2019-08-18 18:49:20 +03:00
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#[cfg(windows)]
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use crate::os::windows::event::EventHandle;
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use failure::Fallible;
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#[cfg(all(unix, not(target_os = "macos")))]
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use filedescriptor::{FileDescriptor, Pipe};
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#[cfg(all(unix, not(target_os = "macos")))]
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use mio::unix::EventedFd;
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#[cfg(all(unix, not(target_os = "macos")))]
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2019-08-18 19:14:30 +03:00
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use mio::{Evented, Poll, PollOpt, Ready, Token};
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2019-08-18 18:49:20 +03:00
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use promise::{BasicExecutor, SpawnFunc};
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use std::collections::VecDeque;
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#[cfg(all(unix, not(target_os = "macos")))]
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use std::os::unix::io::AsRawFd;
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use std::sync::{Arc, Mutex};
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lazy_static::lazy_static! {
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pub(crate) static ref SPAWN_QUEUE: Arc<SpawnQueue> = Arc::new(SpawnQueue::new().expect("failed to create SpawnQueue"));
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}
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pub(crate) struct SpawnQueue {
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spawned_funcs: Mutex<VecDeque<SpawnFunc>>,
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2019-08-18 18:57:07 +03:00
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#[cfg(windows)]
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2019-08-18 18:49:20 +03:00
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pub event_handle: EventHandle,
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2019-08-18 18:57:07 +03:00
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#[cfg(all(unix, not(target_os = "macos")))]
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2019-08-18 18:49:20 +03:00
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write: Mutex<FileDescriptor>,
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2019-08-18 18:57:07 +03:00
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#[cfg(all(unix, not(target_os = "macos")))]
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2019-08-18 18:49:20 +03:00
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read: Mutex<FileDescriptor>,
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}
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impl SpawnQueue {
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pub fn new() -> Fallible<Self> {
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Self::new_impl()
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}
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pub fn spawn(&self, f: SpawnFunc) {
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self.spawn_impl(f)
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}
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pub fn run(&self) {
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self.run_impl()
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}
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2019-08-18 18:57:07 +03:00
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// This needs to be a separate function from the loop in `run`
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// in order for the lock to be released before we call the
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// returned function
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fn pop_func(&self) -> Option<SpawnFunc> {
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self.spawned_funcs.lock().unwrap().pop_front()
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}
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2019-08-18 18:49:20 +03:00
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}
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#[cfg(windows)]
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impl SpawnQueue {
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fn new_impl() -> Fallible<Self> {
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let spawned_funcs = Mutex::new(VecDeque::new());
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let event_handle = EventHandle::new_manual_reset().expect("EventHandle creation failed");
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Ok(Self {
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spawned_funcs,
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event_handle,
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})
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}
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fn spawn_impl(&self, f: SpawnFunc) {
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self.spawned_funcs.lock().unwrap().push_back(f);
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self.event_handle.set_event();
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}
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fn run_impl(&self) {
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self.event_handle.reset_event();
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2019-08-18 18:57:07 +03:00
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while let Some(func) = self.pop_func() {
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func();
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2019-08-18 18:49:20 +03:00
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}
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}
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}
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#[cfg(all(unix, not(target_os = "macos")))]
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impl SpawnQueue {
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fn new_impl() -> Fallible<Self> {
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let pipe = Pipe::new()?;
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Ok(Self {
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spawned_funcs: Mutex::new(VecDeque::new()),
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write: Mutex::new(pipe.write),
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read: Mutex::new(pipe.read),
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})
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}
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fn spawn_impl(&self, f: SpawnFunc) {
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use std::io::Write;
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self.spawned_funcs.lock().unwrap().push_back(f);
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self.write.lock().unwrap().write(b"x").ok();
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}
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fn run_impl(&self) {
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use std::io::Read;
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2019-08-18 18:57:07 +03:00
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while let Some(func) = self.pop_func() {
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2019-08-18 18:49:20 +03:00
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func();
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let mut byte = [0u8];
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self.read.lock().unwrap().read(&mut byte).ok();
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}
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}
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}
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#[cfg(all(unix, not(target_os = "macos")))]
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impl Evented for SpawnQueue {
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fn register(
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&self,
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poll: &Poll,
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token: Token,
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interest: Ready,
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opts: PollOpt,
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) -> std::io::Result<()> {
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EventedFd(&self.read.lock().unwrap().as_raw_fd()).register(poll, token, interest, opts)
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}
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fn reregister(
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&self,
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poll: &Poll,
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token: Token,
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interest: Ready,
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opts: PollOpt,
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) -> std::io::Result<()> {
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EventedFd(&self.read.lock().unwrap().as_raw_fd()).reregister(poll, token, interest, opts)
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}
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fn deregister(&self, poll: &Poll) -> std::io::Result<()> {
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EventedFd(&self.read.lock().unwrap().as_raw_fd()).deregister(poll)
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}
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}
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2019-08-18 18:57:07 +03:00
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#[cfg(target_os = "macos")]
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impl SpawnQueue {
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fn new_impl() -> Fallible<Self> {
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let spawned_funcs = Mutex::new(VecDeque::new());
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let observer = unsafe {
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CFRunLoopObserverCreate(
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std::ptr::null(),
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kCFRunLoopAllActivities,
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1,
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0,
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SpawnQueue::trigger,
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std::ptr::null_mut(),
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)
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};
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unsafe {
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CFRunLoopAddObserver(CFRunLoopGetMain(), observer, kCFRunLoopCommonModes);
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}
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Ok(Self { spawned_funcs })
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}
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extern "C" fn trigger(_observer: *mut __CFRunLoopObserver, _: u32, _: *mut std::ffi::c_void) {
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SPAWN_QUEUE.run();
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}
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fn spawn_impl(&self, f: SpawnFunc) {
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self.spawned_funcs.lock().unwrap().push_back(f);
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unsafe {
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CFRunLoopWakeUp(CFRunLoopGetMain());
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}
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}
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fn run_impl(&self) {
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while let Some(func) = self.pop_func() {
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func();
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}
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}
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}
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pub struct SpawnQueueExecutor;
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impl BasicExecutor for SpawnQueueExecutor {
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fn execute(&self, f: SpawnFunc) {
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SPAWN_QUEUE.spawn(f)
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}
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}
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