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mirror of https://github.com/wez/wezterm.git synced 2024-12-25 22:33:52 +03:00
wezterm/src/xwin.rs

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Rust
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2018-01-28 01:29:07 +03:00
use failure::Error;
use font::{Font, ftwrap};
use pty::MasterPty;
use std::io::Read;
use std::mem;
use std::process::Child;
use std::slice;
use term;
use xgfx::{self, Connection, Drawable};
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pub struct TerminalWindow<'a> {
window: xgfx::Window<'a>,
conn: &'a Connection,
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width: u16,
height: u16,
font: Font,
cell_height: f64,
cell_width: f64,
descender: isize,
window_context: xgfx::Context<'a>,
buffer_image: xgfx::Image,
need_paint: bool,
terminal: term::Terminal,
pty: MasterPty,
process: Child,
}
impl<'a> TerminalWindow<'a> {
pub fn new(
conn: &Connection,
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width: u16,
height: u16,
terminal: term::Terminal,
pty: MasterPty,
process: Child,
mut font: Font,
) -> Result<TerminalWindow, Error> {
let (cell_height, cell_width, descender) = font.get_metrics()?;
let window = xgfx::Window::new(&conn, width, height)?;
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window.set_title("wterm");
let window_context = xgfx::Context::new(conn, &window);
let buffer_image = xgfx::Image::new(width as usize, height as usize);
let descender = if descender.is_positive() {
((descender as f64) / 64.0).ceil() as isize
} else {
((descender as f64) / 64.0).floor() as isize
};
Ok(TerminalWindow {
window,
window_context,
buffer_image,
conn,
width,
height,
font,
cell_height,
cell_width,
descender,
need_paint: true,
terminal,
pty,
process,
})
}
pub fn window_id(&self) -> u32 {
self.window.as_drawable()
}
pub fn show(&self) {
self.window.show();
}
pub fn resize_surfaces(&mut self, width: u16, height: u16) -> Result<bool, Error> {
if width != self.width || height != self.height {
debug!("resize {},{}", width, height);
let mut buffer = xgfx::Image::new(width as usize, height as usize);
buffer.draw_image(0, 0, &self.buffer_image, xgfx::Operator::Source);
self.buffer_image = buffer;
self.width = width;
self.height = height;
let rows = height / self.cell_height as u16;
let cols = width / self.cell_width as u16;
self.pty.resize(rows, cols, width, height)?;
self.terminal.resize(rows as usize, cols as usize);
self.need_paint = true;
Ok(true)
} else {
debug!("ignoring extra resize");
Ok(false)
}
}
pub fn expose(&mut self, x: u16, y: u16, width: u16, height: u16) -> Result<(), Error> {
debug!("expose {},{}, {},{}", x, y, width, height);
if x == 0 && y == 0 && width == self.width && height == self.height {
self.window_context.put_image(0, 0, &self.buffer_image);
} else {
let mut im = xgfx::Image::new(width as usize, height as usize);
im.draw_image_subset(
0,
0,
x as usize,
y as usize,
width as usize,
height as usize,
&self.buffer_image,
xgfx::Operator::Source,
);
self.window_context.put_image(x as i16, y as i16, &im);
}
self.conn.flush();
Ok(())
}
pub fn paint(&mut self) -> Result<(), Error> {
self.need_paint = false;
let palette = term::color::ColorPalette::default();
self.buffer_image.clear(
palette
.resolve(&term::color::ColorAttribute::Background)
.into(),
);
let cell_height = self.cell_height.ceil() as usize;
let mut y = 0 as isize;
let (phys_cols, lines) = self.terminal.visible_cells();
for line in lines.iter() {
let mut x = 0 as isize;
y += cell_height as isize;
let glyph_info = self.font.shape(0, &line.as_str())?;
for (cell_idx, info) in glyph_info.iter().enumerate() {
if cell_idx > phys_cols {
break;
}
let has_color = self.font.has_color(info.font_idx)?;
let ft_glyph = self.font.load_glyph(info.font_idx, info.glyph_pos)?;
