2020-01-14 09:20:53 +03:00
|
|
|
### Color Scheme
|
|
|
|
|
2020-06-21 05:06:06 +03:00
|
|
|
WezTerm ships with the full set of over 200 color schemes available from
|
|
|
|
[iTerm2-Color-Schemes](https://github.com/mbadolato/iTerm2-Color-Schemes#screenshots).
|
|
|
|
You can select a color scheme with a line like this:
|
2020-01-14 09:20:53 +03:00
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
color_scheme = "Batman",
|
|
|
|
}
|
2020-01-14 09:20:53 +03:00
|
|
|
```
|
|
|
|
|
2020-10-20 10:55:35 +03:00
|
|
|
You can find a list of available color schemes and screenshots
|
|
|
|
in [The Color Schemes Section](../colorschemes/index.md).
|
2020-01-14 09:20:53 +03:00
|
|
|
|
|
|
|
The `color_scheme` option takes precedence over the `colors` section below.
|
|
|
|
|
|
|
|
### Defining your own colors
|
|
|
|
|
|
|
|
Rather than using a color scheme, you can specify the color palette using the
|
2020-04-07 02:32:16 +03:00
|
|
|
`colors` configuration section. Note that `color_scheme` takes precedence
|
2020-01-14 09:20:53 +03:00
|
|
|
over this section.
|
2019-12-30 07:41:08 +03:00
|
|
|
|
|
|
|
You can configure colors with a section like this. In addition to specifying
|
|
|
|
[SVG/CSS3 color names](https://docs.rs/palette/0.4.1/palette/named/index.html#constants),
|
|
|
|
you can use `#RRGGBB` to specify a color code using the
|
|
|
|
usual hex notation; eg: `#000000` is equivalent to `black`:
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
colors = {
|
|
|
|
-- The default text color
|
|
|
|
foreground = "silver",
|
|
|
|
-- The default background color
|
|
|
|
background = "black",
|
|
|
|
|
|
|
|
-- Overrides the cell background color when the current cell is occupied by the
|
|
|
|
-- cursor and the cursor style is set to Block
|
|
|
|
cursor_bg = "#52ad70",
|
|
|
|
-- Overrides the text color when the current cell is occupied by the cursor
|
|
|
|
cursor_fg = "black",
|
|
|
|
-- Specifies the border color of the cursor when the cursor style is set to Block,
|
|
|
|
-- of the color of the vertical or horizontal bar when the cursor style is set to
|
|
|
|
-- Bar or Underline.
|
|
|
|
cursor_border = "#52ad70",
|
|
|
|
|
|
|
|
-- The color of the scrollbar "thumb"; the portion that represents the current viewport
|
|
|
|
scrollbar_thumb = "#222222",
|
|
|
|
|
2020-10-20 08:03:21 +03:00
|
|
|
-- The color of the split lines between panes
|
|
|
|
split = "#444444",
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
ansi = {"black", "maroon", "green", "olive", "navy", "purple", "teal", "silver"},
|
|
|
|
brights = {"grey", "red", "lime", "yellow", "blue", "fuchsia", "aqua", "white"},
|
|
|
|
}
|
|
|
|
}
|
2019-12-30 07:41:08 +03:00
|
|
|
```
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
### Defining a Color Scheme in your `.wezterm.lua`
|
2020-01-14 09:20:53 +03:00
|
|
|
|
|
|
|
If you'd like to keep a couple of color schemes handy in your configuration
|
2020-04-07 02:32:16 +03:00
|
|
|
file, rather than filling out the `colors` section, place it in a
|
2020-01-14 09:20:53 +03:00
|
|
|
`color_schemes` section as shown below; you can then reference it using the
|
|
|
|
`color_scheme` setting.
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
Color schemes names that you define in your `wezterm.lua` take precedence
|
2020-01-14 09:20:53 +03:00
|
|
|
over all other color schemes.
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
All of the settings available from the `colors` section are available
|
2020-01-14 09:20:53 +03:00
|
|
|
to use in the `color_schemes` sections.
