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Add custom eighth block corner glyphs
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@ -130,11 +130,8 @@ impl BlockCoord {
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}
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}
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/// Represents a Block Element glyph, decoded from
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/// <https://en.wikipedia.org/wiki/Block_Elements>
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/// <https://www.unicode.org/charts/PDF/U2580.pdf>
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
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pub enum BlockKey {
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pub enum Edge {
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/// Number of 1/8ths in the upper half
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Upper(u8),
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/// Number of 1/8ths in the lower half
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@ -143,6 +140,16 @@ pub enum BlockKey {
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Left(u8),
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/// Number of 1/8ths in the right half
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Right(u8),
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}
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/// Represents a Block Element glyph, decoded from
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/// <https://en.wikipedia.org/wiki/Block_Elements>
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/// <https://www.unicode.org/charts/PDF/U2580.pdf>
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
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pub enum BlockKey {
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/// List of edge rectangles
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Edges(&'static [Edge]),
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/// Full block with alpha level
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Full(BlockAlpha),
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/// A combination of quadrants
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@ -3196,17 +3203,39 @@ impl BlockKey {
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]),
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// [▀] UPPER HALF BLOCK
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0x2580 => Self::Upper(4),
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// LOWER 1..7 EIGHTH BLOCK
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// [▁] [▂] [▃] [▄] [▅] [▆] [▇]
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0x2581..=0x2587 => Self::Lower((c - 0x2580) as u8),
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0x2580 => Self::Edges(&[Edge::Upper(4)]),
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// [▁] LOWER 1 EIGHTH BLOCK
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0x2581 => Self::Edges(&[Edge::Lower(1)]),
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// [▂] LOWER 2 EIGHTHS BLOCK
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0x2582 => Self::Edges(&[Edge::Lower(2)]),
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// [▃] LOWER 3 EIGHTHS BLOCK
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0x2583 => Self::Edges(&[Edge::Lower(3)]),
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// [▄] LOWER 4 EIGHTHS BLOCK
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0x2584 => Self::Edges(&[Edge::Lower(4)]),
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// [▅] LOWER 5 EIGHTHS BLOCK
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0x2585 => Self::Edges(&[Edge::Lower(5)]),
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// [▆] LOWER 6 EIGHTHS BLOCK
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0x2586 => Self::Edges(&[Edge::Lower(6)]),
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// [▇] LOWER 7 EIGHTHS BLOCK
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0x2587 => Self::Edges(&[Edge::Lower(7)]),
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// [█] FULL BLOCK
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0x2588 => Self::Full(BlockAlpha::Full),
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// LEFT 7..1 EIGHTHS BLOCK
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// [▉] [▊] [▋] [▌] [▍] [▎] [▏]
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0x2589..=0x258f => Self::Left((0x2590 - c) as u8),
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// [▉] LEFT 7 EIGHTHS BLOCK
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0x2589 => Self::Edges(&[Edge::Left(7)]),
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// [▊] LEFT 6 EIGHTHS BLOCK
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0x258a => Self::Edges(&[Edge::Left(6)]),
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// [▋] LEFT 5 EIGHTHS BLOCK
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0x258b => Self::Edges(&[Edge::Left(5)]),
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// [▌] LEFT 4 EIGHTHS BLOCK
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0x258c => Self::Edges(&[Edge::Left(4)]),
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// [▍] LEFT 3 EIGHTHS BLOCK
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0x258d => Self::Edges(&[Edge::Left(3)]),
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// [▎] LEFT 2 EIGHTHS BLOCK
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0x258e => Self::Edges(&[Edge::Left(2)]),
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// [▏] LEFT 1 EIGHTHS BLOCK
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0x258f => Self::Edges(&[Edge::Left(1)]),
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// [▐] RIGHT HALF BLOCK
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0x2590 => Self::Right(4),
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0x2590 => Self::Edges(&[Edge::Right(4)]),
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// [░] LIGHT SHADE
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0x2591 => Self::Full(BlockAlpha::Light),
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// [▒] MEDIUM SHADE
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@ -3214,9 +3243,9 @@ impl BlockKey {
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// [▓] DARK SHADE
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0x2593 => Self::Full(BlockAlpha::Dark),
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// [▔] UPPER ONE EIGHTH BLOCK
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0x2594 => Self::Upper(1),
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0x2594 => Self::Edges(&[Edge::Upper(1)]),
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// [▕] RIGHT ONE EIGHTH BLOCK
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0x2595 => Self::Right(1),
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0x2595 => Self::Edges(&[Edge::Right(1)]),
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// [▖] QUADRANT LOWER LEFT
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0x2596 => Self::Quadrants(Quadrant::LOWER_LEFT),
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// [▗] QUADRANT LOWER RIGHT
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@ -3456,27 +3485,34 @@ impl BlockKey {
