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wezterm/window/src/spawn.rs

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#[cfg(windows)]
use crate::os::windows::event::EventHandle;
use failure::Fallible;
#[cfg(all(unix, not(target_os = "macos")))]
use filedescriptor::{FileDescriptor, Pipe};
#[cfg(all(unix, not(target_os = "macos")))]
use mio::unix::EventedFd;
#[cfg(all(unix, not(target_os = "macos")))]
use mio::{Evented, Poll, PollOpt, Ready, Token};
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use promise::{BasicExecutor, SpawnFunc};
use std::collections::VecDeque;
#[cfg(all(unix, not(target_os = "macos")))]
use std::os::unix::io::AsRawFd;
use std::sync::{Arc, Mutex};
lazy_static::lazy_static! {
pub(crate) static ref SPAWN_QUEUE: Arc<SpawnQueue> = Arc::new(SpawnQueue::new().expect("failed to create SpawnQueue"));
}
pub(crate) struct SpawnQueue {
spawned_funcs: Mutex<VecDeque<SpawnFunc>>,
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#[cfg(windows)]
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pub event_handle: EventHandle,
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#[cfg(all(unix, not(target_os = "macos")))]
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write: Mutex<FileDescriptor>,
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#[cfg(all(unix, not(target_os = "macos")))]
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read: Mutex<FileDescriptor>,
}
impl SpawnQueue {
pub fn new() -> Fallible<Self> {
Self::new_impl()
}
pub fn spawn(&self, f: SpawnFunc) {
self.spawn_impl(f)
}
pub fn run(&self) {
self.run_impl()
}
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// This needs to be a separate function from the loop in `run`
// in order for the lock to be released before we call the
// returned function
fn pop_func(&self) -> Option<SpawnFunc> {
self.spawned_funcs.lock().unwrap().pop_front()
}
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}
#[cfg(windows)]
impl SpawnQueue {
fn new_impl() -> Fallible<Self> {
let spawned_funcs = Mutex::new(VecDeque::new());
let event_handle = EventHandle::new_manual_reset().expect("EventHandle creation failed");
Ok(Self {
spawned_funcs,
event_handle,
})
}
fn spawn_impl(&self, f: SpawnFunc) {
self.spawned_funcs.lock().unwrap().push_back(f);
self.event_handle.set_event();
}
fn run_impl(&self) {
self.event_handle.reset_event();
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while let Some(func) = self.pop_func() {
func();
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}
}
}
#[cfg(all(unix, not(target_os = "macos")))]
impl SpawnQueue {
fn new_impl() -> Fallible<Self> {
let pipe = Pipe::new()?;
Ok(Self {
spawned_funcs: Mutex::new(VecDeque::new()),
write: Mutex::new(pipe.write),
read: Mutex::new(pipe.read),
})
}
fn spawn_impl(&self, f: SpawnFunc) {
use std::io::Write;
self.spawned_funcs.lock().unwrap().push_back(f);
self.write.lock().unwrap().write(b"x").ok();
}
fn run_impl(&self) {
use std::io::Read;
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while let Some(func) = self.pop_func() {
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func();
let mut byte = [0u8];
self.read.lock().unwrap().read(&mut byte).ok();
}
}
}
#[cfg(all(unix, not(target_os = "macos")))]
impl Evented for SpawnQueue {
fn register(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt,
) -> std::io::Result<()> {
EventedFd(&self.read.lock().unwrap().as_raw_fd()).register(poll, token, interest, opts)
}
fn reregister(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt,
) -> std::io::Result<()> {
EventedFd(&self.read.lock().unwrap().as_raw_fd()).reregister(poll, token, interest, opts)
}
fn deregister(&self, poll: &Poll) -> std::io::Result<()> {
EventedFd(&self.read.lock().unwrap().as_raw_fd()).deregister(poll)
}
}
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#[cfg(target_os = "macos")]
impl SpawnQueue {
fn new_impl() -> Fallible<Self> {
let spawned_funcs = Mutex::new(VecDeque::new());
let observer = unsafe {
CFRunLoopObserverCreate(
std::ptr::null(),
kCFRunLoopAllActivities,
1,
0,
SpawnQueue::trigger,
std::ptr::null_mut(),
)
};
unsafe {
CFRunLoopAddObserver(CFRunLoopGetMain(), observer, kCFRunLoopCommonModes);
}
Ok(Self { spawned_funcs })
}
extern "C" fn trigger(_observer: *mut __CFRunLoopObserver, _: u32, _: *mut std::ffi::c_void) {
SPAWN_QUEUE.run();
}
fn spawn_impl(&self, f: SpawnFunc) {
self.spawned_funcs.lock().unwrap().push_back(f);
unsafe {
CFRunLoopWakeUp(CFRunLoopGetMain());
}
}
fn run_impl(&self) {
while let Some(func) = self.pop_func() {
func();
}
}
}
pub struct SpawnQueueExecutor;
impl BasicExecutor for SpawnQueueExecutor {
fn execute(&self, f: SpawnFunc) {
SPAWN_QUEUE.spawn(f)
}
}