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
color_scheme = "Red Scheme",
|
|
|
|
|
|
|
|
color_schemes = {
|
|
|
|
["Red Scheme"] = {
|
|
|
|
background = "red",
|
|
|
|
}
|
|
|
|
["Blue Scheme"] = {
|
|
|
|
background = "blue",
|
|
|
|
}
|
|
|
|
},
|
|
|
|
}
|
2020-01-14 09:20:53 +03:00
|
|
|
```
|
|
|
|
|
|
|
|
### Defining a Color Scheme in a separate file
|
|
|
|
|
|
|
|
If you'd like to factor your color schemes out into separate files, you
|
|
|
|
can create a file with a `[colors]` section; take a look at [one of
|
|
|
|
the available color schemes for an example](https://github.com/wez/wezterm/blob/master/assets/colors/Builtin%20Dark.toml).
|
|
|
|
|
2020-10-31 08:56:32 +03:00
|
|
|
It is recommended that you place your custom scheme in a directory
|
|
|
|
named `$HOME/.config/wezterm/colors` if you're on a POSIX system.
|
|
|
|
|
|
|
|
On a Windows system, `wezterm` will search for schemes in a directory
|
|
|
|
named `colors` that is in the same directory as the `wezterm.exe`.
|
|
|
|
|
|
|
|
If you wish to place your color scheme files in some other location, then will
|
|
|
|
will need to instruct wezterm where to look for your scheme files; the
|
|
|
|
`color_scheme_dirs` setting specifies a list of directories to be searched:
|
2020-01-14 09:20:53 +03:00
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
color_scheme_dirs = {"/some/path/to/my/color/schemes"},
|
|
|
|
}
|
2020-01-14 09:20:53 +03:00
|
|
|
```
|
|
|
|
|
|
|
|
Color scheme names that are defined in files in your `color_scheme_dirs` list
|
|
|
|
take precedence over the built-in color schemes.
|
|
|
|
|
|
|
|
### Dynamic Color Escape Sequences
|
|
|
|
|
|
|
|
Wezterm supports dynamically changing its color palette via escape sequences.
|
2019-12-30 07:41:08 +03:00
|
|
|
|
2020-01-14 09:20:53 +03:00
|
|
|
[The dynamic-colors directory](https://github.com/mbadolato/iTerm2-Color-Schemes/tree/master/dynamic-colors)
|
|
|
|
of the color scheme repo contains shell scripts that can change the color
|
|
|
|
scheme immediately on the fly. This can be used in your own scripts to alter
|
|
|
|
the terminal appearance programmatically:
|
2019-12-30 07:41:08 +03:00
|
|
|
|
|
|
|
```bash
|
|
|
|
$ git clone https://github.com/mbadolato/iTerm2-Color-Schemes.git
|
|
|
|
$ cd iTerm2-Color-Schemes/dynamic-colors
|
|
|
|
$ for scheme in *.sh ; do ; echo $scheme ; \
|
|
|
|
bash "$scheme" ; ../tools/screenshotTable.sh; sleep 0.5; done
|
|
|
|
```
|
|
|
|
|
2020-01-01 05:13:59 +03:00
|
|
|
<video width="80%" controls src="../screenshots/wezterm-dynamic-colors.mp4" loop></video>
|
2019-12-30 07:41:08 +03:00
|
|
|
|
2020-05-30 05:18:32 +03:00
|
|
|
### Tab Bar Appearance & Colors
|
2019-12-30 07:41:08 +03:00
|
|
|
|
|
|
|
The following options control the appearance of the tab bar:
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
2020-05-30 05:18:32 +03:00
|
|
|
-- set to false to disable the tab bar completely
|
|
|
|
enable_tab_bar = true,
|
|
|
|
|
|
|
|
-- set to true to hide the tab bar when there is only
|
|
|
|
-- a single tab in the window
|
|
|
|
hide_tab_bar_if_only_one_tab = false,
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
colors = {
|
|
|
|
tab_bar = {
|
|
|
|
|
|
|
|
-- The color of the strip that goes along the top of the window
|
|
|
|
background = "#0b0022",
|
|
|
|
|
|
|
|
-- The active tab is the one that has focus in the window
|
|
|
|
active_tab = {
|
|
|
|
-- The color of the background area for the tab
|
2020-04-07 18:45:57 +03:00
|
|
|
bg_color = "#2b2042",
|
2020-04-07 02:32:16 +03:00
|
|
|
-- The color of the text for the tab
|
2020-04-07 18:45:57 +03:00
|
|
|
fg_color = "#c0c0c0",
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- Specify whether you want "Half", "Normal" or "Bold" intensity for the
|
|
|
|
-- label shown for this tab.
|
|
|
|
-- The default is "Normal"
|
2020-04-07 18:45:57 +03:00
|
|
|
intensity = "Normal",
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- Specify whether you want "None", "Single" or "Double" underline for
|
|
|
|
-- label shown for this tab.
|
|
|
|
-- The default is "None"
|
2020-04-07 18:45:57 +03:00
|
|
|
underline = "None",
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- Specify whether you want the text to be italic (true) or not (false)
|
|
|
|
-- for this tab. The default is false.
