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update conpty to v1.14.2281.0 release
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@ -12,10 +12,16 @@ to point to that so that we can enable mouse reporting in wezterm.
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It looks like we'll eventually be able to drop this once Windows
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and/or the build for the terminal project make some more progress.
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https://github.com/microsoft/terminal/issues/1130
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https://github.com/wez/wezterm/issues/1927
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These assets were built by opening the solution in visual studio 2019 and
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building the `Host.EXE` and `winconpty.DLL` projects.
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These assets were built by cloning the ms-terminal repo and running:
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```
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.\tools\razzle.cmd
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bcz rel
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```
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then the files can be copied from `bin/x64/Release` to this location.
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It's possible that you'll need to download this runtime support package
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from MS in order for this to work:
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@ -27,6 +27,7 @@ As features stabilize some brief notes about them will accumulate here.
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* [update-status](config/lua/window-events/update-status.md) is a more general event for updating left or right status. `update-right-status` is considered to be deprecated in favor of `update-status`.
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* Cache XDG Portal Appearance values. Thanks to [@vimposter](https://github.com/vimpostor)! [#2402](https://github.com/wez/wezterm/pull/2402)
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* Compensate for TUI programs that flicker due to unsynchronized output by adding up to 3ms additional latency after each read to coalesce their screen outputs into a single frame. You can set this delay via a new `mux_output_parser_coalesce_delay_ms` option. [#2443](https://github.com/wez/wezterm/issues/2443)
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* win32: Updated openconsole/conpty to v1.14.2281.0
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#### Fixed
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@ -26,6 +26,8 @@ pub type HPCON = HANDLE;
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pub const PSEUDOCONSOLE_RESIZE_QUIRK: DWORD = 0x2;
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pub const PSEUDOCONSOLE_WIN32_INPUT_MODE: DWORD = 0x4;
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#[allow(dead_code)]
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pub const PSEUDOCONSOLE_PASSTHROUGH_MODE: DWORD = 0x8;
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shared_library!(ConPtyFuncs,
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pub fn CreatePseudoConsole(
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