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@ -4017,11 +4017,207 @@ impl BlockKey {
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0x1fb8a => Self::Blocks(&[Block::Right(6)]),
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// [🮋] Right seven eighths block
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0x1fb8b => Self::Blocks(&[Block::Right(7)]),
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// [🮌] LEFT HALF MEDIUM SHADE
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0x1fb8c => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮍] RIGHT HALF MEDIUM SHADE
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0x1fb8d => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮎] UPPER HALF MEDIUM SHADE
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0x1fb8e => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮏] LOWER HALF MEDIUM SHADE
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0x1fb8f => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮐] INVERSE MEDIUM SHADE
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0x1fb90 => Self::Full(BlockAlpha::Medium),
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// [🮑] UPPER HALF BLOCK AND LOWER HALF INVERSE MEDIUM SHADE
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0x1fb91 => Self::Poly(&[
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Full,
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style: PolyStyle::Fill,
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},
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}
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]),
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// [🮒] UPPER HALF INVERSE MEDIUM SHADE AND LOWER HALF BLOCK
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0x1fb92 => Self::Poly(&[
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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},
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Full,
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style: PolyStyle::Fill,
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}
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]),
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// INFO: not official!
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// [ ] LEFT HALF BLOCK AND RIGHT HALF INVERSE MEDIUM SHADE
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0x1fb93 => Self::Poly(&[
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Full,
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style: PolyStyle::Fill,
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},
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}
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]),
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// [🮔] LEFT HALF INVERSE MEDIUM SHADE AND RIGHT HALF BLOCK
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0x1fb94 => Self::Poly(&[
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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},
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Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Full,
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style: PolyStyle::Fill,
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}
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]),
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// [🮚] UPPER AND LOWER TRIANGULAR HALF BLOCK
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0x1fb9a => Self::Triangles(Triangle::UPPER | Triangle::LOWER),
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// [🮛] LEFT AND RIGHT TRIANGULAR HALF BLOCK
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0x1fb9b => Self::Triangles(Triangle::LEFT | Triangle::RIGHT),
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// [🮜] UPPER UPPER LEFT TRIANGULAR MEDIUM SHADE
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0x1fb9c => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮝] UPPER RIGHT TRIANGULAR MEDIUM SHADE
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0x1fb9d => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮞] LOWER RIGHT TRIANGULAR MEDIUM SHADE
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0x1fb9e => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// [🮟] LOWER LEFT TRIANGULAR MEDIUM SHADE
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0x1fb9f => Self::Poly(&[Poly {
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path: &[
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PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Zero),
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PolyCommand::LineTo(BlockCoord::One, BlockCoord::One),
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PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::One),
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PolyCommand::Close,
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],
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intensity: BlockAlpha::Medium,
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style: PolyStyle::Fill,
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}]),
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// Braille dot patterns
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// ⠀ ⠁ ⠂ ⠃ ⠄ ⠅ ⠆ ⠇ ⠈ ⠉ ⠊ ⠋ ⠌ ⠍ ⠎ ⠏
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