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mirror of https://github.com/wez/wezterm.git synced 2024-09-21 03:39:16 +03:00

docs for freetype_load_target and deprecation of font_antialias

refs: #491
This commit is contained in:
Wez Furlong 2021-02-23 08:48:52 -08:00
parent bb2d45d0aa
commit 181ed704c9
6 changed files with 56 additions and 3 deletions

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@ -40,8 +40,7 @@ bitflags! {
const DEFAULT = 0;
/// Disable hinting. This generally generates blurrier
/// bitmap glyph when the glyph is rendered in any of the
/// anti-aliased modes. See also the note below. This flag is
/// implied by FT_LOAD_NO_SCALE.
/// anti-aliased modes.
const NO_HINTING = 2;
const NO_BITMAP = 8;
/// Indicates that the auto-hinter is preferred over the

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@ -10,8 +10,9 @@ daily) from the master branch. It may not be usable and
the feature set may change. As features stabilize some
brief notes about them may accumulate here.
* Fonts: `font_antialias` and `font_hinting` are now deprecated in favor of the new [freetype_load_target](config/lua/config/freetype_load_target.md) and [freetype_load_flags](config/lua/config/freetype_load_flags.md) options. The deprecated options have no effect and will be removed in a future release. The new options provide more direct control over how freetype rasterizes text.
* Fonts: when computing default `font_rules` for bold and italic fonts, strip italic and bold components from the family name. eg: if you set `font = wezterm.font("Source Code Pro Medium")` then the ` Medium` text will be stripped from the font name used to locate bold and italic variants so that we don't report an error loading a non-sensical `Source Code Pro Medium Bold`. [#456](https://github.com/wez/wezterm/issues/456)
* Fonts: fix a regression where bright windows behind wezterm could "shine through" on the alpha channel, and adjust the tinting operation to avoid anti-aliased dark fringes [#470](https://github.com/wez/wezterm/issues/470)
* Fonts: fix a regression where bright windows behind wezterm could "shine through" on the alpha channel, and adjust the tinting operation to avoid anti-aliased dark fringes [#470](https://github.com/wez/wezterm/issues/470) [#491](https://github.com/wez/wezterm/issues/491)
* Added `--config-file` CLI option to specify an alternate config file location. [Read more about config file resolution](config/files.md). Thanks to [@bew](https://github.com/bew)! [#459](https://github.com/wez/wezterm/pull/459)
* Fixed an issue where large pastes could result in a hang
* Updated bundled JetBrainsMono font to version 2.225

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@ -1,5 +1,7 @@
# `font_antialias = "Greyscale"`
*Deprecated in the nightly; this option no longer does anything and will be removed in a future release. Use [freetype_load_target](freetype_load_target.md) instead*
Adjusts the anti-aliasing portion of the font rasterizer.
Possible values are `None`, `Greyscale`, `Subpixel`.

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@ -1,5 +1,7 @@
# `font_hinting = "Full"`
*Deprecated in the nightly; this option no longer does anything and will be removed in a future release. Use [freetype_load_target](freetype_load_target.md) instead*
Adjust the hinting portion of the font rasterizer.
Possible values are `None`, `Vertical`, `VerticalSubpixel`, `Full`.

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@ -0,0 +1,30 @@
# `freetype_load_flags = "DEFAULT"`
*Since: nightly*
An advanced option to fine tune the freetype rasterizer. This is a bitfield,
so you can combine one or more of these options together, separated by the `|`
character, although not many of the available options necessarily make sense to
be combined.
Available flags are:
* `DEFAULT` - This is the default!
* `NO_HINTING` - Disable hinting. This generally generates blurrier
bitmap glyph when the glyph is rendered in any of the
anti-aliased modes.
* `NO_BITMAP` - don't load any pre-rendered bitmap strikes
* `FORCE_AUTOHINT` - Use the freetype auto-hinter rather than the font's
native hinter.
* `MONOCHROME` - instructs renderer to use 1-bit monochrome rendering.
This option doesn't impact the hinter.
* `NO_AUTOHINT` - don't use the freetype auto-hinter
```lua
return {
-- You probably don't want to do this, but this demonstrates
-- that the flags can be combined
freetype_load_flags = "NO_HINTING|MONOCHROME"
}
```

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@ -0,0 +1,19 @@
# `freetype_load_target = "Normal"`
*Since: nightly*
Configures the rendering mode used with the freetype rasterizer.
The following values are possible:
* `"Normal"` - This corresponds to the default hinting algorithm, optimized for standard gray-level rendering. This is the default setting.
* `"Light"` - A lighter hinting algorithm for non-monochrome modes. Many
generated glyphs are more fuzzy but better resemble its
original shape. A bit like rendering on Mac OS X.
* `"Mono"` - Strong hinting algorithm that should only be used for
monochrome output. The result is probably unpleasant if the
glyph is rendered in non-monochrome modes.
* `"HorizontalLcd"` - A subpixel-rendering variant of `Normal` optimized for horizontally decimated LCD displays.
See also [freetype_load_flags](freetype_load_flags.md) for more advanced flags
that can be primarily used to influence font hinting.