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"WGL_ARB_framebuffer_sRGB",
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"WGL_ARB_multisample",
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"WGL_ARB_pixel_format",
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"WGL_ARB_pixel_format_float",
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"WGL_EXT_create_context_es2_profile",
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"WGL_EXT_extensions_string",
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"WGL_EXT_framebuffer_sRGB",
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"WGL_EXT_swap_control",
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],
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)
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.write_bindings(gl_generator::StructGenerator, &mut file)
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.unwrap();
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2019-10-25 01:54:41 +03:00
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}
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}
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