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fix: Correctly rearrange lines in the modified diffs
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@ -19,9 +19,9 @@ Available flags are:
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anti-aliased modes, but that was written for rasterizing direct to bitmaps.
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In the context of wezterm where we are rasterizing to a texture that is then
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sampled and applied to a framebuffer through vertices on the GPU, the hinting
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process can be counter-productive and result in unexpected visual artifacts.
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* `NO_BITMAP` - don't load any pre-rendered bitmap strikes
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* `FORCE_AUTOHINT` - Use the freetype auto-hinter rather than the font's
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process can be counter-productive and result in unexpected visual artifacts.
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native hinter.
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* `MONOCHROME` - instructs renderer to use 1-bit monochrome rendering.
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This option doesn't impact the hinter.
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@ -9,8 +9,8 @@ tags:
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{{since('20200503-171512-b13ef15f')}}
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absolute file names of the matching results. Due to limitations in the lua
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This function evaluates the glob `pattern` and returns an array containing the
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absolute file names of the matching results. Due to limitations in the lua
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bindings, all of the paths must be able to be represented as UTF-8 or this
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function will generate an error.
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@ -31,8 +31,8 @@ applied to the terminal display using the following rules:
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* If DEC line drawing mode is active, graphemes `j-n`, `q`, `t-x` are translated
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to equivalent line drawing graphemes and processing continues.
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* If prior output/actions require it, the cursor position may be moved to a new line
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* An appropriate number of cells, starting at the current cursor position,
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and the terminal display may be scrolled to make accommodate it.
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* An appropriate number of cells, starting at the current cursor position,
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are allocated based on the column width of the current grapheme and are assigned
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to the grapheme. The current current graphics rendition state (such as colors
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and other presentation attributes) is also applied to those cells.
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