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wezterm: fixup processing of built-in fonts
There was a flaw in processing the built-ins; because we searched the built-ins as part of the font dir step we'd satisfy matching the default fallback from the in-memory fonts and it would accidentally take precedence over the fonts provided by the system font locator. This commit makes an explicit additional (final) step to search the built in fonts. refs: #263
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@ -110,6 +110,8 @@ impl FontConfiguration {
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let attributes = style.font_with_fallback();
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let mut handles = parser::ParsedFont::load_fonts(&config, &attributes)?;
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handles.append(&mut self.locator.load_fonts(&attributes)?);
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handles.append(&mut parser::ParsedFont::load_built_in_fonts(&attributes)?);
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log::debug!("handles: {:#?}", handles);
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let mut rasterizers = vec![];
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for _ in &handles {
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rasterizers.push(RefCell::new(None));
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@ -93,8 +93,21 @@ impl ParsedFont {
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}
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}
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load_built_in_fonts(&mut font_info).ok();
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Self::match_font_info(fonts_selection, font_info)
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}
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pub fn load_built_in_fonts(
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fonts_selection: &[FontAttributes],
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) -> anyhow::Result<Vec<FontDataHandle>> {
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let mut font_info = vec![];
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load_built_in_fonts(&mut font_info).ok();
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Self::match_font_info(fonts_selection, font_info)
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}
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fn match_font_info(
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fonts_selection: &[FontAttributes],
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mut font_info: Vec<(Names, std::path::PathBuf, FontDataHandle)>,
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) -> anyhow::Result<Vec<FontDataHandle>> {
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font_info.sort_by_key(|(names, _, _)| names.full_name.clone());
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for (names, _, _) in &font_info {
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log::warn!("available font: {}", names.full_name);
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