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mirror of https://github.com/wez/wezterm.git synced 2024-12-26 23:04:49 +03:00

improve rendering of emoji

We were scaling some of them down way too much, so use a simpler
scaling computation.

In addition, try to "crop" the glyph to the non-transparent bits.
This seems to improve the visible size of some single-width glyphs
that don't fully occupy the bitmap size.
This commit is contained in:
Wez Furlong 2018-10-21 16:04:42 -07:00
parent ff20499a09
commit 4098931e62
2 changed files with 76 additions and 17 deletions

View File

@ -134,30 +134,88 @@ impl Font for FontImpl {
ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_BGRA => { ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_BGRA => {
let width = ft_glyph.bitmap.width as usize; let width = ft_glyph.bitmap.width as usize;
let height = ft_glyph.bitmap.rows as usize; let height = ft_glyph.bitmap.rows as usize;
let size = (width * height * 4) as usize;
let mut rgba = Vec::with_capacity(size); // emoji glyphs don't always fill the bitmap size, so we compute
rgba.resize(size, 0u8); // the non-transparent bounds here with this simplistic code.
// This can likely be improved!
let mut first_line = None;
let mut first_col = None;
let mut last_col = None;
let mut last_line = None;
for y in 0..height { for y in 0..height {
let src_offset = y * pitch as usize; let src_offset = y * pitch as usize;
let dest_offset = y * width * 4;
for x in 0..width { for x in 0..width {
let alpha = data[src_offset + (x * 4) + 3];
if alpha != 0 {
if first_line.is_none() {
first_line = Some(y);
}
first_col = match first_col.take() {
Some(other) if x < other => Some(x),
Some(other) => Some(other),
None => Some(x),
};
}
}
}
for y in (0..height).rev() {
let src_offset = y * pitch as usize;
for x in (0..width).rev() {
let alpha = data[src_offset + (x * 4) + 3];
if alpha != 0 {
if last_line.is_none() {
last_line = Some(y);
}
last_col = match last_col.take() {
Some(other) if x > other => Some(x),
Some(other) => Some(other),
None => Some(x),
};
}
}
}
let first_line = first_line.unwrap_or(0);
let last_line = last_line.unwrap_or(0);
let first_col = first_col.unwrap_or(0);
let last_col = last_col.unwrap_or(0);
let dest_width = 1 + last_col - first_col;
let dest_height = 1 + last_line - first_line;
let size = (dest_width * dest_height * 4) as usize;
let mut rgba = Vec::with_capacity(size);
rgba.resize(size, 0u8);
for y in first_line..=last_line {
let src_offset = y * pitch as usize;
let dest_offset = (y - first_line) * dest_width * 4;
for x in first_col..=last_col {
let blue = data[src_offset + (x * 4)]; let blue = data[src_offset + (x * 4)];
let green = data[src_offset + (x * 4) + 1]; let green = data[src_offset + (x * 4) + 1];
let red = data[src_offset + (x * 4) + 2]; let red = data[src_offset + (x * 4) + 2];
let alpha = data[src_offset + (x * 4) + 3]; let alpha = data[src_offset + (x * 4) + 3];
rgba[dest_offset + (x * 4)] = red; let dest_x = x - first_col;
rgba[dest_offset + (x * 4) + 1] = green;
rgba[dest_offset + (x * 4) + 2] = blue; rgba[dest_offset + (dest_x * 4)] = red;
rgba[dest_offset + (x * 4) + 3] = alpha; rgba[dest_offset + (dest_x * 4) + 1] = green;
rgba[dest_offset + (dest_x * 4) + 2] = blue;
rgba[dest_offset + (dest_x * 4) + 3] = alpha;
} }
} }
RasterizedGlyph { RasterizedGlyph {
data: rgba, data: rgba,
height, height: dest_height,
width, width: dest_width,
bearing_x: ft_glyph.bitmap_left, bearing_x: (ft_glyph.bitmap_left as f64 * (dest_width as f64 / width as f64))
bearing_y: ft_glyph.bitmap_top, as i32,
bearing_y: (ft_glyph.bitmap_top as f64 * (dest_height as f64 / height as f64))
as i32,
} }
} }
ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_GRAY => { ftwrap::FT_Pixel_Mode::FT_PIXEL_MODE_GRAY => {

View File

@ -441,7 +441,7 @@ impl Renderer {
/// Perform the load and render of a glyph /// Perform the load and render of a glyph
fn load_glyph(&self, info: &GlyphInfo, style: &TextStyle) -> Result<Rc<CachedGlyph>, Error> { fn load_glyph(&self, info: &GlyphInfo, style: &TextStyle) -> Result<Rc<CachedGlyph>, Error> {
let (has_color, glyph, cell_width, cell_height) = { let (has_color, glyph, cell_width, _cell_height) = {
let font = self.fonts.cached_font(style)?; let font = self.fonts.cached_font(style)?;
let mut font = font.borrow_mut(); let mut font = font.borrow_mut();
let metrics = font.get_fallback(0)?.metrics(); let metrics = font.get_fallback(0)?.metrics();
@ -451,13 +451,14 @@ impl Renderer {
(has_color, glyph, metrics.cell_width, metrics.cell_height) (has_color, glyph, metrics.cell_width, metrics.cell_height)
}; };
let scale = if (info.x_advance / f64::from(info.num_cells)).floor() > cell_width { let effective_width = f64::from(info.num_cells) * cell_width;
f64::from(info.num_cells) * (cell_width / info.x_advance)
} else if glyph.height as f64 > cell_height { let scale = if glyph.width as f64 > effective_width {
cell_height / glyph.height as f64 effective_width / glyph.width as f64
} else { } else {
1.0f64 1.0f64
}; };
#[cfg_attr(feature = "cargo-clippy", allow(float_cmp))] #[cfg_attr(feature = "cargo-clippy", allow(float_cmp))]
let (x_offset, y_offset) = if scale != 1.0 { let (x_offset, y_offset) = if scale != 1.0 {
(info.x_offset * scale, info.y_offset * scale) (info.x_offset * scale, info.y_offset * scale)