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mirror of https://github.com/wez/wezterm.git synced 2024-12-24 13:52:55 +03:00
wezterm/window/examples/basic.rs

116 lines
2.7 KiB
Rust
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use ::window::*;
use std::any::Any;
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struct MyWindow {
allow_close: bool,
cursor_pos: Point,
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}
impl Drop for MyWindow {
fn drop(&mut self) {
eprintln!("MyWindow dropped");
}
}
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impl WindowCallbacks for MyWindow {
fn can_close(&mut self) -> bool {
eprintln!("can I close?");
if self.allow_close {
true
} else {
self.allow_close = true;
false
}
}
fn destroy(&mut self) {
eprintln!("destroy was called!");
Connection::get().unwrap().terminate_message_loop();
}
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fn paint(&mut self, context: &mut dyn PaintContext) {
// Pick a purple background color
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context.clear(Color::rgb(0x40, 0x20, 0x60));
// This line doesn't need anti-aliasing
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context.draw_line(
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Point::new(0, 0),
Point::new(100, 100),
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Color::rgb(0xff, 0xff, 0xff),
Operator::Over,
);
// This shallower line should need some
context.draw_line(
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Point::new(100, 0),
Point::new(200, 120),
Color::rgb(0xff, 0x80, 0xff),
Operator::Over,
);
context.draw_line(
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Point::new(0, 0),
self.cursor_pos,
Color::rgb(0xff, 0xff, 0x80),
Operator::Over,
);
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}
fn resize(&mut self, dims: Dimensions) {
eprintln!("resize {:?}", dims);
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}
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fn key_event(&mut self, key: &KeyEvent, ctx: &dyn WindowOps) -> bool {
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eprintln!("{:?}", key);
ctx.set_cursor(Some(MouseCursor::Text));
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false
}
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fn mouse_event(&mut self, event: &MouseEvent, ctx: &dyn WindowOps) {
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eprintln!("{:?}", event);
self.cursor_pos = event.coords;
ctx.invalidate();
ctx.set_cursor(Some(MouseCursor::Arrow));
if event.kind == MouseEventKind::Press(MousePress::Left) {
// spawn_window().unwrap();
}
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}
fn as_any(&mut self) -> &mut dyn Any {
self
}
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}
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fn spawn_window() -> anyhow::Result<()> {
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let win = Window::new_window(
"myclass",
"the title",
800,
600,
Box::new(MyWindow {
allow_close: false,
cursor_pos: Point::new(100, 200),
}),
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)?;
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win.show();
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win.apply(|myself, _win| {
if let Some(myself) = myself.downcast_ref::<MyWindow>() {
eprintln!(
"got myself; allow_close={}, cursor_pos:{:?}",
myself.allow_close, myself.cursor_pos
);
}
Ok(())
});
Ok(())
}
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fn main() -> anyhow::Result<()> {
pretty_env_logger::init();
let conn = Connection::init()?;
spawn_window()?;
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conn.run_message_loop()
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}