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render more symbol/icon/emoji at double width by default
Default `allow_square_glyphs_to_overflow_width="WhenFollowedBySpace"`, and expand its meaning from mostly square glyphs to glyphs that are also wider than they are tall. refs: https://github.com/wez/wezterm/issues/565
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@ -354,7 +354,7 @@ pub enum AllowSquareGlyphOverflow {
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impl Default for AllowSquareGlyphOverflow {
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fn default() -> Self {
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Self::Never
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Self::WhenFollowedBySpace
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}
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}
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@ -20,6 +20,7 @@ brief notes about them may accumulate here.
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* Fixed: panic when dismissing the tab navigator [#542](https://github.com/wez/wezterm/issues/542)
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* Fixed: font fallback on macOS returns unresolvable `.AppleSymbolsFB` rather than `Apple Symbols`, leading to slowdowns when rendering symbols [#506](https://github.com/wez/wezterm/issues/506)
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* Fixed: laggy repaints for large windows particularly on Windows, but applicable to all systems. Tuned and triple-buffered vertex buffer updates. [#546](https://github.com/wez/wezterm/issues/546)
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* Changed: [allow_square_glyphs_to_overflow_width](config/lua/config/allow_square_glyphs_to_overflow_width.md) now defaults to `WhenFollowedBySpace` and applies to more symbol glyphs. [#565](https://github.com/wez/wezterm/issues/565)
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### 20210314-114017-04b7cedd
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@ -9,3 +9,11 @@ Configures how square symbol glyph's cell is rendered:
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* "Always" - overflow the cell regardless of the next cell
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being a space.
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* "Never" (the default) - strictly respect the cell width.
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*Since: nightly builds*
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This setting now applies to any glyph with an aspect ratio
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larger than 0.9, which covers more symbol glyphs than in
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earlier releases.
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The default value for this setting has changed to `WhenFollowedBySpace`.
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@ -440,9 +440,9 @@ impl<T: Texture2d> GlyphCache<T> {
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base_metrics.cell_width.get() / (idx_metrics.cell_width.get() / info.num_cells as f64);
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let aspect = (idx_metrics.cell_height / idx_metrics.cell_width).get();
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let is_square = aspect >= 0.9 && aspect <= 1.1;
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let is_square_or_wide = aspect >= 0.9;
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let allow_width_overflow = if is_square {
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let allow_width_overflow = if is_square_or_wide {
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match configuration().allow_square_glyphs_to_overflow_width {
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AllowSquareGlyphOverflow::Never => false,
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AllowSquareGlyphOverflow::Always => true,
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@ -489,13 +489,14 @@ impl<T: Texture2d> GlyphCache<T> {
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let (scale, raw_im) = if scale != 1.0 {
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log::trace!(
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"physically scaling {:?} by {} bcos {}x{} > {:?}x{:?}",
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"physically scaling {:?} by {} bcos {}x{} > {:?}x{:?}. aspect={}",
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info,
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scale,
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glyph.width,
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glyph.height,
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cell_width,
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cell_height
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cell_height,
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aspect,
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);
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(1.0, raw_im.scale_by(scale))
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} else {
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