|
2020-04-07 18:45:57 +03:00
|
|
|
italic = false,
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- Specify whether you want the text to be rendered with strikethrough (true)
|
|
|
|
-- or not for this tab. The default is false.
|
2020-04-07 18:45:57 +03:00
|
|
|
strikethrough = false,
|
2020-04-07 02:32:16 +03:00
|
|
|
},
|
|
|
|
|
|
|
|
-- Inactive tabs are the tabs that do not have focus
|
|
|
|
inactive_tab = {
|
2020-04-07 18:45:57 +03:00
|
|
|
bg_color = "#1b1032",
|
|
|
|
fg_color = "#808080",
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- The same options that were listed under the `active_tab` section above
|
|
|
|
-- can also be used for `inactive_tab`.
|
|
|
|
},
|
|
|
|
|
|
|
|
-- You can configure some alternate styling when the mouse pointer
|
|
|
|
-- moves over inactive tabs
|
|
|
|
inactive_tab_hover = {
|
2020-04-07 18:45:57 +03:00
|
|
|
bg_color = "#3b3052",
|
|
|
|
fg_color = "#909090",
|
|
|
|
italic = true,
|
2020-04-07 02:32:16 +03:00
|
|
|
|
|
|
|
-- The same options that were listed under the `active_tab` section above
|
|
|
|
-- can also be used for `inactive_tab_hover`.
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-12-30 07:41:08 +03:00
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### Window Padding
|
|
|
|
|
|
|
|
You may add padding around the edges of the terminal cells:
|
|
|
|
|
2020-04-07 02:32:16 +03:00
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
window_padding = {
|
|
|
|
left = 2,
|
|
|
|
-- This will become the scrollbar width if you have enabled the scrollbar!
|
|
|
|
right = 2,
|
|
|
|
|
|
|
|
top = 0,
|
|
|
|
bottom = 0,
|
|
|
|
}
|
|
|
|
}
|
2019-12-30 07:41:08 +03:00
|
|
|
```
|
|
|
|
|
2020-10-25 22:17:25 +03:00
|
|
|
## Styling Inactive Panes
|
|
|
|
|
|
|
|
*since: nightly builds only*
|
|
|
|
|
|
|
|
By default, inactive panes look no different from active panes, with the
|
|
|
|
exception that the cursor will render as an outline style to indicate that it
|
|
|
|
doesn't have the focus.
|
|
|
|
|
|
|
|
You can optionally apply a transformation to the pane colors
|
|
|
|
with a hue, saturation, brightness (HSB) multipler.
|
|
|
|
|
|
|
|
In this example, inactive panes will be slightly de-saturated and dimmed:
|
|
|
|
|
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
inactive_pane_hsb = {
|
|
|
|
saturation = 0.9,
|
|
|
|
brightness = 0.8,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
The transform works by converting the RGB colors to HSV values and
|
|
|
|
then multiplying the HSV by the numbers specified in `inactive_pane_hsb`.
|
|
|
|
|
|
|
|
Modifying the hue changes the hue of the color by rotating it through the color
|
|
|
|
wheel. It is not as useful as the other components, but is available "for free"
|
|
|
|
as part of the colorspace conversion.
|
|
|
|
|
|
|
|
Modifying the saturation can add or reduce the amount of "colorfulness". Making
|
|
|
|
the value smaller can make it appear more washed out.
|
|
|
|
|
|
|
|
Modifying the brightness can be used to dim or increase the perceived amount of
|
|
|
|
light.
|
|
|
|
|
|
|
|
The range of these values is 0.0 and up; they are used to multiply the existing
|
|
|
|
values, so the default of 1.0 preserves the existing component, whilst 0.5 will
|
|
|
|
reduce it by half, and 2.0 will double the value.
|
|
|
|
|
2020-10-19 00:32:17 +03:00
|
|
|
## Window Background Image
|
|
|
|
|
2020-10-19 18:59:53 +03:00
|
|
|
<img width="100%" height="100%" src="../screenshots/wezterm-vday-screenshot.png" alt="Screenshot">
|
|
|
|
|
2020-10-19 00:32:17 +03:00
|
|
|
*since: nightly builds only*
|
|
|
|
|
|
|
|
You can attach an image to the background of the wezterm window:
|
|
|
|
|
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
window_background_image = "/path/to/wallpaper.jpg"
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
If the path is a relative path then it will be expanded relative
|
|
|
|
to the directory containing your `wezterm.lua` config file.
|
|
|
|
|
|
|
|
PNG, JPEG, GIF, BMP, ICO, TIFF, PNM, DDS, TGA and farbfeld files
|
|
|
|
can be loaded.
|
|
|
|
|
|
|
|
The image will be scaled to fit the window contents. Very large
|
wezterm: revise opacity configuration
This commit revises the opacity configuration to make it more
consistently applied.
