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software: remove a little bit of overhead from draw_image
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b2212c3105
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29095f8560
@ -284,7 +284,7 @@ pub trait BitmapImage {
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let src_rect = src_rect
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.unwrap_or_else(|| Rect::from_size(Size::new(im_width as isize, im_height as isize)));
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let (dim_width, dim_height) = self.image_dimensions();
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let (_dim_width, dim_height) = self.image_dimensions();
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debug_assert!(
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src_rect.size.width <= im_width as isize && src_rect.size.height <= im_height as isize
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);
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@ -296,17 +296,19 @@ pub trait BitmapImage {
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if dest_y as usize >= dim_height {
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break;
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}
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for x in src_rect.origin.x..src_rect.origin.x + src_rect.size.width {
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let dest_x = x as isize + dest_top_left.x - src_rect.origin.x as isize;
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if dest_x < 0 {
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continue;
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}
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if dest_x as usize >= dim_width {
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break;
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}
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let src = Color(*im.pixel(x as usize, y as usize));
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let dst = self.pixel_mut(dest_x as usize, dest_y as usize);
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*dst = src.composite(Color(*dst), &operator).0;
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let src_pixels = im.horizontal_pixel_range(
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src_rect.min_x() as usize,
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src_rect.max_x() as usize,
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y as usize,
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);
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let dest_pixels = self.horizontal_pixel_range_mut(
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dest_top_left.x.max(0) as usize,
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(dest_top_left.x + src_rect.size.width).max(0) as usize,
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dest_y as usize,
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);
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for (src_pix, dest_pix) in src_pixels.iter().zip(dest_pixels.iter_mut()) {
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*dest_pix = Color(*src_pix).composite(Color(*dest_pix), &operator).0;
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}
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}
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}
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