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intensity: BlockAlpha::Full,
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style: PolyStyle::Fill,
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}]),
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// [🭼] Left and lower one eighth block
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0x1fb7c => Self::Edges(&[Edge::Left(1), Edge::Lower(1)]),
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// [🭽] Left and upper one eighth block
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0x1fb7d => Self::Edges(&[Edge::Left(1), Edge::Upper(1)]),
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// [🭾] Right and upper one eighth block
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0x1fb7e => Self::Edges(&[Edge::Right(1), Edge::Upper(1)]),
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// [🭿] Right and lower one eighth block
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0x1fb7f => Self::Edges(&[Edge::Right(1), Edge::Lower(1)]),
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// [🮂] Upper One Quarter Block
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0x1fb82 => Self::Upper(2),
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0x1fb82 => Self::Edges(&[Edge::Upper(2)]),
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// [🮃] Upper three eighths block
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0x1fb83 => Self::Upper(3),
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0x1fb83 => Self::Edges(&[Edge::Upper(3)]),
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// [🮄] Upper five eighths block
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0x1fb84 => Self::Upper(5),
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0x1fb84 => Self::Edges(&[Edge::Upper(5)]),
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// [🮅] Upper three quarters block
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0x1fb85 => Self::Upper(6),
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0x1fb85 => Self::Edges(&[Edge::Upper(6)]),
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// [🮆] Upper seven eighths block
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0x1fb86 => Self::Upper(7),
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0x1fb86 => Self::Edges(&[Edge::Upper(7)]),
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// [🮇] Right One Quarter Block
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0x1fb87 => Self::Right(2),
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0x1fb87 => Self::Edges(&[Edge::Right(2)]),
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// [🮈] Right three eighths block
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0x1fb88 => Self::Right(3),
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0x1fb88 => Self::Edges(&[Edge::Right(3)]),
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// [🮉] Right five eighths block
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0x1fb89 => Self::Right(5),
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0x1fb89 => Self::Edges(&[Edge::Right(5)]),
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// [🮊] Right three quarters block
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0x1fb8a => Self::Right(6),
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0x1fb8a => Self::Edges(&[Edge::Right(6)]),
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// [🮋] Right seven eighths block
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0x1fb8b => Self::Right(7),
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0x1fb8b => Self::Edges(&[Edge::Right(7)]),
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// [] Powerline filled right arrow
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0xe0b0 => Self::Poly(&[Poly {
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path: &[
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@ -3841,28 +3877,36 @@ impl GlyphCache {
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buffer.clear_rect(cell_rect, black);
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match key.block {
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BlockKey::Upper(num) => {
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let lower = metrics.cell_size.height as f32 * (num as f32) / 8.;
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BlockKey::Edges(edges) => {
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for edge in edges.iter() {
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match edge {
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Edge::Upper(num) => {
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let lower = metrics.cell_size.height as f32 * (*num as f32) / 8.;
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let width = metrics.cell_size.width as usize;
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fill_rect(&mut buffer, 0..width, 0..scale(lower));
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}
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BlockKey::Lower(num) => {
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Edge::Lower(num) => {
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let upper = metrics.cell_size.height as f32 * ((8 - num) as f32) / 8.;
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let width = metrics.cell_size.width as usize;
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let height = metrics.cell_size.height as usize;
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fill_rect(&mut buffer, 0..width, scale(upper)..height);
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}
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BlockKey::Left(num) => {
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let width = metrics.cell_size.width as f32 * (num as f32) / 8.;
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Edge::Left(num) => {
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let width = metrics.cell_size.width as f32 * (*num as f32) / 8.;
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let height = metrics.cell_size.height as usize;
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fill_rect(&mut buffer, 0..scale(width), 0..height);
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}
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BlockKey::Right(num) => {
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Edge::Right(num) => {
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let left = metrics.cell_size.width as f32 * ((8 - num) as f32) / 8.;
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let width = metrics.cell_size.width as usize;
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let height = metrics.cell_size.height as usize;
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fill_rect(&mut buffer, scale(left)..width, 0..height);
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}
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}
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}
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}
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BlockKey::Full(alpha) => {
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let alpha = alpha.to_scale();
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let fill = LinearRgba::with_components(alpha, alpha, alpha, alpha);
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