* `window_background_opacity` controls the overall window capacity,
whether a background image is present or not.
* When a background image is present, or if the window is transparent,
then text whose background color is the default background is
changed to have a fully transparent background.
* `text_background_opacity` controls the alpha channel value for
text whose background color is NOT the default background.
It defaults to 1.0 (fully opaque), but can be set to be
transparent by setting it to a number between 0.0 and 1.0.
* The inactive pane hue, saturation, brightness multipliers
have been factored out into their own struct which changes
that set of options to:
```lua
return {
inactive_pane_hsb = {
hue = 1.0,
saturation = 1.0,
brightness = 1.0,
},
}
```
* `window_background_image_hsb` is a new option that can apply
a hue, saturation, brightness transformation to a background
image. This is primarily useful to make a background image
darker:
```lua
return {
window_background_image = "/some/pic.png",
window_background_image_hsb = {
brightness = 0.3,
},
}
```
refs: #302
refs: #297
2020-10-24 09:16:00 +03:00
|
|
|
images may decrease render performance and take up VRAM from the
|
|
|
|
GPU, so you may wish to resize the image file before using it.
|
|
|
|
|
|
|
|
You can optionally transform the background image by specifying
|
|
|
|
a hue, saturation, brightness multiplier:
|
|
|
|
|
|
|
|
```lua
|
|
|
|
|
|
|
|
return {
|
|
|
|
window_background_image = "/path/to/wallpaper.jpg",
|
|
|
|
|
|
|
|
window_background_image_hsb = {
|
|
|
|
-- Darken the background image by reducing it to 1/3rd
|
|
|
|
brightness = 0.3,
|
|
|
|
|
|
|
|
-- You can adjust the hue by scaling its value.
|
|
|
|
-- a multiplier of 1.0 leaves the value unchanged.
|
|
|
|
hue = 1.0,
|
|
|
|
|
|
|
|
-- You can adjust the saturation also.
|
|
|
|
saturation = 1.0,
|
|
|
|
},
|
|
|
|
}
|
|
|
|
```
|
2020-10-19 00:32:17 +03:00
|
|
|
|
2020-10-25 22:17:25 +03:00
|
|
|
See [Styling Inactive Panes](#style-inactive-panes) for more information
|
|
|
|
on hue, saturation, brigthness transformations.
|
|
|
|
|
2020-10-19 00:32:17 +03:00
|
|
|
## Window Background Opacity
|
|
|
|
|
|
|
|
*since: nightly builds only*
|
|
|
|
|
|
|
|
If your Operating System provides Compositing support then WezTerm is able to
|
|
|
|
specify the alpha channel value for the background content, rendering the
|
|
|
|
window background translucent and causing the windows/desktop behind it to show
|
|
|
|
through the window.
|
|
|
|
|
|
|
|
macOS, Windows and Wayland support compositing out of the box. X11 may require
|
|
|
|
installing or configuring a compositing window manager. XWayland under
|
|
|
|
Mutter/Wayland also works without any additional configuration.
|
|
|
|
|
|
|
|
`window_background_opacity` specifies the alpha channel value
|
|
|
|
with floating point numbers in the range `0.0` (meaning completely
|
|
|
|
translucent) through to `1.0` (meaning completely opaque).
|
|
|
|
|
|
|
|
Setting this to a value other than the default `1.0` may
|
|
|
|
impact render performance.
|
|
|
|
|
|
|
|
```lua
|
|
|
|
return {
|
|
|
|
window_background_opacity = 1.0,
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
wezterm: revise opacity configuration
This commit revises the opacity configuration to make it more
consistently applied.
* `window_background_opacity` controls the overall window capacity,
whether a background image is present or not.
* When a background image is present, or if the window is transparent,
then text whose background color is the default background is
changed to have a fully transparent background.
* `text_background_opacity` controls the alpha channel value for
text whose background color is NOT the default background.
It defaults to 1.0 (fully opaque), but can be set to be
transparent by setting it to a number between 0.0 and 1.0.
