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front_end defaults to OpenGL again
I meant to flip this back prior to cutting the most recent release, and we've had a couple of issues already raised about WebGpu and is transparency handling on Windows, and color/gamma. I think I'll just leave this at OpenGL for a while, until WebGpu catches up a bit better.
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@ -3,8 +3,8 @@ use wezterm_dynamic::{FromDynamic, ToDynamic};
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#[derive(Debug, Clone, Copy, PartialEq, Eq, FromDynamic, ToDynamic, Default)]
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pub enum FrontEndSelection {
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OpenGL,
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#[default]
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OpenGL,
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WebGpu,
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Software,
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}
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@ -22,6 +22,8 @@ usually the best available version.
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As features stabilize some brief notes about them will accumulate here.
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#### Changed
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* The default for [front_end](config/lua/config/front_end.md) is again
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`OpenGL`.
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* The default for
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[freetype_load_flags](config/lua/config/freetype_load_flags.md) is now
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`NO_HINTING`. #4874
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