let attrs = &line.cells[cell_idx].attrs;
let (fg_color, bg_color) = if attrs.reverse() {
(
palette.resolve(&attrs.background),
palette.resolve(&attrs.foreground),
)
} else {
(
palette.resolve(&attrs.foreground),
palette.resolve(&attrs.background),
)
};
// Render the cell background color
self.buffer_image.clear_rect(
x,
y - cell_height as isize,
info.num_cells as usize * self.cell_width as usize,
cell_height,
bg_color.into(),
);
let scale = if (info.x_advance / info.num_cells as f64).floor() > self.cell_width {
info.num_cells as f64 * (self.cell_width / info.x_advance)
} else if ft_glyph.bitmap.rows as f64 > self.cell_height {
self.cell_height / ft_glyph.bitmap.rows as f64
} else {
1.0f64
};
let (x_offset, y_offset, x_advance, y_advance) = if scale != 1.0 {
(
info.x_offset * scale,
info.y_offset * scale,
info.x_advance * scale,
info.y_advance * scale,
)
} else {
(info.x_offset, info.y_offset, info.x_advance, info.y_advance)
};
if ft_glyph.bitmap.width == 0 || ft_glyph.bitmap.rows == 0 {
// a whitespace glyph
} else {
let mode: ftwrap::FT_Pixel_Mode =
unsafe { mem::transmute(ft_glyph.bitmap.pixel_mode as u32) };
// pitch is the number of bytes per source row
let pitch = ft_glyph.bitmap.pitch.abs() as usize;
let data = unsafe {
slice::from_raw_parts_mut(
ft_glyph.bitmap.buffer,
ft_glyph.bitmap.rows as usize * pitch,
)
};
let image = match mode {
ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_LCD => {
xgfx::Image::with_bgr24(
ft_glyph.bitmap.width as usize / 3,
ft_glyph.bitmap.rows as usize,
pitch as usize,
data,
)
}
ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_BGRA => {
xgfx::Image::with_bgra32(
ft_glyph.bitmap.width as usize,
ft_glyph.bitmap.rows as usize,
pitch as usize,
data,
)
}
ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_GRAY => {
xgfx::Image::with_8bpp(
ft_glyph.bitmap.width as usize,
ft_glyph.bitmap.rows as usize,
pitch as usize,
data,
)
}
mode @ _ => bail!("unhandled pixel mode: {:?}", mode),
};
let bearing_x = (ft_glyph.bitmap_left as f64 * scale) as isize;
let bearing_y = (ft_glyph.bitmap_top as f64 * scale) as isize;
debug!(
"x,y: {},{} desc={} bearing:{},{} off={},{} adv={},{} scale={}",
x,
y,
self.descender,
bearing_x,
bearing_y,
x_offset,
y_offset,
x_advance,
y_advance,
scale,
);
let image = if scale != 1.0 {
image.scale_by(scale)
} else {
image
};
let operator = if has_color {
xgfx::Operator::Over
} else {
xgfx::Operator::MultiplyThenOver(fg_color.into())
};
self.buffer_image.draw_image(
x + x_offset as isize + bearing_x,
y + self.descender - (y_offset as isize + bearing_y),
&image,
operator,
);
}
x += x_advance as isize;
y += y_advance as isize;
}
}
// FIXME: we have to push the render to the server in case it
// was the result of output from the process on the pty. It would
// be nice to make this paint function only re-render the changed
// portions and send only those to the X server here.
self.window_context.put_image(0, 0, &self.buffer_image);
Ok(())
}
pub fn test_for_child_exit(&mut self) -> Result<(), Error> {
match self.process.try_wait() {
Ok(Some(status)) => {
bail!("child exited: {}", status);
}
Ok(None) => {
println!("child still running");
Ok(())
}
Err(e) => {
bail!("failed to wait for child: {}", e);
}
}
}
pub fn handle_pty_readable_event(&mut self) {
const BUFSIZE: usize = 8192;
let mut buf = [0; BUFSIZE];
loop {
match self.pty.read(&mut buf) {
Ok(size) => {
self.terminal.advance_bytes(&buf[0..size]);
self.need_paint = true;
if size < BUFSIZE {
// If we had a short read then there is no more
// data to read right now; we'll get called again
// when mio says that we're ready
break;
}
}
Err(err) => {
eprintln!("error reading from pty: {:?}", err);
break;
}
}
}
}
pub fn need_paint(&self) -> bool {
self.need_paint
}
}