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config: add line_height config option
The default is 1.0. `line_height` is used to scale the effective cell height, increasing the amount of space between font baselines. refs: https://github.com/wez/wezterm/discussions/387
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@ -460,6 +460,9 @@ pub struct Config {
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#[serde(default = "default_font_size")]
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pub font_size: f64,
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#[serde(default = "default_one_point_oh_f64")]
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pub line_height: f64,
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#[serde(default)]
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pub allow_square_glyphs_to_overflow_width: AllowSquareGlyphOverflow,
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@ -827,6 +830,10 @@ pub struct Config {
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pub enable_csi_u_key_encoding: bool,
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}
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fn default_one_point_oh_f64() -> f64 {
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1.0
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}
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fn default_one_point_oh() -> f32 {
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1.0
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}
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@ -28,6 +28,7 @@ brief notes about them may accumulate here.
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* Revised pty output processing and removed the related `ratelimit_output_bytes_per_second` option
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* Workaround Cocoa leaking window position saved state file descriptors to child processes on macOS Big Sur
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* The 256 color cube now uses slightly brighter colors [#348](https://github.com/wez/wezterm/issues/348)
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* New: added `line_height` configuration option to scale the computed cell height. The default is `1.0`, resulting in using the font-specified metrics. Setting it to `1.2` will result in a 20% larger cell height.
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### 20201101-103216-403d002d
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@ -28,6 +28,15 @@ return {
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-- emulators, you may wish to tune this value!
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dpi = 96.0,
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-- (available in nightly builds)
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-- Scale the effective cell height.
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-- The cell height is computed based on your selected font_size
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-- and dpi and then multiplied by line_height. Setting it to
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-- eg: 1.2 will result in the spacing between lines being 20%
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-- larger than the distance specified by the font author.
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-- Setting it to eg: 0.9 will make it 10% smaller.
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line_height = 1.0,
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-- When true (the default), text that is set to ANSI color
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-- indices 0-7 will be shifted to the corresponding brighter
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-- color index (8-15) when the intensity is set to Bold.
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@ -2,6 +2,7 @@ use super::glyphcache::GlyphCache;
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use ::window::bitmaps::atlas::{OutOfTextureSpace, Sprite};
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use ::window::bitmaps::{BitmapImage, Image, Texture2d};
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use ::window::*;
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use config::configuration;
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use std::rc::Rc;
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use termwiz::surface::CursorShape;
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use wezterm_font::units::*;
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@ -24,8 +25,10 @@ impl RenderMetrics {
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.default_font_metrics()
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.expect("failed to get font metrics!?");
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let line_height = configuration().line_height;
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let (cell_height, cell_width) = (
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metrics.cell_height.get().ceil() as usize,
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(metrics.cell_height.get() * line_height).ceil() as usize,
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metrics.cell_width.get().ceil() as usize,
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);
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