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rename focus_change_repaint_delay -> x11_focus_change_repaint_delay_ms
and add changelog! refs: #2111
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@ -651,7 +651,7 @@ pub struct Config {
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pub quote_dropped_files: DroppedFileQuoting,
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#[dynamic(default = "default_focus_change_repaint_delay")]
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pub focus_change_repaint_delay: u64,
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pub x11_focus_change_repaint_delay_ms: u64,
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}
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impl_lua_conversion_dynamic!(Config);
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@ -84,6 +84,7 @@ As features stabilize some brief notes about them will accumulate here.
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* Added [freetype_pcf_long_family_names](config/lua/config/freetype_pcf_long_family_names.md) option to workaround PCF font naming issues on certain Linux distributions. [#2100](https://github.com/wez/wezterm/issues/2100)
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* X11/Wayland: wezterm.desktop now specifies `StartupWMClass`. Thanks to [@uncomfyhalomacro](https://github.com/uncomfyhalomacro)! [#2052](https://github.com/wez/wezterm/issues/2052) [#2125](https://github.com/wez/wezterm/pull/2125)
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* `sudo -i` in a pane would cause subsequent pane/tab creation to fail until the cwd was changed to an accessible directory [#2120](https://github.com/wez/wezterm/issues/2120)
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* X11: Add [x11_focus_change_repaint_delay_ms](config/lua/config/x11_focus_change_repaint_delay_ms.md) option to workaround NVIDIA specific window resize quirks. Thanks to [@pjones123](https://github.com/pjones123)! [#2111](https://github.com/wez/wezterm/pull/2111)
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### 20220408-101518-b908e2dd
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@ -1,8 +0,0 @@
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## `focus_change_repaint_delay = 100`
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*Since: nightly builds only*
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When not set to `0`, WezTerm will wait the specified delay (in milliseconds) before invalidating the geometry and repainting the window after losing or gaining focus.
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Using the proprietry NVIDIA drivers and EGL rendering on X11, the `CONFIGURE_NOTIFY` event is sometimes missed. This workaround ensures that the window correctly resizes in these cases.
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13
docs/config/lua/config/x11_focus_change_repaint_delay_ms.md
Normal file
13
docs/config/lua/config/x11_focus_change_repaint_delay_ms.md
Normal file
@ -0,0 +1,13 @@
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## `x11_focus_change_repaint_delay_ms = 100`
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*Since: nightly builds only*
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When set to a non-zero value, WezTerm will wait the specified delay (in
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milliseconds) after losing or gaining focus. It will then invalidate the
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geometry and focus state and repaint the window.
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The purpose of this option is to workaround a quirk when using proprietry
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NVIDIA drivers together with EGL under X11: the quirk causes `CONFIGURE_NOTIFY`
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to sometimes be suppressed, and `FOCUS_IN` and `FOCUS_OUT` events to sometimes
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contain erroneous focus state.
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@ -557,7 +557,7 @@ impl XWindowInner {
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// the window a short time after the focus event is processed in the
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// hope that it can observe the changed window properties and update
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// without the human needing to interact with the window.
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let delay = self.config.focus_change_repaint_delay;
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let delay = self.config.x11_focus_change_repaint_delay_ms;
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if delay != 0 {
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let window_id = self.window_id;
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promise::spawn::spawn(async move {
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