* The inactive pane hue, saturation, brightness multipliers
have been factored out into their own struct which changes
that set of options to:
```lua
return {
inactive_pane_hsb = {
hue = 1.0,
saturation = 1.0,
brightness = 1.0,
},
}
```
* `window_background_image_hsb` is a new option that can apply
a hue, saturation, brightness transformation to a background
image. This is primarily useful to make a background image
darker:
```lua
return {
window_background_image = "/some/pic.png",
window_background_image_hsb = {
brightness = 0.3,
},
}
```
refs: #302
refs: #297
2020-10-24 09:16:00 +03:00
|
|
|
## Text Background Opacity
|
2020-10-19 00:32:17 +03:00
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|
|
|
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|
*since: nightly builds only*
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|
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|
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|
When using a background image or background opacity, the image content can
|
|
|
|
have relatively low contrast with respect to the text you are trying to
|
|
|
|
read in your terminal.
|
|
|
|
|
wezterm: revise opacity configuration
This commit revises the opacity configuration to make it more
consistently applied.
* `window_background_opacity` controls the overall window capacity,
whether a background image is present or not.
* When a background image is present, or if the window is transparent,
then text whose background color is the default background is
changed to have a fully transparent background.
* `text_background_opacity` controls the alpha channel value for
text whose background color is NOT the default background.
It defaults to 1.0 (fully opaque), but can be set to be
transparent by setting it to a number between 0.0 and 1.0.
* The inactive pane hue, saturation, brightness multipliers
have been factored out into their own struct which changes
that set of options to:
```lua
return {
inactive_pane_hsb = {
hue = 1.0,
saturation = 1.0,
brightness = 1.0,
},
}
```
* `window_background_image_hsb` is a new option that can apply
a hue, saturation, brightness transformation to a background
image. This is primarily useful to make a background image
darker:
```lua
return {
window_background_image = "/some/pic.png",
window_background_image_hsb = {
brightness = 0.3,
},
}
```
refs: #302
refs: #297
2020-10-24 09:16:00 +03:00
|
|
|
The `text_background_opacity` setting specifies the alpha channel value to use
|
|
|
|
for the background color of cells other than the default background color.
|
2020-10-19 00:32:17 +03:00
|
|
|
|
wezterm: revise opacity configuration
This commit revises the opacity configuration to make it more
consistently applied.
* `window_background_opacity` controls the overall window capacity,
whether a background image is present or not.
* When a background image is present, or if the window is transparent,
then text whose background color is the default background is
changed to have a fully transparent background.
* `text_background_opacity` controls the alpha channel value for
text whose background color is NOT the default background.
It defaults to 1.0 (fully opaque), but can be set to be
transparent by setting it to a number between 0.0 and 1.0.
* The inactive pane hue, saturation, brightness multipliers
have been factored out into their own struct which changes
that set of options to:
```lua
return {
inactive_pane_hsb = {
hue = 1.0,
saturation = 1.0,
brightness = 1.0,
},
}
```
* `window_background_image_hsb` is a new option that can apply
a hue, saturation, brightness transformation to a background
image. This is primarily useful to make a background image
darker:
```lua
return {
window_background_image = "/some/pic.png",
window_background_image_hsb = {
brightness = 0.3,
},
}
```
refs: #302
refs: #297
2020-10-24 09:16:00 +03:00
|
|
|
The default for this setting is `1.0`, which means that the background
|
|
|
|
color is fully opaque.
|
2020-10-19 00:32:17 +03:00
|
|
|
|
|
|
|
The range of values permitted are `0.0` (completely translucent)
|
|
|
|
through to `1.0` (completely opaque).
|
|
|
|
|
|
|
|
```lua
|
|
|
|
return {
|
wezterm: revise opacity configuration
This commit revises the opacity configuration to make it more
consistently applied.
* `window_background_opacity` controls the overall window capacity,
whether a background image is present or not.
* When a background image is present, or if the window is transparent,
then text whose background color is the default background is
changed to have a fully transparent background.
* `text_background_opacity` controls the alpha channel value for
text whose background color is NOT the default background.
It defaults to 1.0 (fully opaque), but can be set to be
transparent by setting it to a number between 0.0 and 1.0.
* The inactive pane hue, saturation, brightness multipliers
have been factored out into their own struct which changes
that set of options to:
```lua
return {
inactive_pane_hsb = {
hue = 1.0,
saturation = 1.0,
brightness = 1.0,
},
}
```
* `window_background_image_hsb` is a new option that can apply
a hue, saturation, brightness transformation to a background
image. This is primarily useful to make a background image
darker:
```lua
return {
window_background_image = "/some/pic.png",
window_background_image_hsb = {
brightness = 0.3,
},
}
```
refs: #302
refs: #297
2020-10-24 09:16:00 +03:00
|
|
|
text_background_opacity = 0.3,
|
2020-10-19 00:32:17 +03:00
|
|
|
}
|
|
|
|
```
|
|
|
|
|